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// Filename: HttpServer.cs | |
// Author: Benjamin N. Summerton <define-private-public> | |
// License: Unlicense (http://unlicense.org/) | |
using System; | |
using System.IO; | |
using System.Text; | |
using System.Net; | |
using System.Threading.Tasks; | |
namespace HttpListenerExample | |
{ | |
class HttpServer | |
{ | |
public static HttpListener listener; | |
public static string url = "http://localhost:8000/"; | |
public static int pageViews = 0; | |
public static int requestCount = 0; | |
public static string pageData = | |
"<!DOCTYPE>" + | |
"<html>" + | |
" <head>" + | |
" <title>HttpListener Example</title>" + | |
" </head>" + | |
" <body>" + | |
" <p>Page Views: {0}</p>" + | |
" <form method=\"post\" action=\"shutdown\">" + | |
" <input type=\"submit\" value=\"Shutdown\" {1}>" + | |
" </form>" + | |
" </body>" + | |
"</html>"; | |
public static async Task HandleIncomingConnections() | |
{ | |
bool runServer = true; | |
// While a user hasn't visited the `shutdown` url, keep on handling requests | |
while (runServer) | |
{ | |
// Will wait here until we hear from a connection | |
HttpListenerContext ctx = await listener.GetContextAsync(); | |
// Peel out the requests and response objects | |
HttpListenerRequest req = ctx.Request; | |
HttpListenerResponse resp = ctx.Response; | |
// Print out some info about the request | |
Console.WriteLine("Request #: {0}", ++requestCount); | |
Console.WriteLine(req.Url.ToString()); | |
Console.WriteLine(req.HttpMethod); | |
Console.WriteLine(req.UserHostName); | |
Console.WriteLine(req.UserAgent); | |
Console.WriteLine(); | |
// If `shutdown` url requested w/ POST, then shutdown the server after serving the page | |
if ((req.HttpMethod == "POST") && (req.Url.AbsolutePath == "/shutdown")) | |
{ | |
Console.WriteLine("Shutdown requested"); | |
runServer = false; | |
} | |
// Make sure we don't increment the page views counter if `favicon.ico` is requested | |
if (req.Url.AbsolutePath != "/favicon.ico") | |
pageViews += 1; | |
// Write the response info | |
string disableSubmit = !runServer ? "disabled" : ""; | |
byte[] data = Encoding.UTF8.GetBytes(String.Format(pageData, pageViews, disableSubmit)); | |
resp.ContentType = "text/html"; | |
resp.ContentEncoding = Encoding.UTF8; | |
resp.ContentLength64 = data.LongLength; | |
// Write out to the response stream (asynchronously), then close it | |
await resp.OutputStream.WriteAsync(data, 0, data.Length); | |
resp.Close(); | |
} | |
} | |
public static void Main(string[] args) | |
{ | |
// Create a Http server and start listening for incoming connections | |
listener = new HttpListener(); | |
listener.Prefixes.Add(url); | |
listener.Start(); | |
Console.WriteLine("Listening for connections on {0}", url); | |
// Handle requests | |
Task listenTask = HandleIncomingConnections(); | |
listenTask.GetAwaiter().GetResult(); | |
// Close the listener | |
listener.Close(); | |
} | |
} | |
} |
used this for a demo.. thanks man :)
Catch a crutch.
Little piece'o'code to keep things going in local network from other devices.
You need to open a certain port in Windows Firewall.
We don't gonna do it several times, cause it makes duplicate entries, so that's the reason why we will use registry to set the flag on first run.
And yep, you need to create a reference to "c:\windows\system32\FirewallAPI.dll".
` RegistryKey currentUserKey = Registry.CurrentUser;
RegistryKey softwareKey = currentUserKey.OpenSubKey("SOFTWARE", writable: true);
RegistryKey orgKey = softwareKey.OpenSubKey("%YOUR ORG NAME%", writable: true);
if (orgKey == null)
orgKey = softwareKey.CreateSubKey("%YOUR ORG NAME%", writable: true);
RegistryKey appKey = orgKey.OpenSubKey("%YOUR APPNAME%", writable: true);
if (appKey == null)
appKey = orgKey.CreateSubKey("%YOUR APPNAME%", writable: true);
bool? permissionsGranted = null;
try
{
object keyValue = appKey.GetValue("Permissions Granted");
permissionsGranted = keyValue != null ? Convert.ToBoolean(keyValue) : false;
}
catch (Exception e) {
permissionsGranted = false;
}
if (permissionsGranted == false) {
appKey.SetValue("Permissions Granted", true);
Type tNetFwPolicy2 = Type.GetTypeFromProgID("HNetCfg.FwPolicy2");
INetFwPolicy2 fwPolicy2 = (INetFwPolicy2)Activator.CreateInstance(tNetFwPolicy2);
var currentProfiles = fwPolicy2.CurrentProfileTypes;
INetFwRule2 inboundRule = (INetFwRule2)Activator.CreateInstance(Type.GetTypeFromProgID("HNetCfg.FWRule"));
inboundRule.Enabled = true;
inboundRule.Action = NET_FW_ACTION_.NET_FW_ACTION_ALLOW;
inboundRule.Protocol = 6; // TCP
inboundRule.LocalPorts = "80";
inboundRule.Name = "HTTP Server 80 port";
inboundRule.Profiles = currentProfiles;
INetFwPolicy2 firewallPolicy = (INetFwPolicy2)Activator.CreateInstance(Type.GetTypeFromProgID("HNetCfg.FwPolicy2"));
firewallPolicy.Rules.Add(inboundRule);
}
currentUserKey.Close();
softwareKey.Close();
orgKey.Close();
appKey.Close();`
hello world
thanks a lot !! ;)
That's what I was looking for. Thank you very much. Good job.
Been fooling around with this and noticed some unanswered questions above. Can only tell you what worked for me.
"I want to send a json string to the http server. How can I get the message from the request?"
I went with something like:
string payload = GetRequestPostData(ctx.Request);
Where you define that function like:
string GetRequestPostData(HttpListenerRequest request)
{
if (!request.HasEntityBody)
{
return null;
}
using (System.IO.Stream body = request.InputStream)
{
using (var reader = new System.IO.StreamReader(body, request.ContentEncoding))
{
return reader.ReadToEnd();
}
}
}
doesn't work with other Networks on the same Network for example a Phone.
I tried changing "url" to the local IP Address of the Machine Running the code, but this doesn't work for neither my Phone or my PC.
Does anyone have a Solution to this?
change localhost to something like + or *
e.g.
string url = $"http://+:8000/";
Your OS might complain about permissions though.
If so you can try something like: "netsh http add urlacl url=http://+:8000/ user=your_username_here"
How enabled cors ? Access-Control-Allow-Origin", "*"