For every N notes, there is a N% chance of turning all goods and greats in the next N seconds into perfects. (Level 1)
Every N seconds, there is a N% chance of turning all goods and greats in the next N seconds into perfects. (Level 1)
For every N notes, there is a N% chance of recovering players HP by N. (Level 1)
Every N seconds, there is a N% chance of recovering players HP by N. (Level 1)
For every N perfects, there is a N% chance of increasing players score by N points. (Level 1)
For every N hit combo string, there is a N% chance of increasing players score by N points. (Level 1)
For every N notes, there is a N% chance of increasing players score by N points. (Level 1)
Every N seconds, there is a N% chance of increasing players score by N points. (Level 1)
For every N points scored, there is a N% chance of increasing players score by N points. (Level 1)
For every perfect on a starred note, there is a N% chance of increasing players score by N points. (Level 1)