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April 12, 2018 19:00
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Console output with DXVK installed (game works but with D3D9 only)
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| [redneck@pylesos stalker3]$ wine ./bin/xrEngine.exe | |
| 000f:err:service:process_send_command receiving command result timed out | |
| 000f:fixme:service:scmdatabase_autostart_services Auto-start service L"WineBus" failed to start: 1053 | |
| 0009:fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled | |
| 0009:fixme:heap:RtlSetHeapInformation 0x110000 0 0x33f948 4 stub | |
| 0009:fixme:gameux:GameExplorer2Impl_CheckAccess stub (0x1679e8, L"Z:\\home\\redneck\\games\\stalker3\\Stalker-COP.exe", 0x33eef0) | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0xc53340) stub | |
| 0009:fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled | |
| 0009:fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub | |
| 0009:fixme:thread:SetThreadIdealProcessor (0xfc): stub | |
| 0009:fixme:thread:SetThreadIdealProcessor (0x100): stub | |
| 0009:fixme:thread:SetThreadIdealProcessor (0x104): stub | |
| 0009:fixme:thread:SetThreadIdealProcessor (0x108): stub | |
| 0009:fixme:thread:SetThreadIdealProcessor (0x10c): stub | |
| 0009:fixme:win:EnumDisplayDevicesW ((null),0,0x33f2a4,0x00000000), stub! | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x24cd7e8) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x17441b0) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x252d018) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x1723478) stub | |
| info: Enabled instance layers: | |
| info: Enabled instance extensions: | |
| info: VK_KHR_surface | |
| info: VK_KHR_win32_surface | |
| 0009:fixme:vulkan:wine_vkGetInstanceProcAddr Unsupported device or instance function: "vkCreateDebugReportCallbackEXT". | |
| 0009:fixme:vulkan:wine_vkGetInstanceProcAddr Unsupported device or instance function: "vkDestroyDebugReportCallbackEXT". | |
| 0009:fixme:vulkan:wine_vkGetInstanceProcAddr Unsupported device or instance function: "vkDebugReportMessageEXT". | |
| info: GeForce GTX 1050: | |
| info: Driver: 390.48.0 | |
| info: Vulkan: 1.0.65 | |
| err: DxgiAdapter::CheckInterfaceSupport: No D3D10 support | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x24ea168) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x17541b0) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x29ad018) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x1733478) stub | |
| info: Enabled instance layers: | |
| info: Enabled instance extensions: | |
| info: VK_KHR_surface | |
| info: VK_KHR_win32_surface | |
| 0009:fixme:vulkan:wine_vkGetInstanceProcAddr Unsupported device or instance function: "vkCreateDebugReportCallbackEXT". | |
| 0009:fixme:vulkan:wine_vkGetInstanceProcAddr Unsupported device or instance function: "vkDestroyDebugReportCallbackEXT". | |
| 0009:fixme:vulkan:wine_vkGetInstanceProcAddr Unsupported device or instance function: "vkDebugReportMessageEXT". | |
| info: GeForce GTX 1050: | |
| info: Driver: 390.48.0 | |
| info: Vulkan: 1.0.65 | |
| info: D3D11CreateDevice: Probing D3D_FEATURE_LEVEL_11_0 | |
| info: D3D11CreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 | |
| warn: Vulkan extension VK_KHR_maintenance2 not supported | |
| info: Enabled device extensions: | |
| info: VK_KHR_descriptor_update_template | |
| info: VK_KHR_maintenance1 | |
| info: VK_KHR_shader_draw_parameters | |
| info: VK_KHR_swapchain | |
| warn: DxvkPipelineCache: Failed to read cache file | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x24f7198) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x2783478) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x27641b0) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x273d018) stub | |
| 0009:fixme:heap:RtlCompactHeap (0xa30000, 0x0) stub | |
| 0009:fixme:win:EnumDisplayDevicesW ((null),0,0x33edf4,0x00000000), stub! | |
| 0009:fixme:d3d:wined3d_query_create Unhandled query type 0x4. | |
| 0009:fixme:win:EnumDisplayDevicesW ((null),0,0x33edb4,0x00000000), stub! | |
| 0009:fixme:driver:D3DKMTOpenAdapterFromHdc (0x33f144): stub | |
| ERROR: Could Not Get Primary Adapter Handle | |
| 0009:fixme:d3d:debug_d3dformat Unrecognized 0x5a574152 (as fourcc: RAWZ) WINED3DFORMAT! | |
| 0009:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x5a574152) in the format lookup table. | |
| 0009:fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled | |
| 0044:fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled | |
| 0009:err:winediag:WSASocketW Failed to create a socket of type SOCK_RAW, this requires special permissions. | |
| 0014:err:service:process_send_command receiving command result timed out | |
| 0029:err:plugplay:handle_bus_relations Failed to load driver L"WineHID" | |
| 0023:fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for 0000041d | |
| 0014:err:service:process_send_command service protocol error - failed to read pipe r = 0 count = 0! | |
| 0029:err:plugplay:handle_bus_relations Failed to load driver L"WineHID" | |
| 0009:fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled | |
| 0044:err:ntdll:RtlpWaitForCriticalSection section 0xa32450 "?" wait timed out in thread 0044, blocked by 0009, retrying (60 sec) | |
| 0009:fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled | |
| 0009:fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #10: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #14: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #17: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #23: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #26: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #30: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #34: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #38: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #42: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9].yzw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #56: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #62: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #66: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #70: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #74: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #78: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #81: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #85: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #88: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #92: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #95: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #99: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #102: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #105: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #109: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[0].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #115: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #118: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #123: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #126: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #130: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].yzw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #134: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #138: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].yzw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #140: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5].w" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #144: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0029:err:plugplay:handle_bus_relations Failed to load driver L"WineHID" | |
| 0043:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #147: | |
| 0043:fixme:d3d_shader:print_glsl_info_log Vertex info | |
| 0043:fixme:d3d_shader:print_glsl_info_log ----------- | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized | |
| 0043:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized | |
| 0029:err:plugplay:handle_bus_relations Failed to load driver L"WineHID" | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0xf987ca8) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x2ef2538) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x25aa9a8) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x25fd328) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x254b1c8) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x24cd7e8) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x17541b0) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x252d018) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x1733478) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x11a7028) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x3a9278) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x3da298) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x3e3018) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x3b93e8) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x10012ac8) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x58f978) stub | |
| 0009:fixme:msvcrt:__clean_type_info_names_internal (0x365a68) stub | |
| [redneck@pylesos stalker3]$ |
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