Created
November 4, 2019 01:25
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Create a campfire effect with a Circuit Playground Express. Copy a crackle.wav audio file for the sound effect, and toggle the switch to mute/unmute.
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from time import sleep | |
from random import random | |
from board import SPEAKER, SLIDE_SWITCH, SPEAKER_ENABLE, NEOPIXEL | |
from neopixel import NeoPixel | |
from digitalio import DigitalInOut, Direction, Pull | |
from audioio import WaveFile | |
from audioio import AudioOut | |
from simpleio import map_range | |
# NeoPixels | |
pixels = NeoPixel(NEOPIXEL, 10, brightness=0.1, auto_write=False) | |
# Audio Speaker | |
speaker_enable = DigitalInOut(SPEAKER_ENABLE) | |
speaker_enable.direction = Direction.OUTPUT | |
speaker_enable.value = True | |
audio_clip = WaveFile(open("crackle.wav", "rb")) | |
speaker = AudioOut(SPEAKER) | |
# Toggle Switch | |
switch = DigitalInOut(SLIDE_SWITCH) | |
switch.direction = Direction.INPUT | |
switch.pull = Pull.UP | |
def audio_play(): | |
if not speaker.playing: | |
speaker.play(audio_clip, loop=True) | |
def audio_stop(): | |
if speaker.playing: | |
speaker.stop() | |
def animate_flame(): | |
for id in range(10): | |
green = map_range(random(), 0.0, 1.0, 0, 96) | |
pixels[id] = (255, int(green), 0) | |
pixels.show() | |
while True: | |
audio_play() if switch.value else audio_stop() | |
animate_flame() | |
sleep(0.1) |
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