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@codepaladin
Created July 18, 2014 18:44
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{
"unitType" : "ground",
"classType" : "melee",
"characterType" : "pc",
"allowableMoves" : 3,
"maxLife" : 50,
"animations":[
{
"baseSE":
{
"time":0,
"loopCount":0,
"animationSequence":[29]
},
},
],
"actions":[
{
"name":"baseAttack",
"icon":"axe.png",
"attackType":"ground",
"range":1,
"damage":5,
"validTargets":"ground",
"modifiers":[
]
}
]
}
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