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Created July 21, 2015 00:32
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Open Broadcaster Software v0.652b log file uploaded at 2015-07-20, 17:32:00 (local time). The log file was approximately 1 week and 1 day old at the time it was uploaded.
13:47:21: CLR host plugin strings not found, dynamically loading 4 strings
13:47:21: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
13:47:21: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
13:47:21: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
13:47:21: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
13:47:21: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
13:47:22: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
13:47:23: CLRHost:: Could not find/load browser settings at location C:\Users\Keaton\AppData\Roaming\OBS\pluginData\browser.json
13:47:23: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\AppData\Roaming\OBS\pluginData\browser.json'.
13:47:23: File name: 'C:\Users\Keaton\AppData\Roaming\OBS\pluginData\browser.json'
13:47:23: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
13:47:23: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
13:47:23: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
13:47:23: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
13:47:23: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
13:47:23: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
13:47:23: Server Ping plugin strings not found, dynamically loading 24 strings
13:47:33: Open Broadcaster Software v0.652b - 64bit ( ^ω^)
13:47:33: -------------------------------
13:47:33: CPU Name: AMD FX(tm)-6300 Six-Core Processor
13:47:33: CPU Speed: 3516MHz
13:47:33: Physical Memory: 16342MB Total, 13635MB Free
13:47:33: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
13:47:33: monitor 1: pos={0, 0}, size={1920, 1080}
13:47:33: monitor 2: pos={-1920, 0}, size={1920, 1080}
13:47:33: Windows Version: 6.2 Build 9200
13:47:33: Aero is Enabled
13:47:33: -------------------------------
13:47:33: OBS Modules:
13:47:33: Base Address Module
13:47:33: 00000000A1070000 OBS.exe
13:47:33: 0000000079200000 OBSApi.dll
13:47:33: 0000000086200000 CLRHostPlugin.dll
13:47:33: 000000007FD80000 DShowPlugin.dll
13:47:33: 000000007C160000 GraphicsCapture.dll
13:47:33: 0000000086720000 NoiseGate.dll
13:47:33: 00000000865C0000 PSVPlugin.dll
13:47:33: 0000000084950000 scenesw.dll
13:47:33: 00000000842D0000 ServerPingPlugin.dll
13:47:33: ------------------------------------------
13:47:33: Adapter 1
13:47:33: Video Adapter: NVIDIA GeForce GTX 750 Ti
13:47:33: Video Adapter Dedicated Video Memory: 2087383040
13:47:33: Video Adapter Shared System Memory: 2147807232
13:47:33: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
13:47:33: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true
13:47:33: =====Stream Start: 2015-07-12, 13:47:33===============================================
13:47:33: Multithreaded optimizations: On
13:47:33: Base resolution: 1280x720
13:47:33: Output resolution: 1280x720
13:47:33: ------------------------------------------
13:47:33: Loading up D3D10 on NVIDIA GeForce GTX 750 Ti (Adapter 1)...
13:47:33: ------------------------------------------
13:47:33: Audio Format: 48000 Hz
13:47:33: ------------------------------------------
13:47:33: Audio Channels: 2 Ch
13:47:33: Playback device {0.0.0.00000000}.{f86feb6e-e783-4e82-a45e-61200deed5a4}
13:47:33: ------------------------------------------
13:47:33: Using desktop audio input: Speakers (Realtek High Definition Audio)
13:47:33: Global Audio time adjust: 0
13:47:33: ------------------------------------------
13:47:33: Using auxilary audio input: Desktop Microphone (HD-3000 - Microsoft LifeCam.)
13:47:33: Mic time offset: 0
13:47:33: ------------------------------------------
13:47:33: Audio Encoding: AAC
13:47:33: bitrate: 128
13:47:33: Scene buffering time set to 700
13:47:33: ------------------------------------------
13:47:33: Video Encoding: x264
13:47:33: fps: 30
13:47:33: width: 1280, height: 720
13:47:33: preset: veryfast
13:47:33: profile: main
13:47:33: keyint: 60
13:47:33: CBR: yes
13:47:33: CFR: yes
13:47:33: max bitrate: 2500
13:47:33: buffer size: 2500
13:47:33: ------------------------------------------
13:47:34: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:47:34: New Scene
13:47:34: Using bitmap image
13:47:35: ------------------------------------------
13:47:35: device: Microsoft LifeCam HD-3000,
13:47:35: device id \\?\usb#vid_045e&pid_0779&mi_00#6&30119089&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
13:47:35: chosen type: YUY2, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-666666
13:47:35: use buffering: false - 0, fourCC: 'YUY2'
13:47:35: audio device: Disable,
13:47:35: audio device id Disabled,
13:47:35: audio time offset 0,
13:47:35:
13:47:36: Using directshow input
13:47:36: CLRHost:: Browser 1: Status message:
13:47:36: Using graphics capture
13:47:36: PERFORMANCE WARNING: Scene change took 1752 ms, maybe some sources should be global sources?
13:47:36: CLRHost:: Browser 2: Status message:
13:47:37: CLRHost:: Browser 2: ----- PROMOTED! ----- @http://www.twitchalerts.com/scripts/alert-box3.min.js?101
13:47:40: Using bitmap image
13:47:43: Total frames encoded: 274, total frames duplicated: 52 (18.98%)
13:47:43: Total frames rendered: 248, number of late frames: 1 (0.40%) (it's okay for some frames to be late)
13:47:43:
13:47:43: Profiler time results:
13:47:43:
13:47:43: ==============================================================
13:47:43: video thread frame - [100%] [avg time: 8.922 ms] [children: 12.7%] [unaccounted: 87.3%]
13:47:43: | scene->Preprocess - [10.2%] [avg time: 0.914 ms]
13:47:43: | GPU download and conversion - [2.42%] [avg time: 0.216 ms] [children: 2.29%] [unaccounted: 0.134%]
13:47:43: | | flush - [2.16%] [avg time: 0.193 ms]
13:47:43: | | CopyResource - [0.0897%] [avg time: 0.008 ms]
13:47:43: | | conversion to 4:2:0 - [0.0336%] [avg time: 0.003 ms]
13:47:43: Convert444Thread - [100%] [avg time: 1.01 ms] [children: 99.5%] [unaccounted: 0.495%]
13:47:43: | Convert444toNV12 - [99.5%] [avg time: 1.005 ms]
13:47:43: encoder thread frame - [100%] [avg time: 1.599 ms] [children: 0.188%] [unaccounted: 99.8%]
13:47:43: | sending stuff out - [0.188%] [avg time: 0.003 ms]
13:47:43: ==============================================================
13:47:43:
13:47:43:
13:47:43: Profiler CPU results:
13:47:43:
13:47:43: ==============================================================
13:47:43: video thread frame - [cpu time: avg 1.197 ms, total 296.875 ms] [avg calls per frame: 1]
13:47:43: | scene->Preprocess - [cpu time: avg 0.63 ms, total 156.25 ms] [avg calls per frame: 1]
13:47:43: | GPU download and conversion - [cpu time: avg 0.126 ms, total 31.25 ms] [avg calls per frame: 1]
13:47:43: | | flush - [cpu time: avg 0.126 ms, total 31.25 ms] [avg calls per frame: 1]
13:47:43: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:47:43: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:47:43: Convert444Thread - [cpu time: avg 1.244 ms, total 281.25 ms] [avg calls per frame: 1]
13:47:43: | Convert444toNV12 - [cpu time: avg 1.244 ms, total 281.25 ms] [avg calls per frame: 1]
13:47:43: encoder thread frame - [cpu time: avg 1.254 ms, total 343.75 ms] [avg calls per frame: 1]
13:47:43: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:47:43: ==============================================================
13:47:43:
13:47:43: =====Stream End: 2015-07-12, 13:47:43=================================================
14:12:38: =====Stream Start: 2015-07-12, 14:12:38===============================================
14:12:38: Multithreaded optimizations: On
14:12:38: Base resolution: 1280x720
14:12:38: Output resolution: 1280x720
14:12:38: ------------------------------------------
14:12:38: Loading up D3D10 on NVIDIA GeForce GTX 750 Ti (Adapter 1)...
14:12:38: ------------------------------------------
14:12:38: Audio Format: 48000 Hz
14:12:38: ------------------------------------------
14:12:38: Audio Channels: 2 Ch
14:12:38: Playback device {0.0.0.00000000}.{f86feb6e-e783-4e82-a45e-61200deed5a4}
14:12:38: ------------------------------------------
14:12:38: Using desktop audio input: Speakers (Realtek High Definition Audio)
14:12:38: Global Audio time adjust: 0
14:12:38: ------------------------------------------
14:12:38: Using auxilary audio input: Desktop Microphone (HD-3000 - Microsoft LifeCam.)
14:12:38: Mic time offset: 0
14:12:38: ------------------------------------------
14:12:38: Audio Encoding: AAC
14:12:38: bitrate: 128
14:12:38: Using bitmap image
14:12:38: Scene buffering time set to 700
14:12:38: ------------------------------------------
14:12:38: Video Encoding: x264
14:12:38: fps: 30
14:12:38: width: 1280, height: 720
14:12:38: preset: veryfast
14:12:38: profile: main
14:12:38: keyint: 60
14:12:38: CBR: yes
14:12:38: CFR: yes
14:12:38: max bitrate: 2500
14:12:38: buffer size: 2500
14:12:38: ------------------------------------------
14:12:40: Using RTMP service: Twitch
14:12:40: Server selection: rtmp://live-lax.twitch.tv/app
14:12:40: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
14:12:40: Completed handshake with rtmp://live-lax.twitch.tv/app in 110 ms.
14:12:40: SO_SNDBUF was at 65536
14:12:41: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 30 / 335872)
14:12:41: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 241 / 335872)
14:12:43: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 335872)
14:12:48: Total frames encoded: 289, total frames duplicated: 0 (0.00%)
14:12:48: Total frames rendered: 312, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
14:12:49: ~RTMPPublisher: Packet flush completed in 129 ms
14:12:49: ~RTMPPublisher: Send thread terminated in 1 ms
14:12:49: RTMPPublisher::SocketLoop: Graceful loop exit
14:12:49: ~RTMPPublisher: Socket thread terminated in 0 ms
14:12:49:
14:12:49: Profiler time results:
14:12:49:
14:12:49: ==============================================================
14:12:49: video thread frame - [100%] [avg time: 0.712 ms] [children: 22.8%] [unaccounted: 77.2%]
14:12:49: | scene->Preprocess - [0.14%] [avg time: 0.001 ms]
14:12:49: | GPU download and conversion - [22.6%] [avg time: 0.161 ms] [children: 21.3%] [unaccounted: 1.26%]
14:12:49: | | flush - [19.9%] [avg time: 0.142 ms]
14:12:49: | | CopyResource - [0.983%] [avg time: 0.007 ms]
14:12:49: | | conversion to 4:2:0 - [0.421%] [avg time: 0.003 ms]
14:12:49: Convert444Thread - [100%] [avg time: 0.95 ms] [children: 99.4%] [unaccounted: 0.632%]
14:12:49: | Convert444toNV12 - [99.4%] [avg time: 0.944 ms]
14:12:49: encoder thread frame - [100%] [avg time: 1.659 ms] [children: 3.25%] [unaccounted: 96.7%]
14:12:49: | sending stuff out - [3.25%] [avg time: 0.054 ms]
14:12:49: ==============================================================
14:12:49:
14:12:49:
14:12:49: Profiler CPU results:
14:12:49:
14:12:49: ==============================================================
14:12:49: video thread frame - [cpu time: avg 0.1 ms, total 31.25 ms] [avg calls per frame: 1]
14:12:49: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:12:49: | GPU download and conversion - [cpu time: avg 0.05 ms, total 15.625 ms] [avg calls per frame: 1]
14:12:49: | | flush - [cpu time: avg 0.05 ms, total 15.625 ms] [avg calls per frame: 1]
14:12:49: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:12:49: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:12:49: Convert444Thread - [cpu time: avg 1.346 ms, total 390.625 ms] [avg calls per frame: 1]
14:12:49: | Convert444toNV12 - [cpu time: avg 1.346 ms, total 390.625 ms] [avg calls per frame: 1]
14:12:49: encoder thread frame - [cpu time: avg 1.459 ms, total 421.875 ms] [avg calls per frame: 1]
14:12:49: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:12:49: ==============================================================
14:12:49:
14:12:49: =====Stream End: 2015-07-12, 14:12:49=================================================
14:12:59: ~RTMPPublisher: Final socket shutdown completed in 10046 ms
14:12:59: Average send payload: 5366 bytes, average send interval: 17 ms
14:12:59: Number of times waited to send: 0, Waited for a total of 0 bytes
14:12:59: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
14:12:59: Number of bytes sent: 2447228
14:13:12: =====Stream Start: 2015-07-12, 14:13:12===============================================
14:13:12: Multithreaded optimizations: On
14:13:12: Base resolution: 1280x720
14:13:12: Output resolution: 1280x720
14:13:12: ------------------------------------------
14:13:12: Loading up D3D10 on NVIDIA GeForce GTX 750 Ti (Adapter 1)...
14:13:13: ------------------------------------------
14:13:13: Audio Format: 48000 Hz
14:13:13: ------------------------------------------
14:13:13: Audio Channels: 2 Ch
14:13:13: Playback device {0.0.0.00000000}.{f86feb6e-e783-4e82-a45e-61200deed5a4}
14:13:13: ------------------------------------------
14:13:13: Using desktop audio input: Speakers (Realtek High Definition Audio)
14:13:13: Global Audio time adjust: 0
14:13:13: ------------------------------------------
14:13:13: Using auxilary audio input: Desktop Microphone (HD-3000 - Microsoft LifeCam.)
14:13:13: Mic time offset: 0
14:13:13: ------------------------------------------
14:13:13: Audio Encoding: AAC
14:13:13: bitrate: 128
14:13:13: Using bitmap image
14:13:13: Scene buffering time set to 700
14:13:13: ------------------------------------------
14:13:13: Video Encoding: x264
14:13:13: fps: 30
14:13:13: width: 1280, height: 720
14:13:13: preset: veryfast
14:13:13: profile: main
14:13:13: keyint: 60
14:13:13: CBR: yes
14:13:13: CFR: yes
14:13:13: max bitrate: 2500
14:13:13: buffer size: 2500
14:13:13: ------------------------------------------
14:13:14: Using RTMP service: Twitch
14:13:14: Server selection: rtmp://live-lax.twitch.tv/app
14:13:14: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
14:13:14: Completed handshake with rtmp://live-lax.twitch.tv/app in 65 ms.
14:13:15: SO_SNDBUF was at 65536
14:13:16: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 30 / 335872)
14:13:16: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 335872)
14:13:18: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 335872)
14:17:07: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:17:07: New Scene
14:17:07: Using bitmap image
14:17:07: ------------------------------------------
14:17:07: device: Microsoft LifeCam HD-3000,
14:17:07: device id \\?\usb#vid_045e&pid_0779&mi_00#6&30119089&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
14:17:07: chosen type: YUY2, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-666666
14:17:07: use buffering: false - 0, fourCC: 'YUY2'
14:17:07: audio device: Disable,
14:17:07: audio device id Disabled,
14:17:07: audio time offset 0,
14:17:07:
14:17:07: Using directshow input
14:17:07: Using graphics capture
14:17:07: CLRHost:: Browser 3: Status message:
14:17:07: CLRHost:: Browser 4: Status message:
14:17:08: CLRHost:: Browser 4: ----- PROMOTED! ----- @http://www.twitchalerts.com/scripts/alert-box3.min.js?101
14:17:13: Trying to hook process: Oblivion.exe
14:17:18: SharedTexCapture hooked
14:17:25: Capture window 0x001F0CA4 invalid or changing, terminating capture
14:17:42: SharedTexCapture hooked
14:27:22: Capture window 0x00100B68 invalid or changing, terminating capture
14:27:53: SharedTexCapture hooked
15:11:48: Capture window 0x00120B68 invalid or changing, terminating capture
15:12:12: SharedTexCapture hooked
15:42:53: CLRHost:: Browser 4: emitting %s follows @http://www.twitchalerts.com/scripts/alert-box3.min.js?101
15:42:53: CLRHost:: Browser 4: new follows: %s @http://www.twitchalerts.com/scripts/alert-box3.min.js?101
15:46:15: Capture window 0x00100B30 invalid or changing, terminating capture
15:46:17: CLRHost:: Browser 4: emitting %s follows @http://www.twitchalerts.com/scripts/alert-box3.min.js?101
15:46:17: CLRHost:: Browser 4: new follows: %s @http://www.twitchalerts.com/scripts/alert-box3.min.js?101
15:46:22: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:46:22: New Scene
15:46:22: Using bitmap image
15:47:36: Total frames encoded: 169864, total frames duplicated: 59 (0.03%)
15:47:36: Total frames rendered: 169844, number of late frames: 5 (0.00%) (it's okay for some frames to be late)
15:47:36: ~RTMPPublisher: Packet flush completed in 127 ms
15:47:36: ~RTMPPublisher: Send thread terminated in 0 ms
15:47:36: RTMPPublisher::SocketLoop: Graceful loop exit
15:47:36: ~RTMPPublisher: Socket thread terminated in 0 ms
15:47:36:
15:47:36: Profiler time results:
15:47:36:
15:47:36: ==============================================================
15:47:36: video thread frame - [100%] [avg time: 2.073 ms] [children: 63.3%] [unaccounted: 36.7%]
15:47:36: | scene->Preprocess - [56.5%] [avg time: 1.171 ms]
15:47:36: | GPU download and conversion - [6.8%] [avg time: 0.141 ms] [children: 6.37%] [unaccounted: 0.434%]
15:47:36: | | flush - [5.93%] [avg time: 0.123 ms]
15:47:36: | | CopyResource - [0.289%] [avg time: 0.006 ms]
15:47:36: | | conversion to 4:2:0 - [0.145%] [avg time: 0.003 ms]
15:47:36: Convert444Thread - [100%] [avg time: 0.908 ms] [children: 99.4%] [unaccounted: 0.551%]
15:47:36: | Convert444toNV12 - [99.4%] [avg time: 0.903 ms]
15:47:36: encoder thread frame - [100%] [avg time: 1.399 ms] [children: 4.29%] [unaccounted: 95.7%]
15:47:36: | sending stuff out - [4.29%] [avg time: 0.06 ms]
15:47:36: ==============================================================
15:47:36:
15:47:36:
15:47:36: Profiler CPU results:
15:47:36:
15:47:36: ==============================================================
15:47:36: video thread frame - [cpu time: avg 1.539 ms, total 261406 ms] [avg calls per frame: 1]
15:47:36: | scene->Preprocess - [cpu time: avg 0.854 ms, total 145203 ms] [avg calls per frame: 1]
15:47:36: | GPU download and conversion - [cpu time: avg 0.129 ms, total 21968.8 ms] [avg calls per frame: 1]
15:47:36: | | flush - [cpu time: avg 0.103 ms, total 17500 ms] [avg calls per frame: 1]
15:47:36: | | CopyResource - [cpu time: avg 0.01 ms, total 1812.5 ms] [avg calls per frame: 1]
15:47:36: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 828.125 ms] [avg calls per frame: 1]
15:47:36: Convert444Thread - [cpu time: avg 0.796 ms, total 135281 ms] [avg calls per frame: 1]
15:47:36: | Convert444toNV12 - [cpu time: avg 0.792 ms, total 134531 ms] [avg calls per frame: 1]
15:47:36: encoder thread frame - [cpu time: avg 1.006 ms, total 170969 ms] [avg calls per frame: 1]
15:47:36: | sending stuff out - [cpu time: avg 0.005 ms, total 953.125 ms] [avg calls per frame: 1]
15:47:36: ==============================================================
15:47:36:
15:47:36: =====Stream End: 2015-07-12, 15:47:36=================================================
15:47:46: ~RTMPPublisher: Final socket shutdown completed in 10042 ms
15:47:46: Average send payload: 5685 bytes, average send interval: 17 ms
15:47:46: Number of times waited to send: 0, Waited for a total of 0 bytes
15:47:46: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
15:47:46: Number of bytes sent: 1863416102
15:50:01: CLR host plugin instance deleted; removing dynamically loaded localization strings
15:50:01: Server Ping plugin instance deleted; removing dynamically loaded localization strings
15:50:01: Terminating 0x7e50
15:50:01: Terminating 0x7dcc
15:50:01: Terminating 0x6df4
Last game capture log:
2015-07-12, 15:12:07: we're booting up:
15:12:07: CaptureThread: attached to process Oblivion.exe
15:12:08: D3D9 Present
15:12:08: (half life scientist) everything.. seems to be in order
15:12:12: D3D9EndScene called
15:12:12: D3DPRESENT_PARAMETERS {
15:12:12: BackBufferWidth: 1920
15:12:12: BackBufferHeight: 1080
15:12:12: BackBufferFormat: D3DFMT_X8R8G8B8
15:12:12: BackBufferCount: 1
15:12:12: MultiSampleType: D3DMULTISAMPLE_NONE
15:12:12: MultiSampleQuality: 0
15:12:12: SwapEffect: D3DSWAPEFFECT_DISCARD
15:12:12: hDeviceWindow: 1443594
15:12:12: Windowed: true
15:12:12: EnableAutoDepthStencil: true
15:12:12: AutoDepthStencilFormat: D3DFMT_D24S8
15:12:12: Flags: None
15:12:12: FullScreen_RefreshRateInHz: 0
15:12:12: PresentationInterval: 2147483648
15:12:12: };
15:12:12: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
15:12:12: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
15:12:12: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
15:12:12: successfully set up d3d9 hooks
15:12:12: D3D9Present called
15:12:12: DoD3D9GPUHook: success
15:12:12: D3DSURFACE_DESC {
15:12:12: Format: D3DFMT_X8R8G8B8
15:12:12: Type: D3DRTYPE_SURFACE
15:12:12: Usage: D3DUSAGE_RENDERTARGET
15:12:12: Pool: D3DPOOL_DEFAULT
15:12:12: MultiSampleType: D3DMULTISAMPLE_NONE
15:12:12: MultiSampleQuality: 0
15:12:12: Width: 1920
15:12:12: Height: 1080
15:12:12: };
15:12:12: successfully capturing d3d9 frames via GPU
Last Game Capture Log:
2015-07-19, 21:58:48: we're booting up:
21:58:48: CaptureThread: attached to process ShooterGame-Win32-Shipping.exe
21:58:49: D3D9 Present
21:58:49: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
21:58:49: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
21:58:49: DXGI Present
21:58:49: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
21:58:49: GL Present
21:58:49: DirectDraw capture: Windows 8 not supported yet
21:58:49: (half life scientist) everything.. seems to be in order
21:59:09: D3D9EndScene called
21:59:09: D3DPRESENT_PARAMETERS {
21:59:09: BackBufferWidth: 1920
21:59:09: BackBufferHeight: 1080
21:59:09: BackBufferFormat: D3DFMT_A8R8G8B8
21:59:09: BackBufferCount: 1
21:59:09: MultiSampleType: D3DMULTISAMPLE_NONE
21:59:09: MultiSampleQuality: 0
21:59:09: SwapEffect: D3DSWAPEFFECT_DISCARD
21:59:09: hDeviceWindow: 1050596
21:59:09: Windowed: false
21:59:09: EnableAutoDepthStencil: false
21:59:09: AutoDepthStencilFormat: D3DFMT_UNKNOWN
21:59:09: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
21:59:09: FullScreen_RefreshRateInHz: 60
21:59:09: PresentationInterval: 2147483648
21:59:09: };
21:59:09: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
21:59:09: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
21:59:09: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
21:59:09: successfully set up d3d9 hooks
21:59:09: D3D9Present called
21:59:09: DoD3D9GPUHook: success
21:59:09: D3D9Reset called
21:59:09: ---------------------- Cleared D3D9 Capture ----------------------
21:59:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
21:59:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
21:59:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
21:59:10: successfully set up d3d9 hooks
21:59:10: D3D9EndScene called
21:59:10: D3D9Present called
21:59:10: DoD3D9GPUHook: success
21:59:10: D3DSURFACE_DESC {
21:59:10: Format: D3DFMT_A8R8G8B8
21:59:10: Type: D3DRTYPE_SURFACE
21:59:10: Usage: D3DUSAGE_RENDERTARGET
21:59:10: Pool: D3DPOOL_DEFAULT
21:59:10: MultiSampleType: D3DMULTISAMPLE_NONE
21:59:10: MultiSampleQuality: 0
21:59:10: Width: 1920
21:59:10: Height: 1080
21:59:10: };
21:59:10: successfully capturing d3d9 frames via GPU
21:59:13: DirectDraw capture: Windows 8 not supported yet
21:59:25: D3D9Reset called
21:59:25: ---------------------- Cleared D3D9 Capture ----------------------
21:59:25: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
21:59:25: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
21:59:25: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
21:59:25: successfully set up d3d9 hooks
21:59:25: D3D9EndScene called
21:59:25: D3D9Present called
21:59:25: DoD3D9GPUHook: success
21:59:25: D3DSURFACE_DESC {
21:59:25: Format: D3DFMT_A8R8G8B8
21:59:25: Type: D3DRTYPE_SURFACE
21:59:25: Usage: D3DUSAGE_RENDERTARGET
21:59:25: Pool: D3DPOOL_DEFAULT
21:59:25: MultiSampleType: D3DMULTISAMPLE_NONE
21:59:25: MultiSampleQuality: 0
21:59:25: Width: 1920
21:59:25: Height: 1080
21:59:25: };
21:59:25: successfully capturing d3d9 frames via GPU
21:59:26: DirectDraw capture: Windows 8 not supported yet
22:01:50: D3D9Reset called
22:01:50: ---------------------- Cleared D3D9 Capture ----------------------
22:01:50: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
22:01:50: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
22:01:50: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
22:01:50: successfully set up d3d9 hooks
22:01:50: D3D9EndScene called
22:01:50: D3D9Present called
22:01:50: DoD3D9GPUHook: success
22:01:51: D3DSURFACE_DESC {
22:01:51: Format: D3DFMT_A8R8G8B8
22:01:51: Type: D3DRTYPE_SURFACE
22:01:51: Usage: D3DUSAGE_RENDERTARGET
22:01:51: Pool: D3DPOOL_DEFAULT
22:01:51: MultiSampleType: D3DMULTISAMPLE_NONE
22:01:51: MultiSampleQuality: 0
22:01:51: Width: 1920
22:01:51: Height: 1080
22:01:51: };
22:01:51: successfully capturing d3d9 frames via GPU
22:01:53: DirectDraw capture: Windows 8 not supported yet
22:05:13: D3D9Reset called
22:05:13: ---------------------- Cleared D3D9 Capture ----------------------
22:05:13: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
22:05:13: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
22:05:13: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
22:05:13: successfully set up d3d9 hooks
22:05:13: D3D9EndScene called
22:05:13: D3D9Present called
22:05:13: DoD3D9GPUHook: success
22:05:13: D3DSURFACE_DESC {
22:05:13: Format: D3DFMT_A8R8G8B8
22:05:13: Type: D3DRTYPE_SURFACE
22:05:13: Usage: D3DUSAGE_RENDERTARGET
22:05:13: Pool: D3DPOOL_DEFAULT
22:05:13: MultiSampleType: D3DMULTISAMPLE_NONE
22:05:13: MultiSampleQuality: 0
22:05:13: Width: 1920
22:05:13: Height: 1080
22:05:13: };
22:05:13: successfully capturing d3d9 frames via GPU
22:05:14: DirectDraw capture: Windows 8 not supported yet
22:05:32: D3D9Reset called
22:05:32: ---------------------- Cleared D3D9 Capture ----------------------
22:05:33: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
22:05:33: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
22:05:33: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
22:05:33: successfully set up d3d9 hooks
22:05:33: D3D9EndScene called
22:05:33: D3D9Present called
22:05:33: DoD3D9GPUHook: success
22:05:33: D3DSURFACE_DESC {
22:05:33: Format: D3DFMT_A8R8G8B8
22:05:33: Type: D3DRTYPE_SURFACE
22:05:33: Usage: D3DUSAGE_RENDERTARGET
22:05:33: Pool: D3DPOOL_DEFAULT
22:05:33: MultiSampleType: D3DMULTISAMPLE_NONE
22:05:33: MultiSampleQuality: 0
22:05:33: Width: 1920
22:05:33: Height: 1080
22:05:33: };
22:05:33: successfully capturing d3d9 frames via GPU
22:05:35: DirectDraw capture: Windows 8 not supported yet
22:07:50: D3D9Reset called
22:07:50: ---------------------- Cleared D3D9 Capture ----------------------
22:07:50: DirectDraw capture: Windows 8 not supported yet
22:07:50: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
22:07:50: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
22:07:50: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
22:07:50: successfully set up d3d9 hooks
22:07:54: D3D9EndScene called
22:07:54: D3D9Present called
22:07:54: DoD3D9GPUHook: success
22:07:54: D3DSURFACE_DESC {
22:07:54: Format: D3DFMT_A8R8G8B8
22:07:54: Type: D3DRTYPE_SURFACE
22:07:54: Usage: D3DUSAGE_RENDERTARGET
22:07:54: Pool: D3DPOOL_DEFAULT
22:07:54: MultiSampleType: D3DMULTISAMPLE_NONE
22:07:54: MultiSampleQuality: 0
22:07:54: Width: 1920
22:07:54: Height: 1080
22:07:54: };
22:07:54: successfully capturing d3d9 frames via GPU
22:45:15: D3D9Reset called
22:45:15: ---------------------- Cleared D3D9 Capture ----------------------
22:45:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
22:45:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
22:45:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
22:45:16: successfully set up d3d9 hooks
22:45:16: D3D9EndScene called
22:45:16: D3D9Present called
22:45:16: DoD3D9GPUHook: success
22:45:16: D3DSURFACE_DESC {
22:45:16: Format: D3DFMT_A8R8G8B8
22:45:16: Type: D3DRTYPE_SURFACE
22:45:16: Usage: D3DUSAGE_RENDERTARGET
22:45:16: Pool: D3DPOOL_DEFAULT
22:45:16: MultiSampleType: D3DMULTISAMPLE_NONE
22:45:16: MultiSampleQuality: 0
22:45:16: Width: 1920
22:45:16: Height: 1080
22:45:16: };
22:45:16: successfully capturing d3d9 frames via GPU
22:45:19: DirectDraw capture: Windows 8 not supported yet
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