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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.Profiling; | |
public class BeginSampleTest : MonoBehaviour | |
{ | |
void Update () | |
{ | |
// Profiler上で見つけやすい名前にしておいた方が幸せになれる | |
Profiler.BeginSample("### Sampling ###"); | |
var list = new List<int>(); | |
for(int i = 0; i < 10000; i++){ | |
list.Add(i); | |
} | |
Profiler.EndSample(); | |
} | |
} |
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