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Another tiny python game
licence, itertools, board, vectors, get, put, coloured, board_string, winner = 'MIT', __import__('itertools'), [[] for _ in xrange(7)], [(0, 1), (1, 0), (1, 1), (1, -1)], lambda i, j: board[i][j] if 0 <= i < 7 and len(board[i]) > j >= 0 else ' ', lambda i, p: board[i].append(p) or True if 0 <= i < 7 and len(board[i]) < 6 else False, (lambda string, colour: {'red': '\033[1;31m{}\033[1;m', 'yellow': '\033[1;33m{}\033[1;m', 'blue': '\033[1;34m{}\033[1;m'}.get(colour, '{}').format(string)) if not __import__('os').getenv('NOCOLOR') else lambda string, colour: string, lambda: '\n'.join(coloured(' | ', 'blue') + coloured(' | ', 'blue').join(get(column, row) for column in range(7)) + coloured(' | ', 'blue') for row in range(5, -1, -1)) + '\n' + coloured(' | ', 'blue') + coloured(' | ', 'blue').join(coloured('{}', 'blue').format(i + 1) for i in range(7)) + coloured(' | ', 'blue'), lambda: any(all(get(i, j) != ' ' and get(i, j) == get(i + vi * step, j + vj * step) for step in range(4)) for vi, vj in vectors for j in range(6) for i in range(7))
for player, players in (lambda players: itertools.izip(itertools.takewhile(lambda _: not winner() and not all(len(col) == 6 for col in board), players), (players for _ in itertools.count())))(itertools.cycle([coloured('X', 'red'), coloured('O', 'yellow')])): _ if put(int(''.join(filter(str.isdigit, raw_input(board_string() + '\nPlayer %s, pick a column to drop into: ' % player))) or -1) - 1, player) else players.next()
print board_string(), " ".join(["\n", player, "wins!"]) if winner() else "\nDraw!"
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