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// The usual setup | |
protected override void SolveInstance(IGH_DataAccess DA) | |
{ | |
// More standard setup | |
int index = this.Params.IndexOfInputParam("Inputs"); | |
List<IGH_Param> L = this.Params.Input[index].Sources.ToList(); | |
doc = Grasshopper.Instances.ActiveCanvas.Document; | |
if (runCount < MAX_RUN) // MAX_RUN = 20, runCount starts with 0 | |
{ | |
doc.SolutionEnd += OnSolutionEnd; | |
} | |
DA.SetData(0, GenerateLog(L)); // Just sets the output of slider values | |
} | |
private void OnSolutionEnd(object sender, GH_SolutionEventArgs e) | |
{ | |
if (runCount >= MAX_RUN) | |
{ | |
e.Document.RequestAbortSolution(); | |
e.Document.SolutionEnd -= OnSolutionEnd; | |
return; | |
} | |
if(runCount < MAX_RUN) | |
{ | |
int index = this.Params.IndexOfInputParam("Inputs"); | |
List<IGH_Param> L = this.Params.Input[index].Sources.ToList(); | |
LoopThroughSliders(e.Document, L); | |
e.Document.NewSolution(false, GH_SolutionMode.Default); | |
} | |
} | |
private void LoopThroughSliders(GH_Document doc, List<IGH_Param> Inputs) | |
{ | |
Inputs.ForEach(input => | |
{ | |
if (input.GetType() == typeof(GH_NumberSlider)) | |
{ | |
var r = new Random(); | |
var slider = input as GH_NumberSlider; | |
decimal sliderMax = slider.Slider.Maximum; | |
decimal sliderMin = slider.Slider.Minimum; | |
double sliderMaxDouble = Convert.ToDouble(sliderMax); | |
double sliderMinDouble = Convert.ToDouble(sliderMin); | |
double mappedRand = MapValue(0, 1, sliderMinDouble, sliderMaxDouble, r.NextDouble()); | |
//slider.Slider.RaiseEvents = false; | |
slider.Slider.Value = (decimal)mappedRand; | |
//slider.Slider.RaiseEvents = true; | |
} | |
}); | |
runCount++; | |
} |
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