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SDL2 / Rift Direct HMD / GL Context Troubles
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#define GLEW_STATIC | |
#include "GL/glew.h" | |
// Uncomment your platform | |
#define OVR_OS_WIN32 | |
//#define OVR_OS_MAC | |
//#define OVR_OS_LINUX | |
#include "OVR_CAPI_GL.h" | |
#include "Kernel/OVR_Math.h" | |
#include "SDL.h" | |
#include "SDL_syswm.h" | |
using namespace OVR; | |
int main(int argc, char *argv[]) | |
{ | |
SDL_Init(SDL_INIT_VIDEO); | |
int x = SDL_WINDOWPOS_CENTERED; | |
int y = SDL_WINDOWPOS_CENTERED; | |
Uint32 flags = SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN; | |
bool debug = false; | |
ovr_Initialize(); | |
ovrHmd hmd = ovrHmd_Create(0); | |
if (hmd == NULL) | |
{ | |
hmd = ovrHmd_CreateDebug(ovrHmd_DK1); | |
debug = true; | |
} | |
if (debug == false) | |
{ | |
x = hmd->WindowsPos.x; | |
y = hmd->WindowsPos.y; | |
flags |= SDL_WINDOW_FULLSCREEN_DESKTOP; | |
} | |
int w = hmd->Resolution.w; | |
int h = hmd->Resolution.h; | |
SDL_Window *window = SDL_CreateWindow("Oculus Rift SDL2 OpenGL Demo", x, y, w, h, flags); | |
SDL_GLContext context = SDL_GL_CreateContext(window); | |
glewExperimental = GL_TRUE; | |
glewInit(); | |
SDL_SysWMinfo info; | |
SDL_VERSION(&info.version); | |
SDL_GetWindowWMInfo(window, &info); | |
#if defined(OVR_OS_WIN32) | |
if (!(hmd->HmdCaps & ovrHmdCap_ExtendDesktop)) | |
ovrHmd_AttachToWindow(hmd, info.info.win.window, NULL, NULL); | |
#endif | |
glClearColor(1.0,1.0,1.0,1.0); | |
bool running = true; | |
while (running == true) | |
{ | |
SDL_Event event; | |
while (SDL_PollEvent(&event)) | |
{ | |
switch (event.type) | |
{ | |
case SDL_QUIT: | |
running = false; | |
break; | |
case SDL_KEYDOWN: | |
switch (event.key.keysym.sym) | |
{ | |
case SDLK_ESCAPE: | |
running = false; | |
break; | |
default: | |
break; | |
} | |
break; | |
default: | |
break; | |
} | |
} | |
// ovrFrameTiming frameTiming = ovrHmd_BeginFrameTiming(hmd, 0); | |
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
// ovrHmd_EndFrameTiming(hmd); | |
SDL_GL_SwapWindow(window); | |
} | |
SDL_GL_DeleteContext(context); | |
SDL_DestroyWindow(window); | |
ovrHmd_Destroy(hmd); | |
ovr_Shutdown(); | |
SDL_Quit(); | |
return 0; | |
} | |
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