Created
October 21, 2014 00:03
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| <html> | |
| <head> | |
| <script src="http://cdnjs.cloudflare.com/ajax/libs/svg.js/1.0.0-rc.8/svg.min.js"></script> | |
| </head> | |
| <body> | |
| <div id="drawing"> | |
| </div> | |
| </body> | |
| <script> | |
| // blaahhhh | |
| var draw = SVG('drawing').size(4000, 1000); | |
| // bunch of globals | |
| box_width = 300; | |
| box_height = 100; | |
| box_percent = 0.7; | |
| dot_padding = 50; | |
| function Arrow(){ | |
| this.mk_string = function(x2,y2) { | |
| return '' + (x2-25) + ',' + (y2-25) + ' ' + (x2-25) + ',' + (y2+25) + ' ' + x2 + ',' + y2; | |
| } | |
| var arrow = draw.group(); | |
| var line = draw.line(0, 100, 100, 100).stroke({ width: 4 }); | |
| arrow.add(line); | |
| var x2 = 100; | |
| var y2 = 100; | |
| var str = this.mk_string(x2, y2); | |
| var polygon = draw.polygon(str).fill('#0').stroke({width: 3 }); | |
| arrow.add(polygon); | |
| this.change_points = function(x1, y1, x2, y2) { | |
| var L = Math.sqrt( Math.pow((x2-x1), 2) + Math.pow((y2-y1), 2) ); | |
| if (y1 < y2 | x1 < x2) { | |
| var angle = Math.atan( (y2 - y1) / (x2 - x1) ); | |
| } | |
| angle = (180/Math.PI) * angle; | |
| arrow.rotate(angle); | |
| line.size(L); | |
| polygon.x(L); | |
| return this; | |
| } | |
| return this; | |
| } | |
| function Node( value ) { | |
| // lots of this logic can be handled by svgjs | |
| var whole_box = draw.group(); | |
| var rect = draw.rect(box_width, box_height).attr({ | |
| fill: '#FFFFFF', | |
| 'stroke': '#000000' | |
| }); | |
| whole_box.add(rect); | |
| var line = draw.line( | |
| box_width*box_percent, | |
| 0, | |
| box_width*box_percent, | |
| box_height | |
| ).stroke({ width: 1 }); | |
| whole_box.add(line); | |
| var dot = draw.circle(10); | |
| dot.move(box_width - dot_padding, box_height/2); | |
| whole_box.add(dot); | |
| var value_label = draw.text(value); | |
| value_label.move(10, box_height/2 - 10); | |
| // TODO HACK | |
| if ( value !== "NULL" ) { | |
| this.arrow = new Arrow(); | |
| } | |
| whole_box.add(value_label); | |
| this.x = 0; | |
| this.y = 0; | |
| this.move = function(x, y) { | |
| this.x = x; | |
| this.y = y; | |
| whole_box.animate(300).move(x,y); | |
| return this; | |
| } | |
| this.draw_arrow_to = function(other_node) { | |
| this.arrow.change_points(this.dot_x, this.dot_y, other_node.start_x, other_node.start_y); | |
| } | |
| return this; | |
| } | |
| var null_node = Node("NULL").move(800,0); | |
| var node1 = Node("1").move(0,0); | |
| var node2 = new Node("2").move(400,0); | |
| node1.draw_arrow_to(node2); | |
| node2.draw_arrow_to(null_node); | |
| //var arrow = new Arrow(); | |
| //arrow.change_points(0,0, 500, 500); | |
| </script> | |
| </html> |
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