var w = 470; | |
var h = 235; | |
var startForce = 0.5; | |
var gravity = 0.1; | |
var squash = 0.2; | |
var p = {x:0, y:0}; | |
var g = {x:0, y:gravity}; | |
var f = {x:startForce, y:0}; | |
reset(); | |
$("#dom").css("width", w +"px"); | |
$("#dom").css("height", h +"px"); | |
$("#dom .ball").css("position", "absolute"); | |
$("#dom .ball").css("top", $("#dom").position().top); | |
$("#dom .ball").css("left", $("#dom").position().left); | |
function update(){ | |
f.x += g.x; | |
f.y += g.y; | |
var maxY = $("#dom").height() - $("#dom .ball").height()/2; | |
if(p.y >= maxY){ | |
f.y = -f.y*(1 - squash); | |
} | |
p.x += f.x; | |
p.y += f.y; | |
} | |
function reset(){ | |
p = {x:0, y:0}; | |
g = {x:0, y:gravity}; | |
f = {x:startForce, y:0}; | |
} | |
function animate(){ | |
update(); | |
if(p.x > $("#dom").width()){ | |
reset(); | |
} | |
$("#dom .ball").css("left", $("#dom").position().left + p.x); | |
$("#dom .ball").css("top", $("#dom").position().top + p.y); | |
} | |
setInterval(animate, 1) |
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