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| type FixedSizeArray<N extends number, T> = N extends 0 | |
| ? never[] | |
| : { 0: T; length: N; } & ReadonlyArray<T>; | |
| interface IIssueDef<N extends number> | |
| { | |
| total: number, | |
| slots: FixedSizeArray<N, number>, | |
| } |
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| # | |
| # git | |
| # | |
| g() { | |
| if [ $# -eq 0 ]; then | |
| git status -s | |
| else | |
| git "$@" | |
| fi |
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| C:\Users\canab\AppData\Local\JetBrains\Toolbox\apps\CLion\ch-0\181.4203.549\bin\cmake\bin\cmake.exe --build C:\Users\canab\.projects\temp\1\cmake-build-debug --target 1 -- -j 4 | |
| Scanning dependencies of target 1 | |
| [ 50%] Building CXX object CMakeFiles/1.dir/main.cpp.obj | |
| In file included from C:\Users\canab\.projects\temp\1\main.cpp:4:0: | |
| C:\Users\canab\.projects\temp\1\include/pprintpp.hpp: In instantiation of 'struct pprintpp::autoformat<typelist::tl<charlist::char_t<'{'>, typelist::tl<charlist::char_t<'s'>, typelist::tl<charlist::char_t<'}'>, typelist::tl<charlist::char_t<'\012'>, typelist::null_t> > > >, typelist::null_t>': | |
| C:\Users\canab\.projects\temp\1\include/pprintpp.hpp:156:58: recursively required from 'struct pprintpp::autoformat<typelist::tl<charlist::char_t<' '>, typelist::tl<charlist::char_t<'a'>, typelist::tl<charlist::char_t<' '>, typelist::tl<charlist::char_t<'s'>, typelist::tl<charlist::char_t<'t'>, typelist::tl<charlist::char_t<'r'>, typelist::tl<charlist::char_t<'i'>, typelist::tl<charlist:: |
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| using UnityEngine; | |
| using System.Collections.Generic; | |
| namespace Project | |
| { | |
| public class ErrorInfo | |
| { | |
| public string message; | |
| public string log; |
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| C:\Users\canab\Projects\UCUarium\firmware\build.cmd deploy cmake-build-debug | |
| C:\Python36\python.exe | |
| OUT_DIR = cmake-build-debug | |
| FLASH_BAUD = 921600 | |
| PORT = COM12 | |
| > C:\Python36\python.exe -m esptool version | |
| esptool.py v2.1 | |
| 2.1 | |
| > C:\Python36\python.exe -m esptool elf2image cmake-build-debug\UCUarium.elf | |
| esptool.py v2.1 |
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| using System; | |
| using System.Reflection; | |
| using UnityEngine; | |
| namespace Project | |
| { | |
| [AttributeUsage(AttributeTargets.Field)] | |
| public class InjectAttribute : Attribute | |
| { | |
| public string name { get; private set; } |
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| using System; | |
| using UnityEngine; | |
| using System.Collections.Generic; | |
| namespace Project | |
| { | |
| public static class GameObjectUtil | |
| { | |
| #region attach |
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| package app | |
| { | |
| import flash.display.BitmapData; | |
| import flash.display.PNGEncoderOptions; | |
| import flash.filesystem.File; | |
| import flash.filesystem.FileMode; | |
| import flash.filesystem.FileStream; | |
| import flash.ui.Keyboard; | |
| import flash.utils.ByteArray; |
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| package app | |
| { | |
| import flash.filesystem.File; | |
| import flash.system.Capabilities; | |
| import starling.utils.AssetManager; | |
| public class AppSounds | |
| { | |
| private var _assets:AssetManager = new AssetManager(); |
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