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Write your game's title here | |
# BITSY VERSION 7.6 | |
! ROOM_FORMAT 1 | |
PAL 0 | |
NAME blueprint | |
0,82,204 | |
128,159,255 |
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Write your game's title here | |
# BITSY VERSION 7.6 | |
! ROOM_FORMAT 1 | |
PAL 0 | |
NAME blueprint | |
0,82,204 | |
128,159,255 |
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LIST BarState = (dark),lit | |
LIST CloakState = (worn), on_hand, hang, on_floor, another_room | |
LIST Inventory = none, (velvet_cloak) | |
LIST Rooms = (player),on_foyer_of_the_opera_house, on_Cloakroom, on_foyer_bar | |
VAR currentInventory = (velvet_cloak) | |
VAR currentRoom = -> main | |
VAR score = 0 |
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//https://github.com/y-lohse/inkjs/ | |
//main.js con función de autoguardado al localstorage. | |
(function (){ | |
var story; | |
var storyContainer = document.querySelectorAll('#story')[0]; | |
fetch('story.json') |
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//============================================================================= | |
// Pixel_BattleTrans | |
// by Delacannon | |
// Date: 15/03/2015 | |
// Youtube Demo: https://youtu.be/w4sKi43mSHI | |
//============================================================================= | |
/*: | |
* @plugindesc Creates a pixelate battle transition. | |
* @author Delacannon | |
*/ |
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//============================================================================= | |
// FX_IntroAqua | |
// by Delacannon | delacannon@gmail.com | |
// Date: 15/03/2015 | |
// Youtube Demo: https://www.youtube.com/watch?v=fba9-otGW7U | |
//============================================================================= | |
/*: | |
* @plugindesc Title texture aqua effect. | |
* @author Delacannon | |
* |
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;___play_anim_sprite______ | |
[macro name='play_anim_sprite'] | |
[layopt visible=true layer=1] | |
[eval exp='tf.sprite_width=mp.sprite_width'] | |
[eval exp='tf.sprite_width=mp.sprite_width'] | |
[eval exp='tf.total_width=mp.total_width'] | |
[eval exp='tf.sprite_x=mp.sprite_x'] | |
[eval exp='tf.sprite_y=mp.sprite_y'] | |
[eval exp='tf.spritesheet=mp.spritesheet'] | |
[eval exp='tf.fps=mp.fps'] |
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tyrano.plugin.kag.tag.playbgm={vital:["storage"],pm:{loop:"true",storage:"",fadein:"false",time:2e3,target:"bgm",click:"false",stop:"false",volume:1},start:function(t){var a=this;if("bgm"==t.target&&0==a.kag.stat.play_bgm)return void a.kag.ftag.nextOrder();if("se"==t.target&&0==a.kag.stat.play_se)return void a.kag.ftag.nextOrder();if(1==a.kag.define.FLAG_APRI)a.playGap(t);else if("pc"!=$.userenv())this.kag.layer.hideEventLayer(),1==this.kag.stat.is_skip&&"se"==t.target?(a.kag.layer.showEventLayer(),a.kag.ftag.nextOrder()):"true"==t.click?$(".tyrano_base").bind("click.bgm",function(){a.play(t),$(".tyrano_base").unbind("click.bgm"),a.kag.layer.showEventLayer()}):(a.play(t),$(".tyrano_base").unbind("click.bgm"),a.kag.layer.showEventLayer());else{var e=$.getBrowser();"firefox"==e||"opera"==e?a.play(t):a.play(t)}},play:function(t){var a=this,e="bgm";"se"==t.target&&(e="sound");var g="";g=$.isHTTP(t.storage)?t.storage:"./data/"+e+"/"+t.storage;var s=new Audio(g);if(s.volume=t.volume,"true"==t.loop&&(s.loop=!0,s.one |
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;============================================================ | |
; Particles - Snow | |
;============================================================ | |
*init_particles | |
[html name='part_layer'] | |
<script> | |
$(".layer_free").css({ | |
"z-index":29 | |
}) |