Created
August 22, 2017 06:55
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const fs = require('fs'); | |
const path = require('path'); | |
const jsdom = require('jsdom'); | |
const { JSDOM } = jsdom; | |
const dataDir = path.join('ktst'); | |
const ws = fs.createWriteStream('ktst-passive.tsv', 'utf-8'); | |
let pk = 0; | |
ws.on('error', function (err) { | |
console.error(err); | |
process.exit(1); | |
}); | |
ws.write([ | |
'pk', | |
'logID', | |
'turn', | |
'action', | |
'parent', | |
'target', | |
'effect', | |
'type', | |
'direction', | |
'cycle', | |
'actual', | |
'cycle * actual', | |
'passive'].join('\t') + '\n'); | |
const list = fs.readdirSync(dataDir); | |
console.log(list.length + ' files'); | |
for (let i = 0; i < list.length; i++) { | |
readLog(path.join(dataDir, list[i])); | |
} | |
function readLog(fullpath) { | |
fs.stat(fullpath, (err, stats) => { | |
if (err) { | |
return; | |
} | |
let m = fullpath.match(/([0-9]+)\.html$/); | |
if (!stats.isFile() || !m) { | |
return; | |
} | |
if (m[1] != 12648) { | |
//return; | |
} | |
_readLog(fullpath, m[1]) | |
.then(result => console.log(result.fullpath)); | |
}); | |
} | |
function _readLog(fullpath, battleId) { | |
return new Promise((resolve, reject) => { | |
fs.readFile(fullpath, 'utf8', function(err, data) { | |
if (err) { | |
reject(err); | |
return; | |
} | |
const result = parse(data, battleId); | |
result.fullpath = fullpath; | |
resolve(result); | |
}); | |
}); | |
} | |
function parseFormation(mae, naka, usiro) { | |
const line = [mae, naka, usiro]; | |
return { | |
line: line, | |
zenTarget: line.reduce((pre, cur) => pre + cur), | |
retuTarget: line.sort((pre, cur) => cur - pre)[0], | |
kanTarget: line.filter(cur => cur).length, | |
} | |
} | |
function parse(data, battleId) { | |
const result = {}; | |
const formation = {}; | |
const document = new JSDOM(data).window.document; | |
const contents = document.querySelector('body > .AL > div[style]'); | |
if (!contents) { | |
return result; | |
} | |
let cursor = contents.firstElementChild; | |
let m; | |
const state = { | |
battleId: battleId, | |
turn: 0, | |
formation: { | |
} | |
}; | |
while (cursor) { | |
if (cursor.tagName == 'TABLE' && cursor.className == 'FRB1') { | |
const title = cursor.querySelector('.B7i'); | |
if (title && (m = title.textContent.match(/(\d+)/))) { | |
state.turn = ~~ m[1]; | |
} | |
const left = cursor.querySelector('td[width = "490"] > .SE > table > tbody'); | |
const right = cursor.querySelector('td[width = "490"] > .SE2 > table > tbody'); | |
if (left && right) { | |
state.formation.left = parseFormation( | |
left.querySelectorAll('td[width = "100"][align = "right"]').length, | |
left.querySelectorAll('td[width = "100"][align = "center"]').length, | |
left.querySelectorAll('td[width = "100"]:not([align])').length | |
); | |
state.formation.right = parseFormation( | |
right.querySelectorAll('td[width = "100"]:not([align])').length, | |
right.querySelectorAll('td[width = "100"][align = "center"]').length, | |
right.querySelectorAll('td[width = "100"][align = "right"]').length | |
); | |
} | |
cursor | |
.querySelectorAll('.FRB2 > div[align = LEFT]') | |
.forEach(e => parseBA2(state, e, 'root', '', '')); | |
} | |
else if (cursor.tagName == 'DIV') { | |
cursor | |
.querySelectorAll('.FRS2 > .BA2') | |
.forEach(e => parseBA2(state, e, 'root', '', '')); | |
} | |
cursor = cursor.nextElementSibling; | |
} | |
return result; | |
} | |
function parseBA2(state, cursor, parent, currentTarget, currentEffect) { | |
let m; | |
const regPassiveName = /の([^!]+)/, | |
regActiveName = /^([^!]+)/, | |
regSkillEffect = /^(.+?):([^!]+?)!$/; | |
if (!cursor) { | |
return; | |
} | |
cursor = cursor.firstElementChild; | |
while (cursor) { | |
if (cursor.nodeType == 1) { | |
/* | |
() は走査のルート要素 | |
行動前 | |
(.FRS2 > b.BA2) > b.BA2 | |
アクティブ | |
(.FRS2 > b.BA2) > dl. > dl.BA2 | |
パッシブ | |
> dl.BA2 | |
通常攻撃 | |
(.FRS2 > b.BA2) > dl. > dl.BA2 | |
パッシブ | |
通常攻撃の兄弟要素 dl.BA2 | |
ターン開始 | |
(.FRB2 > div[align = LEFT]) > b.BA2 | |
*/ | |
if (cursor.textContent == '通常攻撃!' && cursor.className == 'HK2') { | |
parent = '通常攻撃'; | |
currentTarget = '敵'; | |
currentEffect = '攻撃'; | |
} | |
else if (cursor.className == 'F7') { | |
m = cursor.textContent.match(regActiveName); | |
parent = m[1]; | |
} | |
else if (cursor.tagName == 'B' && cursor.className == 'HK2') { | |
m = cursor.textContent.match(regPassiveName); | |
if (m[1] == "' Θ '") { | |
logger(state, 'action', parent, currentTarget, currentEffect, m[1]); | |
} | |
parent = m[1]; | |
} | |
else if (cursor.className == 'P2') { | |
m = cursor.textContent.match(regSkillEffect); | |
currentTarget = m[1]; | |
currentEffect = m[2]; | |
} | |
else if (cursor.className == 'BA2') { | |
parseBA2(state, cursor, parent, currentTarget, currentEffect); | |
} | |
else if (cursor.tagName == 'DL') { | |
parseBA2(state, cursor, parent, currentTarget, currentEffect); | |
} | |
} | |
else if (cursor.nodeType == 3) { | |
if (cursor.textContent.match(/のダメージ!$/)) { | |
logger(state, 'hit', parent, currentTarget, currentEffect, ''); | |
} | |
} | |
cursor = cursor.nextSibling; | |
} | |
} | |
function logger(state, action, parent, target, effect, skill) { | |
if (!state.formation) { | |
return; | |
} | |
pk++; | |
const foe = state.formation.left; | |
const ally = state.formation.right; | |
let actual = 1; | |
let type = '単'; | |
let cycle = 1; | |
let direction = ''; | |
let m; | |
if (m = target.match(/(\d+)/)) { | |
cycle = ~~ m[1]; | |
} | |
if (m = target.match(/敵/)) { | |
direction = '敵'; | |
} | |
else if (m = target.match(/味/)) { | |
direction = '味'; | |
} | |
else if (m = target.match(/他/)) { | |
direction = '他'; | |
} | |
if (target.match(/貫/)) { | |
actual = (direction == '敵') ? foe.kanTarget : ally.kanTarget; | |
type = '貫'; | |
} | |
if (target.match(/列/)) { | |
actual = (direction == '敵') ? foe.retuTarget : ally.retuTarget; | |
type = '列'; | |
} | |
else if (m = effect.match(/(\d+)連鎖/)) { | |
actual = ~~ m[1]; | |
type = '連鎖'; | |
} | |
else if (m = effect.match(/(\d+)連撃/)) { | |
actual = ~~ m[1]; | |
type = '連撃'; | |
} | |
else if (m = target.match(/全/)) { | |
type = '全'; | |
if (direction == '敵') { | |
actual = foe.zenTarget; | |
} | |
else if (direction == '味') { | |
actual = ally.zenTarget; | |
} | |
else if (direction == '他') { | |
actual = -1 + foe.zenTarget + ally.zenTarget; | |
} | |
} | |
ws.write([ | |
pk, | |
state.battleId, | |
state.turn, | |
action, | |
"'" + parent, | |
target, | |
effect, | |
type, | |
direction, | |
cycle, | |
actual, | |
cycle * actual, | |
"'" + skill].join('\t') + '\n'); | |
} |
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