Skip to content

Instantly share code, notes, and snippets.

SET @TEXT_ID_0 = (SELECT MAX(entry) + 1 FROM db_script_string);
SET @SCRIPT_COMMAND_TALK = 0;
SET @SCRIPT_COMMAND_FLAG_SET = 4;
SET @SCRIPT_COMMAND_FLAG_REMOVE = 5;
SET @CHAT_TYPE_SAY = 0;
SET @LANG_UNIVERSAL = 0;
SET @UNIT_NPC_FLAGS = 82;
SET @UNIT_NPC_FLAG_GOSSIP = 1;
SET @UNIT_NPC_FLAG_QUESTGIVER = 2;
diff --git a/src/shared/Database/DatabaseMysql.cpp b/src/shared/Database/DatabaseMysql.cpp
index 13b77bf..bf52639 100644
--- a/src/shared/Database/DatabaseMysql.cpp
+++ b/src/shared/Database/DatabaseMysql.cpp
@@ -505,9 +505,10 @@ enum_field_types MySqlPreparedStatement::ToMySQLType( const SqlStmtFieldData &da
switch (data.type())
{
case FIELD_NONE: dataType = MYSQL_TYPE_NULL; break;
- case FIELD_BOOL: dataType = MYSQL_TYPE_BIT; bUnsigned = 1; break;
- case FIELD_I8: dataType = MYSQL_TYPE_TINY; break;
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index d3ab957..088adfb 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -7782,7 +7782,7 @@ void Player::ApplyItemOnStoreSpell(Item *item, bool apply)
}
}
-void Player::DestroyItemWithOnStoreSpell(Item* item)
+void Player::DestroyItemWithOnStoreSpell(Item* item, uint32 spellId)
diff --git a/src/shared/Common.h b/src/shared/Common.h
index 246a442..00b0c10 100644
--- a/src/shared/Common.h
+++ b/src/shared/Common.h
@@ -122,8 +122,8 @@ typedef off_t ACE_OFF_T;
# define I32FMT "%08I32X"
# define I64FMT "%016I64X"
-# define snprintf _snprintf
-# define vsnprintf _vsnprintf