Created
February 19, 2011 21:00
-
-
Save atduskgreg/835362 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import processing.opengl.*; | |
import oscP5.*; | |
import netP5.*; | |
import damkjer.ocd.*; | |
import processing.video.*; | |
MovieMaker mm; | |
boolean recording = false; | |
int recordBegin = 0; | |
float[] rHandLast = new float[3]; | |
float[] lHandLast = new float[3]; | |
float[] rKneeLast = new float[3]; | |
float[] lKneeLast = new float[3]; | |
float totalMovement = 0; | |
String[] testValues; | |
PFont font; | |
Camera cam; | |
OscP5 oscP5; | |
float[] attitude = {0,0,0}; | |
float rectWidth = 0; | |
boolean firstRun = true; | |
int ballSize = 6; | |
Hashtable<Integer, Skeleton> skels = new Hashtable<Integer, Skeleton>(); | |
void setup() { | |
size(screen.height*4/3/2, screen.height/2, OPENGL); //Keep 4/3 aspect ratio, since it matches the kinect's. | |
oscP5 = new OscP5(this, "127.0.0.1", 7110); | |
hint(ENABLE_OPENGL_4X_SMOOTH); | |
noStroke(); | |
mm = new MovieMaker(this, width, height, "kinect_joint_text.mov", | |
30, MovieMaker.ANIMATION, MovieMaker.BEST); | |
font = createFont("Verdana", 18); | |
textFont(font); | |
cam = new Camera(this, 200, -300, 250); | |
testValues = loadStrings("tremor_assesments.txt"); | |
} | |
/* incoming osc message are forwarded to the oscEvent method. */ | |
// Here you can easily see the format of the OSC messages sent. For each user, the joints are named with | |
// the joint named followed by user ID (head0, neck0 .... r_foot0; head1, neck1.....) | |
void oscEvent(OscMessage msg) { | |
//msg.print(); | |
if (msg.checkAddrPattern("/joint") && msg.checkTypetag("sifff")) { | |
// We have received joint coordinates, let's find out which skeleton/joint and save the values ;) | |
Integer id = msg.get(1).intValue(); | |
Skeleton s = skels.get(id); | |
if (s == null) { | |
s = new Skeleton(id); | |
skels.put(id, s); | |
} | |
if (msg.get(0).stringValue().equals("head")) { | |
s.headCoords[0] = msg.get(2).floatValue(); | |
s.headCoords[1] = msg.get(3).floatValue(); | |
s.headCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("neck")) { | |
s.neckCoords[0] = msg.get(2).floatValue(); | |
s.neckCoords[1] = msg.get(3).floatValue(); | |
s.neckCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("r_collar")) { | |
s.rCollarCoords[0] = msg.get(2).floatValue(); | |
s.rCollarCoords[1] = msg.get(3).floatValue(); | |
s.rCollarCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("r_shoulder")) { | |
s.rShoulderCoords[0] = msg.get(2).floatValue(); | |
s.rShoulderCoords[1] = msg.get(3).floatValue(); | |
s.rShoulderCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("r_elbow")) { | |
s.rElbowCoords[0] = msg.get(2).floatValue(); | |
s.rElbowCoords[1] = msg.get(3).floatValue(); | |
s.rElbowCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("r_wrist")) { | |
s.rWristCoords[0] = msg.get(2).floatValue(); | |
s.rWristCoords[1] = msg.get(3).floatValue(); | |
s.rWristCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("r_hand")) { | |
s.rHandCoords[0] = msg.get(2).floatValue(); | |
s.rHandCoords[1] = msg.get(3).floatValue(); | |
s.rHandCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("r_finger")) { | |
s.rFingerCoords[0] = msg.get(2).floatValue(); | |
s.rFingerCoords[1] = msg.get(3).floatValue(); | |
s.rFingerCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("r_collar")) { | |
s.lCollarCoords[0] = msg.get(2).floatValue(); | |
s.lCollarCoords[1] = msg.get(3).floatValue(); | |
s.lCollarCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("l_shoulder")) { | |
s.lShoulderCoords[0] = msg.get(2).floatValue(); | |
s.lShoulderCoords[1] = msg.get(3).floatValue(); | |
s.lShoulderCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("l_elbow")) { | |
s.lElbowCoords[0] = msg.get(2).floatValue(); | |
s.lElbowCoords[1] = msg.get(3).floatValue(); | |
s.lElbowCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("l_wrist")) { | |
s.lWristCoords[0] = msg.get(2).floatValue(); | |
s.lWristCoords[1] = msg.get(3).floatValue(); | |
s.lWristCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("l_hand")) { | |
s.lHandCoords[0] = msg.get(2).floatValue(); | |
s.lHandCoords[1] = msg.get(3).floatValue(); | |
s.lHandCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("l_finger")) { | |
s.lFingerCoords[0] = msg.get(2).floatValue(); | |
s.lFingerCoords[1] = msg.get(3).floatValue(); | |
s.lFingerCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("torso")) { | |
s.torsoCoords[0] = msg.get(2).floatValue(); | |
s.torsoCoords[1] = msg.get(3).floatValue(); | |
s.torsoCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("r_hip")) { | |
s.rHipCoords[0] = msg.get(2).floatValue(); | |
s.rHipCoords[1] = msg.get(3).floatValue(); | |
s.rHipCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("r_knee")) { | |
s.rKneeCoords[0] = msg.get(2).floatValue(); | |
s.rKneeCoords[1] = msg.get(3).floatValue(); | |
s.rKneeCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("r_ankle")) { | |
s.rAnkleCoords[0] = msg.get(2).floatValue(); | |
s.rAnkleCoords[1] = msg.get(3).floatValue(); | |
s.rAnkleCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("r_foot")) { | |
s.rFootCoords[0] = msg.get(2).floatValue(); | |
s.rFootCoords[1] = msg.get(3).floatValue(); | |
s.rFootCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("l_hip")) { | |
s.lHipCoords[0] = msg.get(2).floatValue(); | |
s.lHipCoords[1] = msg.get(3).floatValue(); | |
s.lHipCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("l_knee")) { | |
s.lKneeCoords[0] = msg.get(2).floatValue(); | |
s.lKneeCoords[1] = msg.get(3).floatValue(); | |
s.lKneeCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("l_ankle")) { | |
s.lAnkleCoords[0] = msg.get(2).floatValue(); | |
s.lAnkleCoords[1] = msg.get(3).floatValue(); | |
s.lAnkleCoords[2] = msg.get(4).floatValue(); | |
} | |
else if (msg.get(0).stringValue().equals("l_foot")) { | |
s.lFootCoords[0] = msg.get(2).floatValue(); | |
s.lFootCoords[1] = msg.get(3).floatValue(); | |
s.lFootCoords[2] = msg.get(4).floatValue(); | |
} | |
} | |
else if (msg.checkAddrPattern("/new_user") && msg.checkTypetag("i")) { | |
// A new user is in front of the kinect... Tell him to do the calibration pose! | |
println("New user with ID = " + msg.get(0).intValue()); | |
} | |
else if(msg.checkAddrPattern("/new_skel") && msg.checkTypetag("i")) { | |
//New skeleton calibrated! Lets create it! | |
Integer id = msg.get(0).intValue(); | |
Skeleton s = new Skeleton(id); | |
skels.put(id, s); | |
} | |
else if(msg.checkAddrPattern("/lost_user") && msg.checkTypetag("i")) { | |
//Lost user/skeleton | |
Integer id = msg.get(0).intValue(); | |
println("Lost user " + id); | |
skels.remove(id); | |
} | |
} | |
float[] vertexFromJoint(float[] jointValues){ | |
float[] r = {jointValues[0] * width, jointValues[1] *height, -jointValues[2] * 300}; | |
return r; | |
} | |
float distanceBetweenJoints(float[] j1, float[] j2){ | |
float r = sqrt(sq(j1[0] - j2[0]) + sq(j1[1] - j2[1]) + sq(j1[2] - j2[2])); | |
return r; | |
} | |
void draw() | |
{ | |
background(0); | |
rotateY(attitude[0]); | |
rotateX(-attitude[1]); | |
// totalMovement = rHandMovement + lHandMovement + rKneeMovement + lKneeMovement; | |
if(recording){ | |
fill(255,255,255); | |
rect(0,19,352,12); | |
} | |
noStroke(); | |
fill(0,255,0); | |
if(totalMovement > 1500){ | |
fill(255,255,0); | |
} | |
if(totalMovement > 3000){ | |
fill(255,0,0); | |
} | |
text("Triangle Tremor Assesment Score: " + round(totalMovement), 0, 0); | |
if(recording){ | |
rectWidth = map(millis() - recordBegin, 0, 10000, 0, 350); | |
} | |
rect(1, 20, rectWidth , 10); | |
rotateY(-attitude[0]); | |
rotateX(attitude[1]); | |
attitude = cam.attitude(); | |
ambientLight(64, 64, 64); | |
lightSpecular(255,255,255); | |
directionalLight(224,224,224, .5, 1, -1); | |
for (Skeleton s: skels.values()) { | |
fill(s.colors[0], s.colors[1], s.colors[2]); | |
for (float[] j: s.allCoords) { | |
pushMatrix(); | |
translate(j[0]*width, j[1]*height, -j[2]*300); | |
sphere(3 * ballSize/j[2]); | |
popMatrix(); | |
} | |
//headCoords, neckCoords, rCollarCoords, rShoulderCoords, rElbowCoords, rWristCoords, | |
// rHandCoords, rFingerCoords, lCollarCoords, lShoulderCoords, lElbowCoords, lWristCoords, | |
// lHandCoords, lFingerCoords, torsoCoords, rHipCoords, rKneeCoords, rAnkleCoords, | |
// rFootCoords, lHipCoords, lKneeCoords, lAnkleCoords, lFootCoords | |
// head | |
// | | |
// neck -- rCollar -- rShoulder -- rElbow -- rWrist -- rHand - rFinger | |
// | | |
// torso | |
// /\ | |
// lHip rHip | |
// | | |
// rKnee | |
// | | |
// rAnkle | |
// | | |
// rFoot | |
float[] headVerts = vertexFromJoint(s.headCoords); | |
float[] neckVerts = vertexFromJoint(s.neckCoords); | |
float[] rCollarVerts = vertexFromJoint(s.rCollarCoords); | |
float[] lCollarVerts = vertexFromJoint(s.lCollarCoords); | |
float[] rShoulderVerts = vertexFromJoint(s.rShoulderCoords); | |
float[] lShoulderVerts = vertexFromJoint(s.lShoulderCoords); | |
float[] rElbowVerts = vertexFromJoint(s.rElbowCoords); | |
float[] lElbowVerts = vertexFromJoint(s.lElbowCoords); | |
float[] rWristVerts = vertexFromJoint(s.rWristCoords); | |
float[] rHandVerts = vertexFromJoint(s.rHandCoords); | |
float[] lHandVerts = vertexFromJoint(s.lHandCoords); | |
float[] torsoVerts = vertexFromJoint(s.torsoCoords); | |
float[] rHipVerts = vertexFromJoint(s.rHipCoords); | |
float[] lHipVerts = vertexFromJoint(s.lHipCoords); | |
float[] rKneeVerts = vertexFromJoint(s.rKneeCoords); | |
float[] lKneeVerts = vertexFromJoint(s.lKneeCoords); | |
float[] rFootVerts = vertexFromJoint(s.rFootCoords); | |
float[] lFootVerts = vertexFromJoint(s.lFootCoords); | |
stroke(255,255,255); | |
strokeWeight(3); | |
beginShape(LINES); | |
vertex(headVerts[0], headVerts[1], headVerts[2]); | |
vertex(neckVerts[0], neckVerts[1], neckVerts[2]); | |
vertex(neckVerts[0], neckVerts[1], neckVerts[2]); | |
vertex(rShoulderVerts[0], rShoulderVerts[1], rShoulderVerts[2]); | |
vertex(neckVerts[0], neckVerts[1], neckVerts[2]); | |
vertex(lShoulderVerts[0], lShoulderVerts[1], lShoulderVerts[2]); | |
vertex(rShoulderVerts[0], rShoulderVerts[1], rShoulderVerts[2]); | |
vertex(rElbowVerts[0], rElbowVerts[1], rElbowVerts[2]); | |
vertex(lShoulderVerts[0], lShoulderVerts[1], lShoulderVerts[2]); | |
vertex(lElbowVerts[0], lElbowVerts[1], lElbowVerts[2]); | |
vertex(rElbowVerts[0], rElbowVerts[1], rElbowVerts[2]); | |
vertex(rHandVerts[0], rHandVerts[1], rHandVerts[2]); | |
vertex(lElbowVerts[0], lElbowVerts[1], lElbowVerts[2]); | |
vertex(lHandVerts[0], lHandVerts[1], lHandVerts[2]); | |
vertex(neckVerts[0], neckVerts[1], neckVerts[2]); | |
vertex(torsoVerts[0], torsoVerts[1], torsoVerts[2]); | |
vertex(torsoVerts[0], torsoVerts[1], torsoVerts[2]); | |
vertex(rHipVerts[0], rHipVerts[1], rHipVerts[2]); | |
vertex(torsoVerts[0], torsoVerts[1], torsoVerts[2]); | |
vertex(lHipVerts[0], lHipVerts[1], lHipVerts[2]); | |
vertex(lHipVerts[0], lHipVerts[1], lHipVerts[2]); | |
vertex(lKneeVerts[0], lKneeVerts[1], lKneeVerts[2]); | |
vertex(rHipVerts[0], rHipVerts[1], rHipVerts[2]); | |
vertex(rKneeVerts[0], rKneeVerts[1], rKneeVerts[2]); | |
vertex(rKneeVerts[0], rKneeVerts[1], rKneeVerts[2]); | |
vertex(rFootVerts[0], rFootVerts[1], rFootVerts[2]); | |
vertex(lKneeVerts[0], lKneeVerts[1], lKneeVerts[2]); | |
vertex(lFootVerts[0], lFootVerts[1], lFootVerts[2]); | |
endShape(); | |
noStroke(); | |
if(firstRun){ | |
arrayCopy(rHandVerts, rHandLast); | |
arrayCopy(lHandVerts, lHandLast); | |
arrayCopy(rKneeVerts, rKneeLast); | |
arrayCopy(lKneeVerts, lKneeLast); | |
firstRun = false; | |
} | |
// println("nx :" + rHandVerts[0] + "\tlx: " + rHandLast[0] + "\try: " + rHandVerts[1] + "\tly" + rHandLast[1]); | |
if(recording){ | |
totalMovement += distanceBetweenJoints(rHandLast, rHandVerts); | |
totalMovement += distanceBetweenJoints(lHandLast, lHandVerts); | |
totalMovement += distanceBetweenJoints(rKneeLast, rKneeVerts); | |
totalMovement += distanceBetweenJoints(lKneeLast, lKneeVerts); | |
} | |
arrayCopy(rHandVerts, rHandLast); | |
arrayCopy(lHandVerts, lHandLast); | |
arrayCopy(rKneeVerts, rKneeLast); | |
arrayCopy(lKneeVerts, lKneeLast); | |
cam.aim(torsoVerts[0], torsoVerts[1], torsoVerts[2]); | |
} | |
cam.feed(); | |
color(255,255,255); | |
fill(255,255,255); | |
if(recording){ | |
mm.addFrame(); | |
} | |
if(millis() - recordBegin >= 10000){ | |
if(recording){ | |
mm.finish(); // Finish the movie if space bar is pressed! | |
String[] newValues = new String[testValues.length + 1]; | |
arrayCopy(testValues, newValues, testValues.length); | |
newValues[testValues.length] = "" + totalMovement; | |
testValues = new String[newValues.length]; | |
arrayCopy(newValues, testValues); | |
println(newValues.length); | |
println(join(newValues, ",")); | |
saveStrings("data/tremor_assesments.txt", newValues); | |
println("stop recording"); | |
recording = false; | |
} | |
} | |
} | |
void keyPressed() { | |
if(key == ' ' && !recording){ | |
println("begin recording"); | |
recordBegin = millis(); | |
totalMovement = 0; | |
rectWidth = 0; | |
recording = true; | |
} | |
if (key == ' ' && recording && (millis() - recordBegin) > 1000) { | |
mm.finish(); // Finish the movie if space bar is pressed! | |
recording = false; | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment