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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.UI; | |
using UnityEngine.SceneManagement; | |
public class main : MonoBehaviour { | |
private int a = 0; | |
public Text kaisu; | |
public Text timerText; | |
public Text kekka; |
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{ | |
"niconico": { | |
"character_models": [ | |
32832,32947,33050,33137,33130,33561,35076,35748,38540,37099,39197,39563,40363,39140 | |
], | |
"background_models": [ | |
44691,44227,44277,44114,44113 | |
] | |
}, |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class GoSousa: MonoBehaviour { | |
public GameObject yellow; | |
public GameObject pink; | |
public GameObject leo; | |
public GameObject camera1; | |
int a; |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class kameraswich : MonoBehaviour { | |
public List<GameObject> cameras = new List<GameObject>(); | |
private int nowCameraNo; | |
// Use this for initialization | |
void Start () { |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class kill : MonoBehaviour { | |
public Animator death; | |
public ParticleSystem katana; | |
private int a; | |
// Use this for initialization | |
void Start () { |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.UI; | |
using HoloToolkit.Unity.InputModule; | |
using UnityEngine.VR.WSA.Input; | |
public class height_change : MonoBehaviour,IInputClickHandler | |
{ | |
public Text text; |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using FrostweepGames.Plugins.GoogleCloud.SpeechRecognition.aa; | |
public class text3d : MonoBehaviour { | |
string text; | |
private GameObject textObject; | |
public Material textMaterial; | |
// Use this for initialization |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
#if UNITY_WSA && UNITY_2017_2_OR_NEWER | |
using System.Collections.Generic; | |
using UnityEngine.XR.WSA.Input; | |
#endif | |
namespace HoloToolkit.Unity | |
{ | |
public class position : MonoBehaviour |
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using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.UI; | |
public class key : MonoBehaviour { | |
public GameObject spoon; | |
public GameObject kagi; | |
public GameObject hasami; | |
public Text text; | |
public Image image; | |
public Sprite cock; |
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using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.SceneManagement; | |
public class go : MonoBehaviour { | |
public GameObject goal; | |
public AudioSource don; | |
// Use this for initialization | |
void Start () { | |