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@alexeygrigorev
alexeygrigorev / vimeo-download.py
Created September 17, 2016 09:09
Downloading segmented video from vimeo
import requests
import base64
from tqdm import tqdm
master_json_url = 'https://178skyfiregce-a.akamaihd.net/exp=1474107106~acl=%2F142089577%2F%2A~hmac=0d9becc441fc5385462d53bf59cf019c0184690862f49b414e9a2f1c5bafbe0d/142089577/video/426274424,426274425,426274423,426274422/master.json?base64_init=1'
base_url = master_json_url[:master_json_url.rfind('/', 0, -26) + 1]
resp = requests.get(master_json_url)
content = resp.json()
@sindresorhus
sindresorhus / esm-package.md
Last active March 11, 2026 01:59
Pure ESM package

Pure ESM package

The package that linked you here is now pure ESM. It cannot be require()'d from CommonJS.

This means you have the following choices:

  1. Use ESM yourself. (preferred)
    Use import foo from 'foo' instead of const foo = require('foo') to import the package. You also need to put "type": "module" in your package.json and more. Follow the below guide.
  2. If the package is used in an async context, you could use await import(…) from CommonJS instead of require(…).
  3. Stay on the existing version of the package until you can move to ESM.
@tracker1
tracker1 / 01-directory-structure.md
Last active March 9, 2026 22:46
Anatomy of a JavaScript/Node project.

Directory structure for JavaScript/Node Projects

While the following structure is not an absolute requirement or enforced by the tools, it is a recommendation based on what the JavaScript and in particular Node community at large have been following by convention.

Beyond a suggested structure, no tooling recommendations, or sub-module structure is outlined here.

Directories

  • lib/ is intended for code that can run as-is
  • src/ is intended for code that needs to be manipulated before it can be used
@witmin
witmin / ffmpeg-mp4-to-animated-webp.md
Last active February 4, 2026 20:56
Convert MP4 file to animated WebP in ffmpeg

Convert MP4 file to animated WEBP file in ffmpeg CLI

1. Install ffmpeg CLI through homebrew

In terminal.app, install ffmpeg through homebrew

brew install ffmpeg

Validate the installation:

@gre
gre / easing.js
Last active January 24, 2026 10:24
Simple Easing Functions in Javascript - see https://github.com/gre/bezier-easing
/*
* This work is free. You can redistribute it and/or modify it under the
* terms of the Do What The Fuck You Want To Public License, Version 2,
* as published by Sam Hocevar. See the COPYING file for more details.
*/
/*
* Easing Functions - inspired from http://gizma.com/easing/
* only considering the t value for the range [0, 1] => [0, 1]
*/
EasingFunctions = {
@benjaminbojko
benjaminbojko / LinkedTextView.h
Last active March 7, 2025 20:00
UITextView Subclass to avoid Long-Press Delays with embedded Links
//
// LinkedTextView.h
//
// Created by Benjamin Bojko on 10/22/14.
//
// The MIT License (MIT)
//
// Copyright (c) 2014 Benjamin Bojko
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
@banksean
banksean / perlin-noise-classical.js
Created February 15, 2010 10:00
two Perlin noise generators in javascript. The simplex version is about 10% faster (in Chrome at least, haven't tried other browsers)
// Ported from Stefan Gustavson's java implementation
// http://staffwww.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf
// Read Stefan's excellent paper for details on how this code works.
//
// Sean McCullough banksean@gmail.com
/**
* You can pass in a random number generator object if you like.
* It is assumed to have a random() method.
*/
@neilmendoza
neilmendoza / gist:4512992
Last active June 9, 2023 14:22
Function to return matrix for rotation about an arbitrary axis in GLSL.
mat4 rotationMatrix(vec3 axis, float angle)
{
axis = normalize(axis);
float s = sin(angle);
float c = cos(angle);
float oc = 1.0 - c;
return mat4(oc * axis.x * axis.x + c, oc * axis.x * axis.y - axis.z * s, oc * axis.z * axis.x + axis.y * s, 0.0,
oc * axis.x * axis.y + axis.z * s, oc * axis.y * axis.y + c, oc * axis.y * axis.z - axis.x * s, 0.0,
oc * axis.z * axis.x - axis.y * s, oc * axis.y * axis.z + axis.x * s, oc * axis.z * axis.z + c, 0.0,
@brettz9
brettz9 / html5-dataset.js
Last active April 29, 2023 14:58
Dataset Shim
/**
* Add dataset support to elements
* No globals, no overriding prototype with non-standard methods,
* handles CamelCase properly, attempts to use standard
* Object.defineProperty() (and Function bind()) methods,
* falls back to native implementation when existing
* Inspired by http://code.eligrey.com/html5/dataset/
* (via https://github.com/adalgiso/html5-dataset/blob/master/html5-dataset.js )
* Depends on Function.bind and Object.defineProperty/Object.getOwnPropertyDescriptor (polyfills below)
* All code below is Licensed under the X11/MIT License