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| int[][] result; | |
| float t, c; | |
| float ease(float p) { | |
| return 3*p*p - 2*p*p*p; | |
| } | |
| float ease(float p, float g) { | |
| if (p < 0.5) | |
| return 0.5 * pow(2*p, g); | |
| else | |
| return 1 - 0.5 * pow(2*(1 - p), g); | |
| } | |
| float mn = .5*sqrt(3), ia = atan(sqrt(.5)); | |
| float c01(float g) { | |
| return constrain(g, 0, 1); | |
| } | |
| void draw() { | |
| if (recording) { | |
| for (int i=0; i<width*height; i++) | |
| for (int a=0; a<3; a++) | |
| result[i][a] = 0; | |
| c = 0; | |
| for (int sa=0; sa<samplesPerFrame; sa++) { | |
| t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1); | |
| draw_(); | |
| loadPixels(); | |
| for (int i=0; i<pixels.length; i++) { | |
| result[i][0] += pixels[i] >> 16 & 0xff; | |
| result[i][1] += pixels[i] >> 8 & 0xff; | |
| result[i][2] += pixels[i] & 0xff; | |
| } | |
| } | |
| loadPixels(); | |
| for (int i=0; i<pixels.length; i++) | |
| pixels[i] = 0xff << 24 | | |
| int(result[i][0]*1.0/samplesPerFrame) << 16 | | |
| int(result[i][1]*1.0/samplesPerFrame) << 8 | | |
| int(result[i][2]*1.0/samplesPerFrame); | |
| updatePixels(); | |
| saveFrame("f###.png"); | |
| if (frameCount==numFrames) | |
| exit(); | |
| } else if (preview) { | |
| c = mouseY*1.0/height; | |
| if (mousePressed) | |
| println(c); | |
| t = (millis()/(20.0*numFrames))%1; | |
| draw_(); | |
| } else { | |
| t = mouseX*1.0/width; | |
| c = mouseY*1.0/height; | |
| if (mousePressed) | |
| println(c); | |
| draw_(); | |
| } | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| int samplesPerFrame = 2; | |
| int numFrames = 400; | |
| float shutterAngle = .6; | |
| boolean recording = false, | |
| preview = true; | |
| void setup() { | |
| size(800, 600, P3D); | |
| smooth(8); | |
| rectMode(CENTER); | |
| pixelDensity(recording ? 1 : 2); | |
| result = new int[width*height][3]; | |
| noStroke(); | |
| ortho(); | |
| } | |
| color c1a = #F1856A, c1b = #EA481F, | |
| c2a = #FFDE70, c2b = #FFBC1F, | |
| c3a = #4E68D0, c3b = #1734A6; | |
| void halfBox() { | |
| push(); | |
| translate(0, 0, l/2); | |
| gradientRectangle(c1a, c1b); | |
| pop(); | |
| push(); | |
| rotateY(HALF_PI); | |
| translate(0, 0, l/2); | |
| gradientRectangle(c2a, c2b); | |
| pop(); | |
| push(); | |
| rotateX(HALF_PI); | |
| translate(0, 0, l/2); | |
| gradientRectangle(c3a, c3b); | |
| pop(); | |
| } | |
| void gradientRectangle(color c1_, color c2_) { | |
| push(); | |
| rotate(HALF_PI*int(random(4))); | |
| beginShape(); | |
| fill(c1_); | |
| vertex(-l/2, -l/2); | |
| vertex(l/2, -l/2); | |
| fill(c2_); | |
| vertex(l/2, l/2); | |
| vertex(-l/2, l/2); | |
| endShape(); | |
| pop(); | |
| } | |
| float l = 50, sp = 2*l; | |
| int N = 8; | |
| void draw_() { | |
| randomSeed(12345); | |
| background(#FAFEFF); | |
| push(); | |
| translate(width/2, height/2); | |
| scale(1, 1, -1); | |
| rotateX(-ia); | |
| rotateY(QUARTER_PI); | |
| rotateX(HALF_PI); | |
| for (int i=-N; i<N; i++) { | |
| for (int j=-N; j<N; j++) { | |
| push(); | |
| translate((i+.5)*sp, (j+.5)*sp, 0); | |
| rotate(TWO_PI*t - 0.2*(i+j)); | |
| halfBox(); | |
| pop(); | |
| } | |
| } | |
| pop(); | |
| } |
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