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@chabiribon
Created January 21, 2015 02:48
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using UnityEngine;
using System.Collections;
public class Door : MonoBehaviour {
public GameObject prefab;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
void OnCollisionEnter2D(Collision2D col){
if (prefab == null && col.gameObject.tag == "door") {
Destroy(col.gameObject);
}
}
}
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