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@arriqaaq
Created Sep 11, 2018
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// fingerEntry represents a single finger table entry
type fingerEntry struct {
Id []byte // ID hash of (n + 2^i) mod (2^m)
Node *internal.Node
}
func newFingerTable(node *internal.Node, m int) fingerTable {
ft := make([]*fingerEntry, m)
for i := range ft {
ft[i] = newFingerEntry(fingerID(node.Id, i, m), node)
}
return ft
}
// newFingerEntry returns an allocated new finger entry with the attributes set
func newFingerEntry(id []byte, node *internal.Node) *fingerEntry {
return &fingerEntry{
Id: id,
Node: node,
}
}
// Computes the offset by (n + 2^i) mod (2^m)
func fingerID(n []byte, i int, m int) []byte {
// Convert the ID to a bigint
idInt := (&big.Int{}).SetBytes(n)
// Get the offset
two := big.NewInt(2)
offset := big.Int{}
offset.Exp(two, big.NewInt(int64(i)), nil)
// Sum
sum := big.Int{}
sum.Add(idInt, &offset)
// Get the ceiling
ceil := big.Int{}
ceil.Exp(two, big.NewInt(int64(m)), nil)
// Apply the mod
idInt.Mod(&sum, &ceil)
// Add together
return idInt.Bytes()
}
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