Power controller on holding Steam
and A
buttons
Power controller on holding Steam
and B
buttons
Power controller on holding Steam
and Y
buttons
#!/bin/bash | |
#Heith Seewald 2012 | |
#Feel free to extend/modify to meet your needs. | |
#Maya on Ubuntu v.1 | |
#This is the base installer... I’ll add more features in later versions. | |
#if you have any issues, feel free email me at heiths@gmail.com | |
#### Lets run a few checks to make sure things work as expected. | |
#Make sure we’re running with root permissions. | |
if [ `whoami` != root ]; then |
# Clang compiler is recommended. It does much better job at understanding and optimizing SIMD code. | |
all: | |
clang brute-inc.c -o brute-inc -O3 -Wall -lpthread -maes -march=native -msse2 -msse -msse4.1 | |
clean: | |
rm brute-inc |
//Labels native functions used within TLOU VM on PC | |
//@author ethylamine | |
//@category FunctionID | |
import ghidra.app.script.GhidraScript; | |
import ghidra.program.model.util.*; | |
import ghidra.program.model.reloc.*; | |
import ghidra.program.model.data.*; | |
import ghidra.program.model.block.*; | |
import ghidra.program.model.symbol.*; |
//Analyzes and updates native addresses for GTA V on PS4, based on 2much4u's IDA script | |
//@author ethylamine | |
//@category Analysis | |
import ghidra.app.script.GhidraScript; | |
import ghidra.program.model.util.*; | |
import ghidra.program.model.reloc.*; | |
import ghidra.program.model.data.*; | |
import ghidra.program.model.block.*; | |
import ghidra.program.model.symbol.*; |
;SMBDIS.ASM - A COMPREHENSIVE SUPER MARIO BROS. DISASSEMBLY | |
;by doppelganger (doppelheathen@gmail.com) | |
;This file is provided for your own use as-is. It will require the character rom data | |
;and an iNES file header to get it to work. | |
;There are so many people I have to thank for this, that taking all the credit for | |
;myself would be an unforgivable act of arrogance. Without their help this would | |
;probably not be possible. So I thank all the peeps in the nesdev scene whose insight into | |
;the 6502 and the NES helped me learn how it works (you guys know who you are, there's no |
This is my plan for publishing the Hollow Knight Modding API to GitHub without infringing on copyright.
Rain World is a masterpiece — equal parts metroidvania, movement puzzler, immersive rat in Manhattan sim — but its strangeness makes it hard to appreciate. Some things that turned players and reviewers off were fixed in [patches](https://steamcommunity.com/games/312520/announcemen
"""Convert jupyter notebook to sphinx gallery notebook styled examples. | |
Usage: python ipynb_to_gallery.py <notebook.ipynb> | |
Dependencies: | |
pypandoc: install using `pip install pypandoc` | |
""" | |
import pypandoc as pdoc | |
import json |