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Help setting up 2 asymmetrical displays with nvidia GTX 550

Posted: http://forum.scssoft.com/viewtopic.php?f=111&t=191979

I'm trying to setup 2 displays with multimon in ETS2, but I'm failing. Well, I've managed to configure the custom multimon layout, but I can't figure out how to make ETS2 window expand to both displays.

My system:

  • Windows 7 64-bit
  • Nvidia GTX 550 Ti
  • Main HDMI monitor at 1920 x 1080
  • Secondary DVI monitor at 800 x 1280

My two displays have the following layout:

.----------..----.
|          ||    |
|          ||    |
'----------'|    |
            '----'

I wish to expand ETS2 game window to both displays. With such wider view, I'll be able to see the side mirror without having to move the camera and without the heads-up mirror.

I've managed to create and configure "multimon_config.sii" with the seemingly correct values (when in-game, I can see the two regions corresponding to the two monitors). However, I've failed to make the game window stretch to both displays. Whenever I start the game, it starts only in the main monitor (1920x1080), instead of expanding to both monitors (2720x1280). How can I do that?

The nvidia control panel has no "surround" option. I believe it is not officially supported on this video card.

Huh... Help, please?

# prism3d variable config data
uset r_full_resolution_corrections "0"
uset r_force_color_shadowmaps "0"
uset g_mm_help_shown "1"
uset g_force_online_lscrs "0"
uset g_hw_info "1"
uset g_sns ""
uset g_line_sort "0"
uset g_cargo_sort "2"
uset g_tooltip_delay "0.4"
uset g_global_force_load_selector "0"
uset g_desktop_fadeout "60"
uset g_disable_hud_activation "0"
uset g_show_game_elements "1"
uset r_wireframe "0"
uset g_interior_camera_zero_pitch "0"
uset r_segment_buffer_size "128"
uset r_multimon_exterior_in_aux "0"
uset r_multimon_interior_in_main "1"
uset r_multimon_rotation_aux "0"
uset r_multimon_rotation_right "0"
uset r_multimon_rotation_left "0"
uset r_multimon_rotation_center "0"
uset r_multimon_vert_offset_right "0"
uset r_multimon_vert_offset_left "0"
uset r_multimon_border_fov_right "0"
uset r_multimon_border_fov_left "0"
uset r_multimon_fov_vertical "0"
uset r_multimon_fov_horizontal "50"
uset r_multimon_mode "4"
uset r_use_depth_bounds "1"
uset r_show_light_pixel_coverage "0"
uset r_deferred_debug "0"
uset r_mirror_scale_y "1"
uset r_mirror_scale_x "1"
uset r_scale_y "1"
uset r_scale_x "1"
uset r_normal_maps "1"
uset r_sunshafts "1"
uset r_color_saturation "1.0"
uset r_color_yellow_blue "0.0"
uset r_color_magenta_green "0.0"
uset r_color_cyan_red "0.0"
uset r_color_correction "1"
uset r_cloud_shadows "1"
uset r_dof_filter_size "0.5"
uset r_dof_transition "400.0"
uset r_dof_start "200.0"
uset r_dof "0"
uset r_mlaa_threshold "1.0"
uset r_mlaa "0"
uset r_hdr "1"
uset r_fake_shadows "2"
uset r_sun_shadow_texture_size "2048"
uset r_sun_shadow_quality "2"
uset r_mirror_view_distance "80"
uset r_deferred_mirrors "1"
uset r_deferred "1"
uset r_nowmi "1"
uset r_startup_progress "0"
uset r_setup_done "1"
uset r_gamma "1"
uset r_manual_stereo_buffer_scale "1.0"
uset r_manual_stereo_ui_fov_game "100"
uset r_manual_stereo_ui_fov "80"
uset r_manual_stereo_ui_dist_game "0.5"
uset r_manual_stereo_ui_dist "0.8"
uset r_manual_stereo_in_menu "0"
uset r_nv_stereo_mode "2"
uset r_minimal_unfinished_frames "0"
uset r_no_frame_tracking "0"
uset r_msaa "0"
uset r_fullscreen "0"
uset r_mode "2720x1280x32x0"
uset r_path ""
uset r_device "dx9"
uset i_virtual_cursor_speed "500.0"
uset g_trackir "1"
uset g_pedestrian "1"
uset g_light_span_factor "0.5"
uset g_light_distance_factor "0.5"
uset g_vehicle_flare_lights "1"
uset g_auto_traffic_headlights "1"
uset g_traffic "1"
uset g_kdop_preview "0"
uset g_screenshot_on_bug "0"
uset g_city_name_move "0"
uset g_developer "0"
uset g_steam_rich_presence "1"
uset g_steam_browser "1"
uset g_steam_screenshots "2"
uset g_artist_id "0"
uset g_save_format "0"
uset g_flyspeed "100.0"
uset g_online_loading_screens "1"
uset g_news "1"
uset g_colbox "0"
uset g_radio_mode "2"
uset g_ignore_low_fps "0"
uset g_truck_light_quality "1"
uset g_truck_light_specular "1"
uset g_gfx_all_scales "0"
uset g_gfx_advanced "1"
uset g_gfx_quality "2"
uset g_hq_3d_scale "0.0"
uset g_hq_3d_screenshot "0"
uset g_menu_aa_limit "8"
uset g_additional_water_fov "20.0f"
uset g_rain_reflect_hookups "1"
uset g_rain_reflect_actor "1"
uset g_rain_reflect_traffic "1"
uset g_rain_reflect_cache "0"
uset g_rain_reflection "3"
uset g_reflection "1"
uset g_grass_density "1"
uset g_veg_detail "1"
uset g_minicon "0"
uset g_console "1"
uset g_texture_usage_stats "0"
uset g_fps "0"
uset g_stream_exts ".ogg;.mp3"
uset r_vsync "0"
uset r_anisotropy_factor "1"
uset r_texture_detail "0"
uset t_averaging_window_length "20"
SiiNunit
{
multimon_config : dualhead {
normalized_ui_x: 0.0
normalized_ui_y: 0.15625
normalized_ui_width: 0.70
normalized_ui_height: 0.84
monitors: 2
monitors[0]: main
monitors[1]: right
}
monitor_config : main {
name: main
normalized_x: 0.0
normalized_y: 0.15625
normalized_width: 0.70588235294
normalized_height: 0.84375
horizontal_fov_relative_offset: 0.000000
vertical_fov_relative_offset: 0.000000
heading_offset: 0.000000
pitch_offset: 0.000000
roll_offset: 0.000000
camera_space_offset: (0.000000, 0.000000, 0.000000)
horizontal_fov_override: 60.000000
vertical_fov_override: 0.000000
frustum_subrect_x: 0.000000
frustum_subrect_y: 0.000000
frustum_subrect_width: 1.000000
frustum_subrect_height: 1.000000
render_interior: true
render_exterior: true
}
monitor_config : right {
name: right
normalized_x: 0.70588235294
normalized_y: 0.000000
normalized_width: 0.294117647
normalized_height: 1.000000
horizontal_fov_relative_offset: 1.000000
vertical_fov_relative_offset: 0.000000
heading_offset: 0.000000
pitch_offset: 0.000000
roll_offset: 0.000000
camera_space_offset: (0.000000, 0.000000, 0.000000)
horizontal_fov_override: 0.000000
vertical_fov_override: 0.000000
frustum_subrect_x: 0.000000
frustum_subrect_y: 0.000000
frustum_subrect_width: 1.000000
frustum_subrect_height: 1.000000
render_interior: true
render_exterior: true
}
}
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