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Mirror Entity copying minions with negative health (Patch 7.1)
D 07:35:29.5215332 GameState.DebugPrintPower() - BLOCK_START BlockType=PLAY Entity=[name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1] EffectCardId= EffectIndex=0 Target=0
D 07:35:29.5215332 GameState.DebugPrintPower() - TAG_CHANGE Entity=culinko tag=RESOURCES_USED value=5
D 07:35:29.5215332 GameState.DebugPrintPower() - TAG_CHANGE Entity=culinko tag=NUM_RESOURCES_SPENT_THIS_GAME value=102
D 07:35:29.5215332 GameState.DebugPrintPower() - TAG_CHANGE Entity=culinko tag=NUM_CARDS_PLAYED_THIS_TURN value=2
D 07:35:29.5215332 GameState.DebugPrintPower() - TAG_CHANGE Entity=culinko tag=NUM_MINIONS_PLAYED_THIS_TURN value=1
D 07:35:29.5215332 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Dark Cultist id=17 zone=HAND zonePos=7 cardId=FP1_023 player=1] tag=ZONE_POSITION value=6
D 07:35:29.5215332 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Doomsayer id=11 zone=HAND zonePos=6 cardId=NEW1_021 player=1] tag=ZONE_POSITION value=5
D 07:35:29.5215332 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Power Word: Shield id=14 zone=HAND zonePos=5 cardId=CS2_004 player=1] tag=ZONE_POSITION value=4
D 07:35:29.5225332 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shadow Word: Death id=5 zone=HAND zonePos=4 cardId=EX1_622 player=1] tag=ZONE_POSITION value=3
D 07:35:29.5225332 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Shadow Word: Pain id=16 zone=HAND zonePos=3 cardId=CS2_234 player=1] tag=ZONE_POSITION value=2
D 07:35:29.5225332 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1] tag=ZONE value=PLAY
D 07:35:29.5225332 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1] tag=ZONE_POSITION value=1
D 07:35:29.5225332 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Brann Bronzebeard id=33 zone=PLAY zonePos=1 cardId=LOE_077 player=1] tag=ZONE_POSITION value=2
D 07:35:29.5225332 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Stormwind Champion id=90 zone=PLAY zonePos=2 cardId=CS2_222 player=1] tag=ZONE_POSITION value=3
D 07:35:29.5225332 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Stormwind Champion id=27 zone=PLAY zonePos=3 cardId=CS2_222 player=1] tag=ZONE_POSITION value=4
D 07:35:29.5225332 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Stormwind Champion id=4 zone=PLAY zonePos=4 cardId=CS2_222 player=1] tag=ZONE_POSITION value=5
D 07:35:29.5225332 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Lightspawn id=29 zone=PLAY zonePos=5 cardId=EX1_335 player=1] tag=ZONE_POSITION value=6
D 07:35:29.5225332 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1] tag=EXHAUSTED value=1
D 07:35:29.5225332 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1] tag=JUST_PLAYED value=1
D 07:35:29.5225332 GameState.DebugPrintPower() - TAG_CHANGE Entity=culinko tag=LAST_CARD_PLAYED value=13
D 07:35:29.5225332 GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=105 CardID=
D 07:35:29.5225332 GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
D 07:35:29.5225332 GameState.DebugPrintPower() - tag=CONTROLLER value=1
D 07:35:29.5225332 GameState.DebugPrintPower() - tag=ENTITY_ID value=105
D 07:35:29.5225332 GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=105 CardID=CS2_222o
D 07:35:29.5225332 GameState.DebugPrintPower() - tag=PREMIUM value=1
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=ATTACHED value=13
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=DAMAGE value=0
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=CONTROLLER value=1
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=ENTITY_ID value=105
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=SILENCED value=0
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=WINDFURY value=0
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=TAUNT value=0
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=STEALTH value=0
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=DIVINE_SHIELD value=0
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=CHARGE value=0
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=CARDTYPE value=ENCHANTMENT
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=FROZEN value=0
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=NUM_ATTACKS_THIS_TURN value=0
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=CREATOR value=4
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=FORCED_PLAY value=0
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=TO_BE_DESTROYED value=0
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=START_WITH_1_HEALTH value=0
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=CUSTOM_KEYWORD_EFFECT value=0
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=EXTRA_ATTACKS_THIS_TURN value=0
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=TAG_LAST_KNOWN_COST_IN_HAND value=0
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=479 value=0
D 07:35:29.5235332 GameState.DebugPrintPower() - TAG_CHANGE Entity=105 tag=ZONE value=PLAY
D 07:35:29.5235332 GameState.DebugPrintPower() - TAG_CHANGE Entity=105 tag=323 value=1
D 07:35:29.5235332 GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=106 CardID=
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=CONTROLLER value=1
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=ENTITY_ID value=106
D 07:35:29.5235332 GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=106 CardID=CS2_222o
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=PREMIUM value=1
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=ATTACHED value=13
D 07:35:29.5235332 GameState.DebugPrintPower() - tag=DAMAGE value=0
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=CONTROLLER value=1
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=ENTITY_ID value=106
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=SILENCED value=0
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=WINDFURY value=0
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=TAUNT value=0
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=STEALTH value=0
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=DIVINE_SHIELD value=0
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=CHARGE value=0
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=CARDTYPE value=ENCHANTMENT
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=FROZEN value=0
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=NUM_ATTACKS_THIS_TURN value=0
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=CREATOR value=27
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=FORCED_PLAY value=0
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=TO_BE_DESTROYED value=0
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=START_WITH_1_HEALTH value=0
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=CUSTOM_KEYWORD_EFFECT value=0
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=EXTRA_ATTACKS_THIS_TURN value=0
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=TAG_LAST_KNOWN_COST_IN_HAND value=0
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=479 value=0
D 07:35:29.5245333 GameState.DebugPrintPower() - TAG_CHANGE Entity=106 tag=ZONE value=PLAY
D 07:35:29.5245333 GameState.DebugPrintPower() - TAG_CHANGE Entity=106 tag=323 value=1
D 07:35:29.5245333 GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=107 CardID=
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=CONTROLLER value=1
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=ENTITY_ID value=107
D 07:35:29.5245333 GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=107 CardID=CS2_222o
D 07:35:29.5245333 GameState.DebugPrintPower() - tag=PREMIUM value=1
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=ATTACHED value=13
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=DAMAGE value=0
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=ZONE value=SETASIDE
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=CONTROLLER value=1
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=ENTITY_ID value=107
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=SILENCED value=0
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=WINDFURY value=0
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=TAUNT value=0
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=STEALTH value=0
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=DIVINE_SHIELD value=0
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=CHARGE value=0
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=CARDTYPE value=ENCHANTMENT
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=FROZEN value=0
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=NUM_ATTACKS_THIS_TURN value=0
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=CREATOR value=90
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=FORCED_PLAY value=0
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=TO_BE_DESTROYED value=0
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=START_WITH_1_HEALTH value=0
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=CUSTOM_KEYWORD_EFFECT value=0
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=EXTRA_ATTACKS_THIS_TURN value=0
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=TAG_LAST_KNOWN_COST_IN_HAND value=0
D 07:35:29.5255333 GameState.DebugPrintPower() - tag=479 value=0
D 07:35:29.5255333 GameState.DebugPrintPower() - TAG_CHANGE Entity=107 tag=ZONE value=PLAY
D 07:35:29.5255333 GameState.DebugPrintPower() - TAG_CHANGE Entity=107 tag=323 value=1
D 07:35:29.5255333 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1] tag=479 value=7
D 07:35:29.5255333 GameState.DebugPrintPower() - TAG_CHANGE Entity=107 tag=324 value=1
D 07:35:29.5255333 GameState.DebugPrintPower() - TAG_CHANGE Entity=106 tag=324 value=1
D 07:35:29.5255333 GameState.DebugPrintPower() - TAG_CHANGE Entity=105 tag=324 value=1
D 07:35:29.5255333 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1] tag=HEALTH value=10
D 07:35:29.5265334 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1] tag=ATK value=7
D 07:35:29.5265334 GameState.DebugPrintPower() - BLOCK_START BlockType=POWER Entity=[name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1] EffectCardId= EffectIndex=-1 Target=0
D 07:35:29.5265334 GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
D 07:35:29.5265334 GameState.DebugPrintPower() - Info[0] = [name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1]
D 07:35:29.5265334 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1] tag=PREDAMAGE value=4
D 07:35:29.5265334 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1] tag=PREDAMAGE value=0
D 07:35:29.5265334 GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=4 Info=1
D 07:35:29.5265334 GameState.DebugPrintPower() - Info[0] = [name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1]
D 07:35:29.5265334 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1] tag=LAST_AFFECTED_BY value=13
D 07:35:29.5265334 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1] tag=DAMAGE value=4
D 07:35:29.5265334 GameState.DebugPrintPower() - BLOCK_END
D 07:35:29.5265334 GameState.DebugPrintPower() - BLOCK_START BlockType=POWER Entity=[name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1] EffectCardId= EffectIndex=-1 Target=0
D 07:35:29.5265334 GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
D 07:35:29.5265334 GameState.DebugPrintPower() - Info[0] = [name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1]
D 07:35:29.5265334 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1] tag=PREDAMAGE value=4
D 07:35:29.5265334 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1] tag=PREDAMAGE value=0
D 07:35:29.5265334 GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=4 Info=1
D 07:35:29.5265334 GameState.DebugPrintPower() - Info[0] = [name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1]
D 07:35:29.5275334 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1] tag=DAMAGE value=8
D 07:35:29.5275334 GameState.DebugPrintPower() - BLOCK_END
D 07:35:29.5275334 GameState.DebugPrintPower() - SHOW_ENTITY - Updating Entity=[name=UNKNOWN ENTITY [cardType=INVALID] id=49 zone=SECRET zonePos=0 cardId= player=2] CardID=EX1_294
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=PREMIUM value=0
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=EXHAUSTED value=0
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=DAMAGE value=0
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=COST value=3
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=CONTROLLER value=2
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=ENTITY_ID value=49
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=SILENCED value=0
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=WINDFURY value=0
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=TAUNT value=0
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=STEALTH value=0
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=DIVINE_SHIELD value=0
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=CHARGE value=0
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=CLASS value=MAGE
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=FACTION value=NEUTRAL
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=CARDTYPE value=SPELL
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=RARITY value=COMMON
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=SECRET value=1
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=FROZEN value=0
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=JUST_PLAYED value=1
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=ZONE_POSITION value=0
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=NUM_ATTACKS_THIS_TURN value=0
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=FORCED_PLAY value=0
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=TO_BE_DESTROYED value=0
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=START_WITH_1_HEALTH value=0
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=CUSTOM_KEYWORD_EFFECT value=0
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=EXTRA_ATTACKS_THIS_TURN value=0
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=TAG_LAST_KNOWN_COST_IN_HAND value=3
D 07:35:29.5275334 GameState.DebugPrintPower() - tag=479 value=0
D 07:35:29.5285334 GameState.DebugPrintPower() - BLOCK_START BlockType=TRIGGER Entity=[name=UNKNOWN ENTITY [cardType=INVALID] id=49 zone=SECRET zonePos=0 cardId= player=2] EffectCardId= EffectIndex=0 Target=0
D 07:35:29.5285334 GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=1
D 07:35:29.5285334 GameState.DebugPrintPower() - Info[0] = [name=Injured Blademaster id=13 zone=HAND zonePos=2 cardId=CS2_181 player=1]
D 07:35:29.5285334 GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=108 CardID=CS2_181
D 07:35:29.5285334 GameState.DebugPrintPower() - tag=EXHAUSTED value=1
D 07:35:29.5285334 GameState.DebugPrintPower() - tag=HEALTH value=7
D 07:35:29.5285334 GameState.DebugPrintPower() - tag=ATK value=4
D 07:35:29.5285334 GameState.DebugPrintPower() - tag=COST value=3
D 07:35:29.5285334 GameState.DebugPrintPower() - tag=ZONE value=PLAY
D 07:35:29.5285334 GameState.DebugPrintPower() - tag=CONTROLLER value=2
D 07:35:29.5285334 GameState.DebugPrintPower() - tag=ENTITY_ID value=108
D 07:35:29.5285334 GameState.DebugPrintPower() - tag=FACTION value=HORDE
D 07:35:29.5285334 GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
D 07:35:29.5285334 GameState.DebugPrintPower() - tag=RARITY value=RARE
D 07:35:29.5285334 GameState.DebugPrintPower() - tag=BATTLECRY value=1
D 07:35:29.5285334 GameState.DebugPrintPower() - tag=ZONE_POSITION value=1
D 07:35:29.5285334 GameState.DebugPrintPower() - tag=CREATOR value=49
D 07:35:29.5285334 GameState.DebugPrintPower() - tag=TAG_LAST_KNOWN_COST_IN_HAND value=3
D 07:35:29.5285334 GameState.DebugPrintPower() - tag=479 value=4
D 07:35:29.5285334 GameState.DebugPrintPower() - TAG_CHANGE Entity=108 tag=DAMAGE value=8
D 07:35:29.5285334 GameState.DebugPrintPower() - TAG_CHANGE Entity=108 tag=LAST_AFFECTED_BY value=13
D 07:35:29.5285334 GameState.DebugPrintPower() - BLOCK_END
D 07:35:29.5285334 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=UNKNOWN ENTITY [cardType=INVALID] id=49 zone=SECRET zonePos=0 cardId= player=2] tag=ZONE value=GRAVEYARD
D 07:35:29.5285334 GameState.DebugPrintPower() - BLOCK_START BlockType=DEATHS Entity=GameEntity EffectCardId= EffectIndex=0 Target=0
D 07:35:29.5285334 GameState.DebugPrintPower() - TAG_CHANGE Entity=The Innkeeper tag=NUM_MINIONS_PLAYER_KILLED_THIS_TURN value=3
D 07:35:29.5285334 GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NUM_MINIONS_KILLED_THIS_TURN value=3
D 07:35:29.5285334 GameState.DebugPrintPower() - TAG_CHANGE Entity=108 tag=EXHAUSTED value=0
D 07:35:29.5285334 GameState.DebugPrintPower() - TAG_CHANGE Entity=108 tag=ZONE value=GRAVEYARD
D 07:35:29.5285334 GameState.DebugPrintPower() - TAG_CHANGE Entity=The Innkeeper tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_TURN value=3
D 07:35:29.5295335 GameState.DebugPrintPower() - TAG_CHANGE Entity=The Innkeeper tag=NUM_FRIENDLY_MINIONS_THAT_DIED_THIS_GAME value=17
D 07:35:29.5295335 GameState.DebugPrintPower() - TAG_CHANGE Entity=108 tag=ZONE_POSITION value=0
D 07:35:29.5295335 GameState.DebugPrintPower() - TAG_CHANGE Entity=108 tag=DAMAGE value=0
D 07:35:29.5295335 GameState.DebugPrintPower() - BLOCK_END
D 07:35:29.5295335 GameState.DebugPrintPower() - TAG_CHANGE Entity=culinko tag=NUM_OPTIONS_PLAYED_THIS_TURN value=4
D 07:35:29.5295335 GameState.DebugPrintPower() - BLOCK_END
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