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What would you like to do?
* Understand info line (especially what move centipawn (cp) score applies to)
* Get centipawn score for each "bestmove"
* "Graph" centipawn score for best move for white and black for series of moves after bad move
* Suggest values for boomerang outcome "threshold" (to detect a big change, i.e. loss of queen, checkmate, etc) "losing the exchange"
* Do this for more of Maurice-suggested games
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