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blocks = [ | |
{ | |
id = "minecraft:stone" | |
hardness = 1.5 # How long it takes to break the block. Most blocks use a value between 0.5 and 5. | |
resistance = 30.0 # The blast resistance of the block. See the gamepedia article on explosions: http://minecraft.gamepedia.com/Explosion | |
lightLevel = 0 # 0 means the block won't emit any light, ~15 is used for most lights (torches, glowstone, pumpkin lights). | |
slipperiness = 0.6 # 0.6 is used for most blocks. | |
lightOpacity = 255 # 0 for air, 255 for fully opaque, 10ish to let some light through. | |
creativeTab = "buildingBlocks" # Most tab ids are camelCase versions of the ingame names. | |
} | |
] | |
items = [ | |
{ | |
id = "minecraft:stick" | |
maxStackSize = 64 # How many items can be in one stack. Usually 64. | |
durability = 0 # Used for tools and armor. 0 for all non-damageable items. | |
creativeTab = "materials" # Most tab ids are camelCase versions of the ingame names. | |
}, | |
{ | |
id = "minecraft:wooden_pickaxe" | |
attackDamage = 1 | |
attackSpeed = -2.8 | |
efficiency = 2.0 | |
durability = 60 | |
}, | |
{ | |
id = "minecraft:golden_chestplate" | |
damageReduceAmount = 5 | |
toughness = 0 | |
durability = 112 | |
} | |
] | |
biomes = [ | |
{ | |
id = "plains" | |
baseHeight = 0.125 # The base height of the biome. Usually between 0 and 0.5. Can be a negative. | |
heightVariation = 0.05 # The height variation in the biome. Usually around 0.3. | |
enableRain = true # Whether rain is allowed in the biome. | |
enableSnow = true # Whether snow is allowed in the biome. | |
rainfall = 0.4 # How rainy the biome is. | |
temperature = 0.8 # Affects snow and rain. See the Gamepedia article on biomes: http://minecraft.gamepedia.com/Biome#Temperature | |
waterColor = 16777215 # The color applied to all water blocks in the biome. Usually 16777215. | |
} | |
] | |
achievements = [ | |
{ | |
id = "achievement.openInventory" | |
displayColumn = 0 # Which column to display the achievement in. | |
displayRow = 0 # Which row to display the achievement in. | |
parentAchievement = "no_parent" # The "Open Inventory" achievement doesn't have a parent. | |
icon = "minecraft:book" # The item to use as achievement icon. | |
isSpecial = false # The hardest achievements in the game, with spikes around their icons. | |
} | |
] | |
damageSources = [ | |
{ | |
id = "lava" | |
hungerDamage = 0.3 # How much food is consumed by the damage. | |
damageIsAbsolute = false # Whether the damage ignores modification by potion effects or enchantments. | |
difficultyScaled = false # Whether this damage source will have its damage amount scaled based on the current difficulty. | |
explosion = false # Whether this damage is explosion damage. | |
fireDamage = true # Whether this damage is fire damage. | |
isDamageAllowedInCreativeMode = false # Whether this damage source is allowed in creative mode. Usually only enabled for "outOfWorld" damage. | |
isUnblockable = false # Whether this kind of damage can be blocked. | |
magicDamage = false # Whether this damage is magic damage. | |
projectile = false # Whether this damage is projectile damage. | |
} | |
] | |
toolMaterials = [ | |
{ | |
id = "IRON" | |
enchantability = 14 | |
} | |
] | |
armorMaterials = [ | |
{ | |
id = "IRON" | |
enchantability = 9 | |
} | |
] |
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