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@dvoiss
Created August 12, 2012 06:11
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Reddit Daily Programmer Challenge: Sokoban in the terminal
#!/usr/bin/python
# For the reddit daily programmer challenge
# Challenge: http://www.reddit.com/r/dailyprogrammer/comments/y2lbv/8102012_challenge_87_difficult_sokoban_game/
# Solution: http://www.reddit.com/r/dailyprogrammer/comments/y2lbv/8102012_challenge_87_difficult_sokoban_game/c5rv38d
# by @dvoiss on github / @daveasaurus on reddit
# Uses curses and plays in the terminal. This started out pretty minimal but
# then grew a bit in complexity, so it isn't very clean: the grid is a
# one-dimensional list, it isn't object-oriented, and doesn't have any
# other bells and whistles, I kept it under 100 lines.
# (this version is commented)
#
# When you win it just exits the game :)
# Otherwise if you want to quit press any key other than the arrow keys.
import curses
player, level, level_width, win_positions = None, None, 0, []
text_items = ["", "Game by daveasaurus", "Daily Programmer Challenge: 8/10/2012",
"left, right, up, down to move", "any other key quits",
"http://redd.it/y2lbv", "https://gist.github.com/dvoiss", "" ]
# read the file passed in:
def read_level(file):
global level, level_width, player, win_positions
level_string = ''
level = []
file = open(file, 'r')
for line in file.readlines():
if (line[0] != ';' and line.find('#') != -1):
level_string += line
level_width = max(level_width, len(line))
# normalize all the lines to be the same line width
for line in level_string.split('\n'):
level += list(str.ljust(line, level_width))
# this represents the player's position
player = level.index('@')
# build the "win positions" (indicated by a '.')
position = 0
while True:
try:
position = level.index('.', position + 1)
win_positions.append(position)
except ValueError:
break
# determines whether the player or block ('$') can move to a position
def can_move(position):
return level[position] == ' ' or level[position] == '.'
# handles horizontal movement
def move_horizontal(direction):
global level, player
if (can_move(player + direction)):
level[player] = ' '
player += direction
level[player] = '@'
elif (level[player + direction] == '$'):
if (can_move(player + direction * 2)):
level[player + direction * 2] = '$'
level[player] = ' '
player += direction
level[player] = '@'
# handles vertical movement
def move_vertical(direction):
global level, level_width, player
if (can_move(player + level_width * direction)):
level[player] = ' '
player += level_width*direction
level[player] = '@'
elif (level[player + direction*level_width] == '$'):
if (can_move(player + direction * 2 * level_width)):
level[player + direction*2*level_width] = '$'
level[player] = ' '
player += level_width*direction
level[player] = '@'
# our loop function,
# every time through the loop it checks for user input
# and for the victory condition
def loop(screen):
# get the size of the lines to center on the screen:
global text_items
text_width = max( len(text_items[2]) + 6, level_width )
# draw the informational text lines:
for idx, line in enumerate(text_items):
screen.addstr(idx, 0, str.center(line, text_width))
# check for victory condition
# also draw a '.' where the blocks need to go,
# this is done because in the player move function I simply make
# the position the player was at before a blank character ' ' instead
# of checking for whether it should be a '.' character
win = True
for position in win_positions:
if level[position] == ' ':
level[position] = '.'
if level[position] != '$':
win = False
# exit the game if victorious
if win:
return
# draw each line of the level on the screen, centered:
for y in range(0, len(level) / level_width):
screen.addstr(y + len(text_items), 0, str.center( str.join('',
level[ y*level_width : (y + 1) * level_width ]), text_width ))
# wait for input:
c = screen.getch()
if (c == curses.KEY_LEFT):
move_horizontal(-1)
elif(c == curses.KEY_RIGHT):
move_horizontal(1)
elif(c == curses.KEY_UP):
move_vertical(-1)
elif(c == curses.KEY_DOWN):
move_vertical(1)
else:
return
loop(screen)
# read the level
read_level('level.xsb')
# initialize curses
curses.initscr()
curses.curs_set(0)
curses.wrapper(loop)
curses.endwin()
@dvoiss
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dvoiss commented Aug 12, 2012

Example:

TERMINAL OUTPUT:
         Game by daveasaurus  
Daily Programmer Challenge: 8/10/2012  
    left, right, up, down to move  
         any other key quits  
         http://redd.it/y2lbv  
    https://gist.github.com/dvoiss  

          ###
         ## # ####
        ##  ###  #
       ## $      #
       #   @$ #  #
       ### $###  #
         #  #..  #
        ## ##.# ##
        #      ##
        #     ##
        #######

One move away from victory:

          ###
         ## # ####
        ##  ###  #
       ##        #
       #      #  #
       ###  ###  #
         #  #$$  #
        ## ##.# ##
        #    $ ##
        #    @##
        #######

@dvoiss
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dvoiss commented Aug 12, 2012

Other examples levels to try (save each to a level.xsb file):

(courtesty of http://users.bentonrea.com/~sasquatch/sokoban/index.html)

One:
        ######               ####
    #####*#  #################  ##
    #   ###                      #
    #        ########  ####  ##  #
    ### ####     #  ####  ####  ##
    #*# # .# # # #     #     #   #
    #*# #  #     # ##  # ##  ##  #
    ###    ### ###  # ##  # ##  ##
     #   # #*#      #     # #    #
     #   # ###  #####  #### #    #
     #####   #####  ####### ######
     #   # # #**#               #
    ## # #   #**#  #######  ##  #
    #    #########  #    ##### ###
    # #             # $        #*#
    #   #########  ### @#####  #*#
    #####       #### ####   ######
Two:
     #############################
     ##  #################  ######
     ##  $ $ ####  #  #     $ $ ##
     ## #*.. ##   $*$   ## #*.. ##
     #  .   ### # .$. # #  .   ###
     # $$..$$ # #$...$# # $$..$$ #
     ###   .  # # .$. # ###   .  #
     ## ..*# ##   *$*   ## ..*# ##
     ## $ $     #  #  ###  $ $  ##
     ######  ############ ####  ##
     ####################  #######
     ###   ##    ##  ##### #######
     ### # #  ##  #  #####  #  ###
     ### $.*  ##$.#$.###   $*$   #
     ### .$ * # $.$ .  # # .$. # #
     ####*#$. #  .#$.$ # #$...$# #
     ##  .$.$ ##$.  .$## # .$. # #
     ## #$.$. ## $*.  ##   *$*   #
     ##    #  ###   ###  #  #  ###
     #######   ##       ##########
     ######### ###################
     #######   ############   ####
     ####  #  #######    ##   ####
     #### $$$ ##   #  ##  $$$$$ ##
     ####.....##  $*$ ##   . .  ##
     ##  #$.$##   .$. #####.#.####
     ##   $. ## ##.  ######*..  ##
     ## $  .    # . .  ####.#.# ##
     #####$.$  ## $*$  ##  . .   #
     #####  ####   #   ## $$$$$  #
     ########### ##########   ####
     ########@   ##########   ####
     #############################
Three:
                 #####
                #  *  #
               ## *#* ##
              # $ .$. $ #
             #    *#*    #
           ##    * # *    ##
           ##.* *# # #* *.##
          # .$ *   *   * $. #
         #  * # *  *  * # *  #
        #    * *  # #  * *    #
       ##$  * * #  #  # * *  $##
      #    *#    .$.$.    #*    #
      # *.*    # $.$.$ #    *.* #
      #*#$###** #.$@$.# **###$#*#
      # *.*    # $.$.$ #    *.* #
      #    *#    .$.$.    #*    #
       ##$  * * #  #  # * *  $##
        #    * *  # #  * *    #
         #  * # *  *  * # *  #
          # .$ *   *   * $. #
           ##.* *# # #* *.##
           ##    * # *    ##
             #    *#*    #
              # $ .$. $ #
               ## *#* ##
                #  *  #
                 #####

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