Created
May 11, 2017 16:25
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Factorio v0.15 Death World game settings
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{ | |
"_comment": "Sizes can be specified as none, very-low, low, normal, high, very-high", | |
"terrain_segmentation": "normal", | |
"water": "normal", | |
"width": 0, | |
"height": 0, | |
"starting_area": "normal", | |
"peaceful_mode": false, | |
"autoplace_controls": | |
{ | |
"coal": {"frequency": "normal", "size": "normal", "richness": "normal"}, | |
"copper-ore": {"frequency": "normal", "size": "normal", "richness": "normal"}, | |
"crude-oil": {"frequency": "normal", "size": "normal", "richness": "normal"}, | |
"enemy-base": {"frequency": "very-high", "size": "normal", "richness": "normal"}, | |
"iron-ore": {"frequency": "normal", "size": "normal", "richness": "normal"}, | |
"stone": {"frequency": "normal", "size": "normal", "richness": "normal"}, | |
"uranium-ore": {"frequency": "normal", "size": "normal", "richness": "normal"} | |
}, | |
"_comment_seed": "Use null for a random seed, number for a specific seed.", | |
"seed": null | |
} |
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{ | |
"difficulty_settings": | |
{ | |
"recipe_difficulty": 2, | |
"technology_difficulty": 2, | |
"technology_price_multiplier": 4 | |
}, | |
"pollution": | |
{ | |
"enabled": true, | |
"_comment_min_to_diffuse_1": "these are values for 60 ticks (1 simulated second)", | |
"_comment_min_to_diffuse_2": "amount that is diffused to neighboring chunk", | |
"diffusion_ratio":0.02, | |
"min_to_diffuse":15, | |
"ageing":1, | |
"expected_max_per_chunk":7000, | |
"min_to_show_per_chunk":700, | |
"min_pollution_to_damage_trees": 3500, | |
"pollution_with_max_forest_damage": 10000, | |
"pollution_per_tree_damage": 2000, | |
"pollution_restored_per_tree_damage": 500, | |
"max_pollution_to_restore_trees": 1000 | |
}, | |
"enemy_evolution": | |
{ | |
"enabled": true, | |
"time_factor": 0.00002, | |
"destroy_factor": 0.002, | |
"pollution_factor": 0.00002 | |
}, | |
"enemy_expansion": | |
{ | |
"enabled": true, | |
"min_base_spacing": 3, | |
"max_expansion_distance": 7, | |
"friendly_base_influence_radius": 2, | |
"enemy_building_influence_radius": 2, | |
"building_coefficient": 0.1, | |
"other_base_coefficient": 2.0, | |
"neighbouring_chunk_coefficient": 0.5, | |
"neighbouring_base_chunk_coefficient": 0.4, | |
"max_colliding_tiles_coefficient": 0.9, | |
"settler_group_min_size": 5, | |
"settler_group_max_size": 20, | |
"min_expansion_cooldown": 14400, | |
"max_expansion_cooldown": 216000 | |
}, | |
"unit_group": | |
{ | |
"min_group_gathering_time": 3600, | |
"max_group_gathering_time": 36000, | |
"max_wait_time_for_late_members": 7200, | |
"max_group_radius": 30.0, | |
"min_group_radius": 5.0, | |
"max_member_speedup_when_behind": 1.4, | |
"max_member_slowdown_when_ahead": 0.6, | |
"max_group_slowdown_factor": 0.3, | |
"max_group_member_fallback_factor": 3, | |
"member_disown_distance": 10, | |
"tick_tolerance_when_member_arrives": 60, | |
"max_gathering_unit_groups": 30, | |
"max_unit_group_size": 200 | |
}, | |
"steering": | |
{ | |
"default": | |
{ | |
"radius": 1.2, | |
"separation_force": 0.005, | |
"separation_factor": 1.2, | |
"force_unit_fuzzy_goto_behavior": false | |
}, | |
"moving": | |
{ | |
"radius": 3, | |
"separation_force": 0.01, | |
"separation_factor": 3, | |
"force_unit_fuzzy_goto_behavior": false | |
} | |
}, | |
"path_finder": | |
{ | |
"fwd2bwd_ratio": 5, | |
"goal_pressure_ratio": 2, | |
"max_steps_worked_per_tick": 100, | |
"use_path_cache": true, | |
"short_cache_size": 5, | |
"long_cache_size": 25, | |
"short_cache_min_cacheable_distance": 10, | |
"short_cache_min_algo_steps_to_cache": 50, | |
"long_cache_min_cacheable_distance": 30, | |
"cache_max_connect_to_cache_steps_multiplier": 100, | |
"cache_accept_path_start_distance_ratio": 0.2, | |
"cache_accept_path_end_distance_ratio": 0.15, | |
"negative_cache_accept_path_start_distance_ratio": 0.3, | |
"negative_cache_accept_path_end_distance_ratio": 0.3, | |
"cache_path_start_distance_rating_multiplier": 10, | |
"cache_path_end_distance_rating_multiplier": 20, | |
"stale_enemy_with_same_destination_collision_penalty": 30, | |
"ignore_moving_enemy_collision_distance": 5, | |
"enemy_with_different_destination_collision_penalty": 30, | |
"general_entity_collision_penalty": 10, | |
"general_entity_subsequent_collision_penalty": 3, | |
"max_clients_to_accept_any_new_request": 10, | |
"max_clients_to_accept_short_new_request": 100, | |
"direct_distance_to_consider_short_request": 100, | |
"short_request_max_steps": 1000, | |
"short_request_ratio": 0.5, | |
"min_steps_to_check_path_find_termination": 2000, | |
"start_to_goal_cost_multiplier_to_terminate_path_find": 500.0 | |
}, | |
"max_failed_behavior_count": 3 | |
} |
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{ | |
"name": "<your value here>", | |
"description": "Hosted on the Google Cloud Platform.", | |
"tags": ["GCP", "deathworld"], | |
"_comment_max_players": "Maximum number of players allowed, admins can join even a full server. 0 means unlimited.", | |
"max_players": 0, | |
"_comment_visibility": ["public: Game will be published on the official Factorio matching server", | |
"lan: Game will be broadcast on LAN"], | |
"visibility": | |
{ | |
"public": true, | |
"lan": true | |
}, | |
"_comment_credentials": "Your factorio.com login credentials. Required for games with visibility public", | |
"username": "", | |
"password": "", | |
"_comment_token": "Authentication token. May be used instead of 'password' above.", | |
"token": "<your value here>", | |
"game_password": "<your value here>", | |
"_comment_require_user_verification": "When set to true, the server will only allow clients that have a valid Factorio.com account", | |
"require_user_verification": true, | |
"_comment_max_upload_in_kilobytes_per_second" : "optional, default value is 0. 0 means unlimited.", | |
"max_upload_in_kilobytes_per_second": 0, | |
"_comment_minimum_latency_in_ticks": "optional one tick is 16ms in default speed, default value is 0. 0 means no minimum.", | |
"minimum_latency_in_ticks": 0, | |
"_comment_ignore_player_limit_for_returning_players": "Players that played on this map already can join even when the max player limit was reached.", | |
"ignore_player_limit_for_returning_players": false, | |
"_comment_allow_commands": "possible values are, true, false and admins-only", | |
"allow_commands": "admins-only", | |
"_comment_autosave_interval": "Autosave interval in minutes", | |
"autosave_interval": 10, | |
"_comment_autosave_slots": "server autosave slots, it is cycled through when the server autosaves.", | |
"autosave_slots": 20, | |
"_comment_afk_autokick_interval": "How many minutes until someone is kicked when doing nothing, 0 for never.", | |
"afk_autokick_interval": 0, | |
"_comment_auto_pause": "Whether should the server be paused when no players are present.", | |
"auto_pause": true, | |
"only_admins_can_pause_the_game": true, | |
"_comment_autosave_only_on_server": "Whether autosaves should be saved only on server or also on all connected clients. Default is true.", | |
"autosave_only_on_server": true, | |
"_comment_admins": "List of case insensitive usernames, that will be promoted immediately", | |
"admins": ["<your value here>"] | |
} |
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