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@yetithefoot
yetithefoot / stuns
Last active April 2, 2024 10:49 — forked from zziuni/stuns
STUN+TURN servers list
{url:'stun:stun01.sipphone.com'},
{url:'stun:stun.ekiga.net'},
{url:'stun:stun.fwdnet.net'},
{url:'stun:stun.ideasip.com'},
{url:'stun:stun.iptel.org'},
{url:'stun:stun.rixtelecom.se'},
{url:'stun:stun.schlund.de'},
{url:'stun:stun.l.google.com:19302'},
{url:'stun:stun1.l.google.com:19302'},
{url:'stun:stun2.l.google.com:19302'},
@julianshen
julianshen / CircleTransform.java
Last active November 6, 2023 12:47
CircleTransform for Picasso
/*
* Copyright 2014 Julian Shen
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
@ksafranski
ksafranski / SimpleStore.js
Last active July 2, 2022 15:25
Simple localStorage function with Cookie fallback for older browsers.
/**
* Simple localStorage with Cookie Fallback
* v.1.0.0
*
* USAGE:
* ----------------------------------------
* Set New / Modify:
* store('my_key', 'some_value');
*
* Retrieve:
@zziuni
zziuni / stuns
Created September 18, 2012 08:05
STUN server list
# source : http://code.google.com/p/natvpn/source/browse/trunk/stun_server_list
# A list of available STUN server.
stun.l.google.com:19302
stun1.l.google.com:19302
stun2.l.google.com:19302
stun3.l.google.com:19302
stun4.l.google.com:19302
stun01.sipphone.com
stun.ekiga.net
private boolean isServiceRunning() {
ActivityManager manager = (ActivityManager) getSystemService(ACTIVITY_SERVICE);
for (RunningServiceInfo service : manager.getRunningServices(Integer.MAX_VALUE)){
if("com.example.MyNeatoIntentService".equals(service.service.getClassName())) {
return true;
}
}
return false;
}
@crtr0
crtr0 / client.js
Created June 8, 2012 17:02
A simple example of setting-up dynamic "rooms" for socket.io clients to join
// set-up a connection between the client and the server
var socket = io.connect();
// let's assume that the client page, once rendered, knows what room it wants to join
var room = "abc123";
socket.on('connect', function() {
// Connected, let's sign-up for to receive messages for this room
socket.emit('room', room);
});