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Catch the Ball - Android Studio Game Tutorial - Bonus #3
package com.codingwithsara.moveimage;
import android.graphics.drawable.Drawable;
import android.os.Handler;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.MotionEvent;
import android.view.View;
import android.widget.FrameLayout;
import android.widget.ImageView;
import java.util.Timer;
import java.util.TimerTask;
public class MainActivity extends AppCompatActivity implements View.OnTouchListener {
private ImageView box;
private FrameLayout frame;
private Drawable imageBoxRight, imageBoxLeft;
private float boxX, boxY;
private boolean action_up, action_down, action_left, action_right;
private Timer timer = new Timer();
private Handler handler = new Handler();
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
box = findViewById(R.id.box);
frame = findViewById(R.id.frame);
imageBoxLeft = getResources().getDrawable(R.drawable.box_left);
imageBoxRight = getResources().getDrawable(R.drawable.box_right);
findViewById(R.id.upBtn).setOnTouchListener(this);
findViewById(R.id.downBtn).setOnTouchListener(this);
findViewById(R.id.leftBtn).setOnTouchListener(this);
findViewById(R.id.rightBtn).setOnTouchListener(this);
// Start the timer
timer.schedule(new TimerTask() {
@Override
public void run() {
handler.post(new Runnable() {
@Override
public void run() {
changePos();
}
});
}
}, 0, 20);
}
public void changePos() {
boxX = box.getX();
boxY = box.getY();
// Up
if (action_up) boxY -= 20;
// Down
if (action_down) boxY += 20;
// Left
if (action_left) {
boxX -= 20;
box.setImageDrawable(imageBoxLeft);
}
// Right
if (action_right) {
boxX += 20;
box.setImageDrawable(imageBoxRight);
}
// Vertical Move
if (boxY < 0) boxY = 0;
if (boxY > frame.getHeight() - box.getHeight()) boxY = frame.getHeight() - box.getHeight();
// Horizontal Move
if (boxX < 0) {
boxX = 0;
box.setImageDrawable(imageBoxRight);
}
if (boxX > frame.getWidth() - box.getWidth()) {
boxX = frame.getWidth() - box.getWidth();
box.setImageDrawable(imageBoxLeft);
}
box.setX(boxX);
box.setY(boxY);
}
@Override
public boolean onTouch(View view, MotionEvent motionEvent) {
if (motionEvent.getAction() == MotionEvent.ACTION_DOWN) {
switch (view.getId()) {
case R.id.upBtn:
action_up = true;
break;
case R.id.downBtn:
action_down = true;
break;
case R.id.leftBtn:
action_left = true;
break;
case R.id.rightBtn:
action_right = true;
break;
}
} else {
action_up = false;
action_down = false;
action_left = false;
action_right = false;
}
return true;
}
}
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