Skip to content

Instantly share code, notes, and snippets.

@c99koder
Last active January 1, 2016 08:09
Show Gist options
  • Star 1 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save c99koder/8116829 to your computer and use it in GitHub Desktop.
Save c99koder/8116829 to your computer and use it in GitHub Desktop.
Hello World for SparkCore Arduino firmware and AdaFruit 16x2 OLED display
// Uses an Adafruit OLED on pins D0 - D6 for output, see http://www.adafruit.com/products/823
/* LCD RS pin to digital pin 0
* LCD R/W pin to digital pin 1
* LCD Enable pin to digital pin 2
* LCD D4 pin to digital pin 3
* LCD D5 pin to digital pin 4
* LCD D6 pin to digital pin 5
* LCD D7 pin to digital pin 6
*/
// Adafruit OLED library: https://github.com/ladyada/Adafruit_CharacterOLED
// Derived from LiquidCrystal by David Mellis
// With portions adapted from Elco Jacobs OLEDFourBit
// Modified for 4-bit operation of the Winstar 16x2 Character OLED
// By W. Earl for Adafruit - 6/30/12
#include <stdio.h>
#include <string.h>
#include <inttypes.h>
// commands
#define LCD_CLEARDISPLAY 0x01
#define LCD_RETURNHOME 0x02
#define LCD_ENTRYMODESET 0x04
#define LCD_DISPLAYCONTROL 0x08
#define LCD_CURSORSHIFT 0x10
#define LCD_FUNCTIONSET 0x28
#define LCD_SETCGRAMADDR 0x40
#define LCD_SETDDRAMADDR 0x80
// flags for display entry mode
#define LCD_ENTRYRIGHT 0x00
#define LCD_ENTRYLEFT 0x02
#define LCD_ENTRYSHIFTINCREMENT 0x01
#define LCD_ENTRYSHIFTDECREMENT 0x00
// flags for display on/off control
#define LCD_DISPLAYON 0x04
#define LCD_DISPLAYOFF 0x00
#define LCD_CURSORON 0x02
#define LCD_CURSOROFF 0x00
#define LCD_BLINKON 0x01
#define LCD_BLINKOFF 0x00
// flags for display/cursor shift
#define LCD_DISPLAYMOVE 0x08
#define LCD_CURSORMOVE 0x00
#define LCD_MOVERIGHT 0x04
#define LCD_MOVELEFT 0x00
// flags for function set
#define LCD_8BITMODE 0x10
#define LCD_4BITMODE 0x00
#define LCD_JAPANESE 0x00
#define LCD_EUROPEAN_I 0x01
#define LCD_RUSSIAN 0x02
#define LCD_EUROPEAN_II 0x03
class Adafruit_CharacterOLED : public Print {
public:
Adafruit_CharacterOLED(uint8_t rs, uint8_t rw, uint8_t enable,
uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7);
void init(uint8_t rs, uint8_t rw, uint8_t enable,
uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7);
void begin(uint8_t cols, uint8_t rows);
void clear();
void home();
void noDisplay();
void display();
void noBlink();
void blink();
void noCursor();
void cursor();
void scrollDisplayLeft();
void scrollDisplayRight();
void leftToRight();
void rightToLeft();
void autoscroll();
void noAutoscroll();
void createChar(uint8_t, uint8_t[]);
void setCursor(uint8_t, uint8_t);
virtual size_t write(uint8_t);
void command(uint8_t);
private:
void send(uint8_t, uint8_t);
void write4bits(uint8_t);
void pulseEnable();
void waitForReady();
uint8_t _rs_pin; // LOW: command. HIGH: character.
uint8_t _rw_pin; // LOW: write to LCD. HIGH: read from LCD.
uint8_t _enable_pin; // activated by a HIGH pulse.
uint8_t _busy_pin; // HIGH means not ready for next command
uint8_t _data_pins[4];
uint8_t _displayfunction;
uint8_t _displaycontrol;
uint8_t _displaymode;
uint8_t _initialized;
uint8_t _currline;
uint8_t _numlines;
};
// On power up, the display is initilaized as:
// 1. Display clear
// 2. Function set:
// DL="1": 8-bit interface data
// N="0": 1-line display
// F="0": 5 x 8 dot character font
// 3. Power turn off
// PWR=”0”
// 4. Display on/off control: D="0": Display off C="0": Cursor off B="0": Blinking off
// 5. Entry mode set
// I/D="1": Increment by 1
// S="0": No shift
// 6. Cursor/Display shift/Mode / Pwr
// S/C=”0”, R/L=”1”: Shifts cursor position to the right
// G/C=”0”: Character mode
// Pwr=”1”: Internal DCDC power on
//
// Note, however, that resetting the Arduino doesn't reset the LCD, so we
// can't assume that its in that state when a sketch starts (and the
// LiquidCrystal constructor is called).
Adafruit_CharacterOLED::Adafruit_CharacterOLED(uint8_t rs, uint8_t rw, uint8_t enable,
uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7)
{
init(rs, rw, enable, d4, d5, d6, d7);
}
void Adafruit_CharacterOLED::init(uint8_t rs, uint8_t rw, uint8_t enable,
uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7)
{
_rs_pin = rs;
_rw_pin = rw;
_enable_pin = enable;
_data_pins[0] = d4;
_data_pins[1] = d5;
_data_pins[2] = d6;
_data_pins[3] = _busy_pin = d7;
pinMode(_rs_pin, OUTPUT);
pinMode(_rw_pin, OUTPUT);
pinMode(_enable_pin, OUTPUT);
_displayfunction = LCD_FUNCTIONSET | LCD_4BITMODE;
begin(16, 2);
}
void Adafruit_CharacterOLED::begin(uint8_t cols, uint8_t lines)
{
_numlines = lines;
_currline = 0;
pinMode(_rs_pin, OUTPUT);
pinMode(_rw_pin, OUTPUT);
pinMode(_enable_pin, OUTPUT);
digitalWrite(_rs_pin, LOW);
digitalWrite(_enable_pin, LOW);
digitalWrite(_rw_pin, LOW);
delayMicroseconds(50000); // give it some time to power up
// Now we pull both RS and R/W low to begin commands
for (int i = 0; i < 4; i++) {
pinMode(_data_pins[i], OUTPUT);
digitalWrite(_data_pins[i], LOW);
}
// Initialization sequence is not quite as documented by Winstar.
// Documented sequence only works on initial power-up. An additional
// step is required to handle a warm-restart.
//
// In the data sheet, the timing specs are all zeros(!). These have been tested to
// reliably handle both warm & cold starts
//
write4bits(0x03); // Missing step from doc. Thanks to Elco Jacobs
delayMicroseconds(5000);
write4bits(0x02);
delayMicroseconds(5000);
write4bits(0x02);
delayMicroseconds(5000);
write4bits(0x08);
delayMicroseconds(5000);
command(0x08); // Turn Off
delayMicroseconds(5000);
command(0x01); // Clear Display
delayMicroseconds(5000);
command(0x06); // Set Entry Mode
delayMicroseconds(5000);
command(0x02); // Home Cursor
delayMicroseconds(5000);
command(0x0C); // Turn On - enable cursor & blink
delayMicroseconds(5000);
}
/********** high level commands, for the user! */
void Adafruit_CharacterOLED::clear()
{
command(LCD_CLEARDISPLAY); // clear display, set cursor position to zero
// delayMicroseconds(2000); // this command takes a long time!
}
void Adafruit_CharacterOLED::home()
{
command(LCD_RETURNHOME); // set cursor position to zero
// delayMicroseconds(2000); // this command takes a long time!
}
void Adafruit_CharacterOLED::setCursor(uint8_t col, uint8_t row)
{
uint8_t row_offsets[] = { 0x00, 0x40, 0x14, 0x54 };
if ( row >= _numlines )
{
row = 0; //write to first line if out off bounds
}
command(LCD_SETDDRAMADDR | (col + row_offsets[row]));
}
// Turn the display on/off (quickly)
void Adafruit_CharacterOLED::noDisplay()
{
_displaycontrol &= ~LCD_DISPLAYON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void Adafruit_CharacterOLED::display()
{
_displaycontrol |= LCD_DISPLAYON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// Turns the underline cursor on/off
void Adafruit_CharacterOLED::noCursor()
{
_displaycontrol &= ~LCD_CURSORON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void Adafruit_CharacterOLED::cursor()
{
_displaycontrol |= LCD_CURSORON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// Turn on and off the blinking cursor
void Adafruit_CharacterOLED::noBlink()
{
_displaycontrol &= ~LCD_BLINKON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void Adafruit_CharacterOLED::blink()
{
_displaycontrol |= LCD_BLINKON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// These commands scroll the display without changing the RAM
void Adafruit_CharacterOLED::scrollDisplayLeft(void)
{
command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT);
}
void Adafruit_CharacterOLED::scrollDisplayRight(void)
{
command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT);
}
// This is for text that flows Left to Right
void Adafruit_CharacterOLED::leftToRight(void)
{
_displaymode |= LCD_ENTRYLEFT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This is for text that flows Right to Left
void Adafruit_CharacterOLED::rightToLeft(void)
{
_displaymode &= ~LCD_ENTRYLEFT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This will 'right justify' text from the cursor
void Adafruit_CharacterOLED::autoscroll(void)
{
_displaymode |= LCD_ENTRYSHIFTINCREMENT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This will 'left justify' text from the cursor
void Adafruit_CharacterOLED::noAutoscroll(void)
{
_displaymode &= ~LCD_ENTRYSHIFTINCREMENT;
command(LCD_ENTRYMODESET | _displaymode);
}
// Allows us to fill the first 8 CGRAM locations
// with custom characters
void Adafruit_CharacterOLED::createChar(uint8_t location, uint8_t charmap[])
{
location &= 0x7; // we only have 8 locations 0-7
command(LCD_SETCGRAMADDR | (location << 3));
for (int i=0; i<8; i++)
{
write(charmap[i]);
}
}
/*********** mid level commands, for sending data/cmds */
inline void Adafruit_CharacterOLED::command(uint8_t value)
{
send(value, LOW);
waitForReady();
}
inline size_t Adafruit_CharacterOLED::write(uint8_t value)
{
send(value, HIGH);
waitForReady();
return 0;
}
/************ low level data pushing commands **********/
// write either command or data
void Adafruit_CharacterOLED::send(uint8_t value, uint8_t mode)
{
digitalWrite(_rs_pin, mode);
pinMode(_rw_pin, OUTPUT);
digitalWrite(_rw_pin, LOW);
write4bits(value>>4);
write4bits(value);
}
void Adafruit_CharacterOLED::pulseEnable(void)
{
digitalWrite(_enable_pin, HIGH);
delayMicroseconds(50); // Timing Spec?
digitalWrite(_enable_pin, LOW);
}
void Adafruit_CharacterOLED::write4bits(uint8_t value)
{
for (int i = 0; i < 4; i++)
{
pinMode(_data_pins[i], OUTPUT);
digitalWrite(_data_pins[i], (value >> i) & 0x01);
}
delayMicroseconds(50); // Timing spec?
pulseEnable();
}
// Poll the busy bit until it goes LOW
void Adafruit_CharacterOLED::waitForReady(void)
{
unsigned char busy = 1;
pinMode(_busy_pin, INPUT);
digitalWrite(_rs_pin, LOW);
digitalWrite(_rw_pin, HIGH);
do
{
digitalWrite(_enable_pin, LOW);
digitalWrite(_enable_pin, HIGH);
delayMicroseconds(10);
busy = digitalRead(_busy_pin);
digitalWrite(_enable_pin, LOW);
pulseEnable(); // get remaining 4 bits, which are not used.
}
while(busy);
pinMode(_busy_pin, OUTPUT);
digitalWrite(_rw_pin, LOW);
}
Adafruit_CharacterOLED *lcd;
void setup() {
lcd = new Adafruit_CharacterOLED(D0, D1, D2, D3, D4, D5, D6);
lcd->setCursor(5,0);
lcd->print("Hello");
lcd->setCursor(3,1);
lcd->print("SparkCore!");
}
void loop() {
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment