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#pragma GCC optimize ("O3") | |
#define SFG_FPS 20 | |
#define SFG_SCREEN_RESOLUTION_X 80 | |
#define SFG_SCREEN_RESOLUTION_Y 60 | |
#define SFG_RESOLUTION_SCALEDOWN 1 | |
#define SFG_CAN_EXIT 0 | |
#include "anarch/game.h" |