opengl tutorial 0
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package main | |
import( | |
"fmt" | |
"gl" | |
"gl/glu" | |
"os" | |
"sdl" | |
) | |
const ( | |
SCREEN_WIDTH=800 | |
SCREEN_HEIGHT=600 | |
SCREEN_BPP=32 | |
) | |
var ( | |
surface *sdl.Surface | |
t0 uint32 | |
frames uint32 | |
) | |
func Quit(status int){ | |
sdl.Quit() | |
os.Exit(status) | |
} | |
func ResizeWindow(width, height int){ | |
if height == 0 { | |
height = 1 | |
} | |
gl.Viewport(0,0,width,height) | |
gl.MatrixMode(gl.PROJECTION) | |
gl.LoadIdentity() | |
aspect := float64(gl.GLfloat(width) / gl.GLfloat(height)) | |
var fov, near, far float64 | |
fov = 45.0 | |
near = 0.1 | |
far = 100.0 | |
glu.Perspective(fov, aspect, near, far) | |
gl.MatrixMode(gl.MODELVIEW) | |
gl.LoadIdentity() | |
} | |
func HandleKeyPress(keysym sdl.Keysym){ | |
switch keysym.Sym{ | |
case sdl.K_ESCAPE: | |
Quit(0) | |
case sdl.K_F1: | |
sdl.WM_ToggleFullScreen(surface) | |
} | |
} | |
func InitGL(){ | |
gl.ShadeModel(gl.SMOOTH) | |
gl.ClearColor(0.0, 0.0, 0.0, 0.0) | |
gl.ClearDepth(1.0) | |
gl.Enable(gl.DEPTH_TEST) | |
gl.DepthFunc(gl.LEQUAL) | |
gl.Hint(gl.PERSPECTIVE_CORRECTION_HINT, gl.NICEST) | |
} | |
func DrawGLScene(){ | |
gl.Clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT) | |
gl.LoadIdentity() | |
sdl.GL_SwapBuffers() | |
frames++ | |
t := sdl.GetTicks() | |
if t-t0 >= 5000{ | |
seconds := (t-t0)/1000.0 | |
fps := frames / seconds | |
fmt.Println(frames, "frames in", seconds, "seconds =", fps, "FPS") | |
t0 = t | |
frames = 0 | |
} | |
} | |
func main(){ | |
defer Quit(0) //At the end of this function, exit. | |
if sdl.Init(sdl.INIT_VIDEO) < 0 { | |
panic("Video Init failed: " + sdl.GetError()) | |
} | |
videoFlags := uint32(sdl.OPENGL) | |
videoFlags |= sdl.DOUBLEBUF | |
videoFlags |= sdl.HWPALETTE | |
surface = sdl.SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_BPP, videoFlags) | |
if surface == nil { | |
panic("Video mode not set: " + sdl.GetError()) | |
Quit(1) | |
} | |
sdl.GL_SetAttribute(sdl.GL_DOUBLEBUFFER, 1) | |
InitGL() | |
ResizeWindow(SCREEN_WIDTH,SCREEN_HEIGHT) | |
running := true | |
isActive := true | |
event := &sdl.Event{} | |
for running{ | |
for event.Poll(){ | |
switch event.Type{ | |
case sdl.ACTIVEEVENT: | |
isActive = event.Active().Gain != 0 | |
case sdl.VIDEORESIZE: | |
resize := event.Resize() | |
width, height := int(resize.W), int(resize.H) | |
surface = sdl.SetVideoMode(width, height, SCREEN_BPP, videoFlags) | |
if surface == nil{ | |
fmt.Println("Could not form surface after Resize: " + sdl.GetError()) | |
Quit(1) | |
} | |
ResizeWindow(width,height) | |
case sdl.KEYDOWN: | |
HandleKeyPress(event.Keyboard().Keysym) | |
case sdl.QUIT: | |
running = false | |
} | |
} | |
if isActive{ | |
DrawGLScene() | |
} | |
} | |
} |
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