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var game = new Phaser.Game(800, 400, Phaser.AUTO, 'test', null, true, false);
var BasicGame = function (game) { };
BasicGame.Boot = function (game) { };
var isoGroup, cursorPos, cursor;
BasicGame.Boot.prototype =
{
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width">
<title>JS Bin</title>
</head>
<body>
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width">
<title>JS Bin</title>
</head>
<body>
<canvas id="c" width="500"
height="500"