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@dktapps
Created February 18, 2019 10:56
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Simple way to make chemistry blocks work correctly on a PocketMine-MP server

Enabling chemistry blocks on a PocketMine-MP server

Chemistry blocks (the ones that are implemented, that is) are already present OOB with PocketMine-MP unconditionally. Unfortunately, they don't render correctly due to weirdness in the way Mojang handles the resources.

TL;DR

  1. Download the manifest.json file from this gist.
  2. Add it to a zip file (on Windows, right click -> Send to -> Compressed (zipped) folder)
  3. Place the zip file in PocketMine-MP's resource pack folder and enable it like a normal resource pack.
  4. Profit!
{
"format_version": 1,
"header": {
"uuid": "0fba4063-dba1-4281-9b89-ff9390653530",
"name": "pack.name",
"version": [1, 0, 0],
"description": "pack.description",
"min_engine_version": [1, 9, 0],
"pack_scope": "world"
},
"modules": [
{
"description": "pack.description",
"version": [1, 0, 0],
"uuid": "d4646532-92b7-4b69-b7eb-5c20159b854c",
"type": "resources"
}
],
"dependencies": [
{
// Chemistry behavior pack
"uuid": "6baf8b62-8948-4c99-bb1e-a0cb35dc4579",
"version": [1, 0, 0]
}
],
"capabilities": [
"chemistry"
]
}
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