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@bibinba
Last active June 26, 2017 05:56
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#include "colors.inc"
#include "shapes.inc"
#include "woods.inc"
#include "textures.inc"
#include "stones.inc"
camera{
location <0,0.5,-4>
look_at <0,0,0>
}
//ライト設定 Area Lights
light_source {
<100,100,-100>
color rgb <0.5,0.4,0.6>
}
sphere{<0,-0.4,-0.3>,0.5
material { M_Green_Glass } //kyuu
// pigment{color rgb<1,0.6,0.2>}
finish{reflection 0.1}
}
////cone
object {
cone { <1, -1, 1>, 0.8, <1, 1, 1>, 0 }
texture {T_Wood18 }
//texture { pigment { rgbf <1, 0, 0, 0.2> } }
}
///cube
object {
box { <-1, -1, -1>, <0, 0, 0> }
texture { T_Stone19 }
rotate<0,30,0>
translate <-0.6, -0, 1>
}
object{ ///plane
Plane_XZ
pigment{checker color Gray color White*0.9}
translate <0,-0.9,0>
finish{reflection 0.4}
}
// hdr environment -----------------------
sky_sphere{
pigment{
image_map{ hdr "hdr.hdr"
gamma 1.1
map_type 1 interpolate 2}
}// end pigment
rotate <0,40,0> //
} // end sphere with hdr image -----------
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bibinba commented Jun 26, 2017

snapcrab_2017-6-26_14-53-2900

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