The past two assignments in this course have had what I feel to be significant issues that impede learning. I disagree with the philosophy behind the assignments' design decisions, and I feel like my opinions need to be voiced in order to help improve the quality of the course and, by extension, our education.
For a course about learning good C++ design, the decision to disallow all of STL, templating, arrays, and multiple files confuses me. The first assignment requires the creation of multiple container types, many of which can have very similar implementations. We are marked on not repeating ourselves, so every student completing this assignment needs to refactor their collections into some sort of heirarchy to achieve this and avoid simply copy-and-pasting code. There are a few ways to do this without using the tools we are restricted from using, and all of them lead to poor C++ code:
- Void pointer casting: One can make a generic container c