Each of these commands will run an ad hoc http static server in your current (or specified) directory, available at http://localhost:8000. Use this power wisely.
$ python -m SimpleHTTPServer 8000
Each of these commands will run an ad hoc http static server in your current (or specified) directory, available at http://localhost:8000. Use this power wisely.
$ python -m SimpleHTTPServer 8000
<? | |
///////////////////// | |
// slack2html | |
// by @levelsio | |
///////////////////// | |
// | |
///////////////////// | |
// WHAT DOES THIS DO? | |
///////////////////// | |
// |
As configured in my dotfiles.
start new:
tmux
start new with session name:
The count of contributions (summary of Pull Requests, opened issues and commits) to public repos at GitHub.com from Wed, 21 Sep 2022 till Thu, 21 Sep 2023.
Only first 1000 GitHub users according to the count of followers are taken. This is because of limitations of GitHub search. Sorting algo in pseudocode:
githubUsers
.filter(user => user.followers > 1000)
# The blog post that started it all: https://neocities.org/blog/the-fcc-is-now-rate-limited | |
# | |
# Current known FCC address ranges: | |
# https://news.ycombinator.com/item?id=7716915 | |
# | |
# Confirm/locate FCC IP ranges with this: http://whois.arin.net/rest/net/NET-165-135-0-0-1/pft | |
# | |
# In your nginx.conf: | |
location / { |
# ~/.tmux.conf | |
# | |
# See the following files: | |
# | |
# /opt/local/share/doc/tmux/t-williams.conf | |
# /opt/local/share/doc/tmux/screen-keys.conf | |
# /opt/local/share/doc/tmux/vim-keys.conf | |
# | |
# URLs to read: | |
# |
IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.
This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].
Name | Size (KB) | License | Type | Unit Tests | Docs | Repository | Notes |
---|---|---|---|---|---|---|---|
Akihabara | 453 | GPL2, MIT | Classic Repro | no | API | github | Intended for making classic arcade-style games in JS+HTML5 |
AllBinary Platform | Platform Dependent | AllBinary | 2D/2.5D/3D | n |
When hosting our web applications, we often have one public IP
address (i.e., an IP address visible to the outside world)
using which we want to host multiple web apps. For example, one
may wants to host three different web apps respectively for
example1.com
, example2.com
, and example1.com/images
on
the same machine using a single IP address.
How can we do that? Well, the good news is Internet browsers
Product: Sagitta Brutalis 1080 (PN S3480-GTX-1080-2697-128)
Software: Hashcat v3.00-beta-145-g069634a, Nvidia driver 367.18
Accelerator: 8x Nvidia GTX 1080 Founders Edition
#!/bin/bash | |
####################################################################### | |
# This is a helper script that keeps snapraid parity info in sync with | |
# your data and optionally verifies the parity info. Here's how it works: | |
# 1) It first calls diff to figure out if the parity info is out of sync. | |
# 2) If parity info is out of sync, AND the number of deleted files exceed | |
# X (configurable), it triggers an alert email and stops. (In case of | |
# accidental deletions, you have the opportunity to recover them from | |
# the existing parity info) | |
# 3) If partiy info is out of sync, AND the number of deleted files exceed X |