Created
November 20, 2019 20:01
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final class RateLimiter[F[_]: Sync: Timer] private (chunks: Int, window: FiniteDuration, now: FiniteDuration, caution: Double) { | |
import RateLimiter.nowF | |
private val state = Ref.of[F, (Int, FiniteDuration)]((0, now)) | |
// implements hard limiting, rather than graceful and cooperative backoff | |
def limiter[A]: Pipe[F, A, A] = { in => | |
val actualKey = (key, window) | |
val cap = math.max((chunks * caution).toInt, 1) | |
def checkAndNext(in: Stream[F, A]): Pull[F, A, Stream[F, A]] = { | |
val pullF = for { | |
(count, start) <- state.get | |
now <- nowF | |
_ <- if (start + window < now) | |
state.tryUpdate(_ => (0, now)) | |
else | |
().pure[F] | |
(count, start) <- state.get | |
pull <- if (count >= chunks) { | |
Timer[F].sleep((start + window) - now) >> checkAndNext(in) | |
} else { | |
state tryUpdate { | |
case (count, start) => (count + 1, start) | |
} map { success => | |
if (success) { | |
in.pull.uncons flatMap { | |
case Some((head, tail)) => | |
Pull.output(head).as(tail) | |
case None => | |
Pull.empty | |
} | |
} else { | |
checkAndNext(in) | |
} | |
} | |
} | |
} yield pull | |
Pull.eval(pullF).flatten | |
} | |
def loop(in: Stream[F, A]): Pull[F, A, Nothing] = | |
checkAndNext(in).flatMap(loop) | |
loop(in) | |
} | |
} | |
object RateLimiter { | |
// only use 80% of the available rate limit | |
def apply[F[_]: Concurrent: Timer](chunks: Int, window: FiniteDuration, caution: Double = 0.8): RateLimiter[F] = | |
nowF[F] flatMap { now => | |
Sync[F].delay(new RateLimiter[F](chunks, window, now, caution)) | |
} | |
def nowF[F[_]: Timer: Functor]: F[FiniteDuration] = | |
Timer[F].clock.realTime(TimeUnit.MILLISECONDS).map(_.millis) | |
} |
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