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@bholzer
Created December 7, 2015 08:49
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#include <Adafruit_NeoPixel.h>
#ifdef __AVR__
#include <avr/power.h>
#endif
#define PIN 6
// Parameter 1 = number of pixels in strip
// Parameter 2 = Arduino pin number (most are valid)
// Parameter 3 = pixel type flags, add together as needed:
// NEO_KHZ800 800 KHz bitstream (most NeoPixel products w/WS2812 LEDs)
// NEO_KHZ400 400 KHz (classic 'v1' (not v2) FLORA pixels, WS2811 drivers)
// NEO_GRB Pixels are wired for GRB bitstream (most NeoPixel products)
// NEO_RGB Pixels are wired for RGB bitstream (v1 FLORA pixels, not v2)
Adafruit_NeoPixel strip = Adafruit_NeoPixel(60, PIN, NEO_GRB + NEO_KHZ800);
const int numReadings = 45;
//400 great
int readings[numReadings]; // the readings from the analog input
int readIndex = 0; // the index of the current reading
int total = 0; // the running total
int average = 0; // the average
int inputPin = 0;
int k = 0;
// IMPORTANT: To reduce NeoPixel burnout risk, add 1000 uF capacitor across
// pixel power leads, add 300 - 500 Ohm resistor on first pixel's data input
// and minimize distance between Arduino and first pixel. Avoid connecting
// on a live circuit...if you must, connect GND first.
void setup() {
// This is for Trinket 5V 16MHz, you can remove these three lines if you are not using a Trinket
#if defined (__AVR_ATtiny85__)
if (F_CPU == 16000000) clock_prescale_set(clock_div_1);
#endif
// End of trinket special code
Serial.begin(9600);
while (!Serial) {
; // wait for serial port to connect. Needed for Leonardo only
}
for (int thisReading = 0; thisReading < numReadings; thisReading++) {
readings[thisReading] = 0;
}
//Serial.println("ASCII Table ~ Character Map");
strip.begin();
for (int i = 0; i < 3; i++) {
rainbow(0);
}
strip.show(); // Initialize all pixels to 'off'
pinMode(inputPin, INPUT_PULLUP);
}
int previousBrightness = 0;
int wheelVal = 0;
void loop() {
//int voltage = analogRead(inputPin) / 4;
total = total - readings[readIndex];
// read from the sensor:
readings[readIndex] = analogRead(inputPin);
// add the reading to the total:
total = total + readings[readIndex];
// advance to the next position in the array:
readIndex = readIndex + 1;
// if we're at the end of the array...
if (readIndex >= numReadings) {
// ...wrap around to the beginning:
readIndex = 0;
}
// calculate the average:
average = total / numReadings;
//int voltage = average / 4;
int voltage = average;
int brightness = map(voltage, 0, 45, 0, 255);
// if (brightness != previousBrightness) {
// int difference = (brightness - previousBrightness);
// int interval = (abs(difference)/3)+1;
//// if (difference > 0) {
//// //New voltage is higher, step there
//// for (int i = previousBrightness; i < brightness; i+=interval) {
//// strip.setBrightness(i);
//// }
//// } else {
//// for (int i = previousBrightness; i > brightness; i-=interval) {
//// strip.setBrightness(i);
//// }
//// }
// previousBrightness = brightness;
// }
wheelVal = (wheelVal & 255) + 1;
if (brightness > 255) {
brightness = 255;
}
strip.setBrightness(brightness);
for(uint16_t i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, (Wheel((10+(i*8+(brightness))) & 255)));
}
strip.show();
delay(2);
}
void clearStrip() {
fillStrip(strip.Color(0,0,0));
strip.show();
}
void fillStrip(uint32_t c) {
for(uint16_t i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, c);
}
strip.show();
}
void fillFromEnds(uint32_t c) {
}
void alternateColors(uint32_t c1, uint32_t c2) {
for(int16_t i=0; i<strip.numPixels(); i++) {
//Serial.println("Inner Pixel number: ");
//strip.setPixelColor(i, c2);
for(int j = 0; j<strip.numPixels(); j++) {
//Serial.println("Inner Pixel number: " + String(j));
int modOuter = i % 2;
int modInner = j % 3;
//Serial.println(mod);
if ((modOuter == 0 && modInner == 2) || (modOuter == 1 && modInner == 1)) {
strip.setPixelColor(j, c1);
//Serial.println("Color 1");
//Serial.println("On");
//delay(wait);
} else {
strip.setPixelColor(j, c2);
//Serial.println("Color 2");
//strip.show();
//Serial.println("Off");
//delay(wait);
}
delay(2);
//strip.show();
}
strip.show();
}
//strip.show();
}
// Fill the dots one after the other with a color
void colorSnake(uint32_t c, uint32_t leng, uint8_t wait) {
int16_t half;
half = leng / 2;
//Serial.println("half: " + String(half));
for(int16_t i=0; i<strip.numPixels(); i++) {
//Serial.println("Pixel number: " + String(i));
int16_t virtualMin = 0;
//int16_t virtualNax = 0 - half;
//Serial.println(String(virtualMin));
for(virtualMin; virtualMin<strip.numPixels(); virtualMin++) {
//Serial.println("Inner Pixel number: " + String(l));
if(virtualMin >= 0) {
if (virtualMin > (i - half) && virtualMin< (i + half) && virtualMin >= 0) {
strip.setPixelColor(virtualMin, c);
//Serial.println("On");
//delay(wait);
} else {
strip.setPixelColor(virtualMin, strip.Color(0, 0, 0));
//strip.show();
//Serial.println("Off");
//delay(wait);
}
}
//strip.show();
}
//strip.setPixelColor(i, c);
strip.show();
delay(wait);
}
}
// Fill the dots one after the other with a color
void colorWipe(uint32_t c, uint8_t wait) {
for(uint16_t i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, c);
strip.show();
delay(wait);
}
}
void rainbow(uint8_t wait) {
uint16_t i, j;
for(j=0; j<256; j++) {
for(i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel((i+j) & 255));
}
strip.show();
delay(wait);
}
}
// Slightly different, this makes the rainbow equally distributed throughout
void rainbowCycle(uint8_t wait) {
uint16_t i, j;
for(j=0; j<256*5; j++) { // 5 cycles of all colors on wheel
for(i=0; i< strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255));
}
strip.show();
delay(wait);
}
}
//Theatre-style crawling lights.
void theaterChase(uint32_t c, uint8_t wait) {
for (int j=0; j<10; j++) { //do 10 cycles of chasing
for (int q=0; q < 3; q++) {
for (int i=0; i < strip.numPixels(); i=i+3) {
strip.setPixelColor(i+q, c); //turn every third pixel on
}
strip.show();
delay(wait);
for (int i=0; i < strip.numPixels(); i=i+3) {
strip.setPixelColor(i+q, 0); //turn every third pixel off
}
}
}
}
//Theatre-style crawling lights with rainbow effect
void theaterChaseRainbow(uint8_t wait) {
for (int j=0; j < 256; j++) { // cycle all 256 colors in the wheel
for (int q=0; q < 3; q++) {
for (int i=0; i < strip.numPixels(); i=i+3) {
strip.setPixelColor(i+q, Wheel( (i+j) % 255)); //turn every third pixel on
}
strip.show();
delay(wait);
for (int i=0; i < strip.numPixels(); i=i+3) {
strip.setPixelColor(i+q, 0); //turn every third pixel off
}
}
}
}
// Input a value 0 to 255 to get a color value.
// The colours are a transition r - g - b - back to r.
uint32_t Wheel(byte WheelPos) {
WheelPos = 255 - WheelPos;
if(WheelPos < 85) {
return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
}
if(WheelPos < 170) {
WheelPos -= 85;
return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
}
WheelPos -= 170;
return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
}
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