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// attiny13_beacon.ino | |
#include <Morse.h> | |
Morse morse(4, 10, 1); //set up the Morse Pin, Speed, type | |
void setup() { | |
} |
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// | |
// Arduino Morse Library | |
// Written by Erik Linder SM0RVV and Mark VandeWettering K6HX | |
// | |
// Put this file with Morse.cpp inside a folder "Morse" in your "libraries" folder within your sketchbook folder. | |
// /your_sketch_folder/libraries/Morse | |
// Then restart the arduino software. | |
// | |
// Released 2011 under GPLv3 | |
// |
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// | |
// Arduino Morse Library | |
// | |
// Put this file with Morse.h inside a folder "Morse" in your "libraries" folder within your sketchbook folder. | |
// /your_sketch_folder/libraries/Morse | |
// Then restart the arduino software. | |
// | |
// Origonally written by Erik Linder SM0RVV and Mark VandeWettering K6HX | |
// Contact: sm0rvv at google mail | |
// Updated by Dayne Waterlow DWHACKS to fix a few table errors |
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// | |
//Arduino Nano Beacon ver 1.0 | |
// Written by Michele Casali Iz3klb | |
// Email: iz3klb@yahoo.it | |
// | |
// This code is so trivial that I'm releasing it completely without | |
// restrictions. If you find it useful, it would be nice if you dropped | |
// me an email. Feel free to use whatever. | |
// | |
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/* | |
Original code come from Adafruit GPS logger shield kit - v1.1 | |
http://www.adafruit.com/products/98 | |
http://www.ladyada.net/make/gpsshield/download.html | |
All of this example Arduino code is Public Domain. Enjoy! | |
http://en.wikipedia.org/wiki/GNU_General_Public_License | |
Modified by DWHacks for use with U-blox PCI-5S. | |
Info about U-blox PCI-5S here: http://emerythacks.blogspot.ca/2013/01/u-blox-pci-5s-cheap-gps-module-for-your.html |
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04-19 11:54:43 INFO [hpotato.core.plugins.base] Opening url: get http://www.omdbapi.com/?y=2013&t=pacific+rim, data: [] | |
04-19 11:54:43 INFO [hpotato.core.plugins.base] Opening url: get https://api.couchpota.to/search/Pacific+Rim+2013/?limit=1, data: [] | |
04-19 11:54:44 INFO [re.providers.info.omdbapi] Found: Pacific Rim (2013) | |
04-19 11:54:44 INFO [tato.core.plugins.scanner] Found 1 movies in the folder /media/movies/Pacific Rim (2013) | |
04-19 11:55:38 INFO [tato.core.plugins.renamer] Download of Pacific Rim 2013 BluRay 720p DTS x264-MgB completed! | |
04-19 12:42:48 INFO [otato.core.plugins.manage] Updating manage library: /media/movies04-19 12:42:48 INFO [hpotato.core.plugins.base] Opening url: get https://api.couchpota.to/search/Pacific+Rim+2013/?limit=1, data: [] | |
04-19 12:42:48 INFO [hpotato.core.plugins.base] Opening url: get http://www.omdbapi.com/?y=2013&t=pacific+rim, data: [] | |
04-19 12:42:48 INFO [re.providers.info.omdbapi] Found: Pacific Rim (2013) | |
04-19 12:42:49 INFO [tato.core.plugins.scanner] Found 1 movie |
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/* | |
*Bike LED | |
*by DWHacks, using Watchdog sleep timer and Button State Change | |
*Coded for Attiny13a at 4.8mhz | |
*check out daynewaterlow.com for more projects and hacks | |
*/ | |
#include <avr/sleep.h> | |
#include <avr/wdt.h> |
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/*Tetris drop speed versus level calculator test platform TO THE XTREME | |
By D-Whacks2000 | |
*/ | |
int level = 0; | |
int dropSpeed = 1000; | |
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For speed I used the formula: | |
delay = 725 * .85 ^ level + level | |
Where delay is the time (in milliseconds) before the block falls one row -- That equation reaches its minimum at level 30 (35.5 ms delay) and begins to climb again until delay = level (basicly the game slows down about 6ms per drop by level 41). However, I was modeling a certain behavior, and you might have better performance with a more general equation: | |
delay = delay_at_level_0 / (level + 1) | |
Where delay_at_level_0 is a constant |
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/* | |
BLOC DROP: A strangely familiar falling block game | |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
by David Randall Stokes (gamby@logicalzero.com) 9/05/2012 | |
THIS IS STILL A WORK-IN-PROGRESS. The game is playable, but | |
the scoring doesn't work correctly. | |
*/ |