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Juho Vepsäläinen bebraw

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@nkbt
nkbt / .eslintrc.js
Last active Jul 26, 2021
Strict ESLint config for React, ES6 (based on Airbnb Code style)
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{
"env": {
"browser": true,
"node": true,
"es6": true
},
"plugins": ["react"],
"ecmaFeatures": {
@staltz
staltz / introrx.md
Last active Jul 26, 2021
The introduction to Reactive Programming you've been missing
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@kevin-smets
kevin-smets / iterm2-solarized.md
Last active Jul 26, 2021
iTerm2 + Oh My Zsh + Solarized color scheme + Source Code Pro Powerline + Font Awesome + [Powerlevel10k] - (macOS)
View iterm2-solarized.md

Default

Default

Powerlevel10k

Powerlevel10k

View essential-javascript-links.md
@cobyism
cobyism / gh-pages-deploy.md
Last active Jul 25, 2021
Deploy to `gh-pages` from a `dist` folder on the master branch. Useful for use with [yeoman](http://yeoman.io).
View gh-pages-deploy.md

Deploying a subfolder to GitHub Pages

Sometimes you want to have a subdirectory on the master branch be the root directory of a repository’s gh-pages branch. This is useful for things like sites developed with Yeoman, or if you have a Jekyll site contained in the master branch alongside the rest of your code.

For the sake of this example, let’s pretend the subfolder containing your site is named dist.

Step 1

Remove the dist directory from the project’s .gitignore file (it’s ignored by default by Yeoman).

@jareware
jareware / SCSS.md
Last active Jul 25, 2021
Advanced SCSS, or, 16 cool things you may not have known your stylesheets could do
View SCSS.md

⇐ back to the gist-blog at jrw.fi

Advanced SCSS

Or, 16 cool things you may not have known your stylesheets could do. I'd rather have kept it to a nice round number like 10, but they just kept coming. Sorry.

I've been using SCSS/SASS for most of my styling work since 2009, and I'm a huge fan of Compass (by the great @chriseppstein). It really helped many of us through the darkest cross-browser crap. Even though browsers are increasingly playing nice with CSS, another problem has become very topical: managing the complexity in stylesheets as our in-browser apps get larger and larger. SCSS is an indispensable tool for dealing with this.

This isn't an introduction to the language by a long shot; many things probably won't make sense unless you have some SCSS under your belt already. That said, if you're not yet comfy with the basics, check out the aweso

@domenic
domenic / 0-github-actions.md
Last active Jul 25, 2021
Auto-deploying built products to gh-pages with Travis
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Auto-deploying built products to gh-pages with GitHub Actions

This is a set up for projects which want to check in only their source files, but have their gh-pages branch automatically updated with some compiled output every time they push.

A file below this one contains the steps for doing this with Travis CI. However, these days I recommend GitHub Actions, for the following reasons:

  • It is much easier and requires less steps, because you are already authenticated with GitHub, so you don't need to share secret keys across services like you do when coordinate Travis CI and GitHub.
  • It is free, with no quotas.
  • Anecdotally, builds are much faster with GitHub Actions than with Travis CI, especially in terms of time spent waiting for a builder.
@bebraw
bebraw / gameengines.md
Created Jan 6, 2011
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.
View gameengines.md

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
@addyosmani
addyosmani / README.md
Last active Jul 20, 2021 — forked from 140bytes/LICENSE.txt
108 byte CSS Layout Debugger
View README.md

CSS Layout Debugger

A tweet-sized debugger for visualizing your CSS layouts. Outlines every DOM element on your page a random (valid) CSS hex color.

One-line version to paste in your DevTools

Use $$ if your browser aliases it:

~ 108 byte version

View folder-structure.md

Folder Structure

Please note

While this gist has been shared and followed for years, I regret not giving more background. It was originally a gist for the engineering org I was in, not a "general suggestion" for any React app.

Typically I avoid folders altogether. Heck, I even avoid new files. If I can build an app with one 2000 line file I will. New files and folders are a pain.