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Xamarin.Android Wave Header Method
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using System; | |
using System.IO; | |
public void WriteWavHeader(string filePath, int sampleRate, short bitsPerSample, short channels) | |
{ | |
using (var fs = File.Open(filePath, FileMode.Open, FileAccess.ReadWrite)) | |
{ | |
using (BinaryWriter writer = new BinaryWriter(fs, System.Text.Encoding.UTF8)) | |
{ | |
writer.Seek(0, SeekOrigin.Begin); | |
// ChunkID | |
writer.Write('R'); | |
writer.Write('I'); | |
writer.Write('F'); | |
writer.Write('F'); | |
// ChunkSize | |
writer.Write(BitConverter.GetBytes(fs.Length + 36), 0, 4); | |
// Format | |
writer.Write('W'); | |
writer.Write('A'); | |
writer.Write('V'); | |
writer.Write('E'); | |
//SubChunk | |
writer.Write('f'); | |
writer.Write('m'); | |
writer.Write('t'); | |
writer.Write(' '); | |
// SubChunk1Size - 16 for PCM | |
writer.Write(BitConverter.GetBytes(16), 0, 4); | |
// AudioFormat - PCM=1 | |
writer.Write(BitConverter.GetBytes((short)1), 0, 2); | |
// Channels: Mono=1, Stereo=2 | |
writer.Write(BitConverter.GetBytes(channels), 0, 2); | |
// SampleRate | |
writer.Write(sampleRate); | |
// ByteRate | |
var byteRate = sampleRate * 1 * bitsPerSample / 8; | |
writer.Write(BitConverter.GetBytes(byteRate), 0, 4); | |
// BlockAlign | |
var blockAlign = channels * bitsPerSample / 8; | |
writer.Write(BitConverter.GetBytes((short)blockAlign), 0, 2); | |
// BitsPerSample | |
writer.Write(BitConverter.GetBytes(bitsPerSample), 0, 2); | |
// SubChunk2ID | |
writer.Write('d'); | |
writer.Write('a'); | |
writer.Write('t'); | |
writer.Write('a'); | |
// Subchunk2Size | |
writer.Write(BitConverter.GetBytes(fs.Length), 0, 4); | |
} | |
} | |
} |
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