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@axredneck
Last active April 12, 2018 19:00
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Console output with DXVK installed (game works but with D3D9 only)
[redneck@pylesos stalker3]$ wine ./bin/xrEngine.exe
000f:err:service:process_send_command receiving command result timed out
000f:fixme:service:scmdatabase_autostart_services Auto-start service L"WineBus" failed to start: 1053
0009:fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
0009:fixme:heap:RtlSetHeapInformation 0x110000 0 0x33f948 4 stub
0009:fixme:gameux:GameExplorer2Impl_CheckAccess stub (0x1679e8, L"Z:\\home\\redneck\\games\\stalker3\\Stalker-COP.exe", 0x33eef0)
0009:fixme:msvcrt:__clean_type_info_names_internal (0xc53340) stub
0009:fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
0009:fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
0009:fixme:thread:SetThreadIdealProcessor (0xfc): stub
0009:fixme:thread:SetThreadIdealProcessor (0x100): stub
0009:fixme:thread:SetThreadIdealProcessor (0x104): stub
0009:fixme:thread:SetThreadIdealProcessor (0x108): stub
0009:fixme:thread:SetThreadIdealProcessor (0x10c): stub
0009:fixme:win:EnumDisplayDevicesW ((null),0,0x33f2a4,0x00000000), stub!
0009:fixme:msvcrt:__clean_type_info_names_internal (0x24cd7e8) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x17441b0) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x252d018) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x1723478) stub
info: Enabled instance layers:
info: Enabled instance extensions:
info: VK_KHR_surface
info: VK_KHR_win32_surface
0009:fixme:vulkan:wine_vkGetInstanceProcAddr Unsupported device or instance function: "vkCreateDebugReportCallbackEXT".
0009:fixme:vulkan:wine_vkGetInstanceProcAddr Unsupported device or instance function: "vkDestroyDebugReportCallbackEXT".
0009:fixme:vulkan:wine_vkGetInstanceProcAddr Unsupported device or instance function: "vkDebugReportMessageEXT".
info: GeForce GTX 1050:
info: Driver: 390.48.0
info: Vulkan: 1.0.65
err: DxgiAdapter::CheckInterfaceSupport: No D3D10 support
0009:fixme:msvcrt:__clean_type_info_names_internal (0x24ea168) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x17541b0) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x29ad018) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x1733478) stub
info: Enabled instance layers:
info: Enabled instance extensions:
info: VK_KHR_surface
info: VK_KHR_win32_surface
0009:fixme:vulkan:wine_vkGetInstanceProcAddr Unsupported device or instance function: "vkCreateDebugReportCallbackEXT".
0009:fixme:vulkan:wine_vkGetInstanceProcAddr Unsupported device or instance function: "vkDestroyDebugReportCallbackEXT".
0009:fixme:vulkan:wine_vkGetInstanceProcAddr Unsupported device or instance function: "vkDebugReportMessageEXT".
info: GeForce GTX 1050:
info: Driver: 390.48.0
info: Vulkan: 1.0.65
info: D3D11CreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info: D3D11CreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
warn: Vulkan extension VK_KHR_maintenance2 not supported
info: Enabled device extensions:
info: VK_KHR_descriptor_update_template
info: VK_KHR_maintenance1
info: VK_KHR_shader_draw_parameters
info: VK_KHR_swapchain
warn: DxvkPipelineCache: Failed to read cache file
0009:fixme:msvcrt:__clean_type_info_names_internal (0x24f7198) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x2783478) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x27641b0) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x273d018) stub
0009:fixme:heap:RtlCompactHeap (0xa30000, 0x0) stub
0009:fixme:win:EnumDisplayDevicesW ((null),0,0x33edf4,0x00000000), stub!
0009:fixme:d3d:wined3d_query_create Unhandled query type 0x4.
0009:fixme:win:EnumDisplayDevicesW ((null),0,0x33edb4,0x00000000), stub!
0009:fixme:driver:D3DKMTOpenAdapterFromHdc (0x33f144): stub
ERROR: Could Not Get Primary Adapter Handle
0009:fixme:d3d:debug_d3dformat Unrecognized 0x5a574152 (as fourcc: RAWZ) WINED3DFORMAT!
0009:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x5a574152) in the format lookup table.
0009:fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
0044:fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
0009:err:winediag:WSASocketW Failed to create a socket of type SOCK_RAW, this requires special permissions.
0014:err:service:process_send_command receiving command result timed out
0029:err:plugplay:handle_bus_relations Failed to load driver L"WineHID"
0023:fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for 0000041d
0014:err:service:process_send_command service protocol error - failed to read pipe r = 0 count = 0!
0029:err:plugplay:handle_bus_relations Failed to load driver L"WineHID"
0009:fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
0044:err:ntdll:RtlpWaitForCriticalSection section 0xa32450 "?" wait timed out in thread 0044, blocked by 0009, retrying (60 sec)
0009:fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
0009:fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #10:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #14:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #17:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #23:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #26:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #30:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #34:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #38:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #42:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9].yzw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #56:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #62:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #66:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #70:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #74:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #78:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #81:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #85:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #88:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #92:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #95:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #99:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #102:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #105:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #109:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[0].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #115:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #118:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #123:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #126:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #130:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].yzw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #134:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #138:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].yzw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #140:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #144:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0029:err:plugplay:handle_bus_relations Failed to load driver L"WineHID"
0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #147:
0043:fixme:d3d_shader:print_glsl_info_log Vertex info
0043:fixme:d3d_shader:print_glsl_info_log -----------
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
0029:err:plugplay:handle_bus_relations Failed to load driver L"WineHID"
0009:fixme:msvcrt:__clean_type_info_names_internal (0xf987ca8) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x2ef2538) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x25aa9a8) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x25fd328) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x254b1c8) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x24cd7e8) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x17541b0) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x252d018) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x1733478) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x11a7028) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x3a9278) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x3da298) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x3e3018) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x3b93e8) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x10012ac8) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x58f978) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x365a68) stub
[redneck@pylesos stalker3]$
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