Created
July 30, 2017 13:37
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Rimworld output log published using HugsLib
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Log uploaded on Sunday, July 30, 2017, 2:37:00 PM | |
Loaded mods: | |
Core: (no assemblies) | |
HugsLib[3.1.2]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0) | |
Combat Extended: 0Harmony(1.0.9.1), CombatExtended(1.0.0.0) | |
RBSE Hardcore Edition: ScarRemoving(1.0.0.0) | |
Facial Stuff 0.17.1.2: RW_FacialStuff(1.0.0.0) | |
Faction Discovery: Faction Discovery(0.6.0.0) | |
Hospitality: $HugsLibChecker(0.3.0.0), Hospitality(0.17.9.0) | |
Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(0.17.1.5) | |
Mod List Backup[1.5.1]: $HugsLibChecker(0.2.0.0), 0Harmony(1.0.9.1), ExtraWidgets(0.2.0.0), ModListBackup(1.5.1.0) | |
More Faction Bases: (no assemblies) | |
More Mental Breaks: Meltdown(0.10.0.0) | |
[RF] More Trait Slots [a17]: 0Harmony(1.0.9.1), More Trait Slots(1.0.6413.35956) | |
More vanilla factions: (no assemblies) | |
ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0) | |
Reverse Commands: 0Harmony(1.0.9.1), ReverseCommands(1.0.2.0) | |
Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(0.17.1.1) | |
Stack XXL[1.0.0]: $HugsLibChecker(0.2.0.0), StackXXL(1.0.0.0) | |
Vegetable Garden : CuprosDrinks(1.0.0.0), VGDrinks(1.0.0.0) | |
Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(0.17.0.6) | |
Zombieland: 0Harmony(1.0.9.1), ZombieLand(1.4.7.0) | |
[A17] Trading Spot: TradingSpot(1.0.0.0) | |
[RF] Smooth Stone Walls [a17]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6364.20149) | |
[sd] advanced powergeneration: sd_adv_powergen(1.0.6358.26410) | |
[sd] pillows and beanbags: (no assemblies) | |
[T] MoreBedsVanilla: RWModLoadedChecker(1.0.0.0) | |
[T] MoreFloors: (no assemblies) | |
A Dog Said...NoCrafting: (no assemblies) | |
AC-Enhanced Crafting - A17: AcEnhancedCrafting(1.0.0.0) | |
Allow Tool: $HugsLibChecker(0.3.0.0), AllowTool(3.2.3.0) | |
AllowDeadMansApparel: AllowDeadMansApparel(0.16.1.0) | |
Animal Husbandry Raids: (no assemblies) | |
Apparello 2: (no assemblies) | |
Architect Sense: ArchitectSense(1.0.0.0) | |
Area Rugs A17: (no assemblies) | |
Area Unlocker: 0Harmony(1.0.9.1), AreaUnlocker(0.17.1.0) | |
Better Workbench Management: $HugsLibChecker(0.3.0.0), ImprovedWorkbenches(17.6.0.0) | |
Bulk Components: (no assemblies) | |
Chemicals & Neutroamine: Chemical Extraction(1.0.6332.5430) | |
CleaningArea: 0Harmony(1.0.9.1), CleaningArea(0.17.2.0) | |
Conduit Deconstruct: RimWorldMod(1.0.0.0) | |
Cooks Can Refuel: CooksCanRefuel(2.2.17.0) | |
Dubs Rimkit: Dubs_Rimkit(1.0.0.0) | |
Efficient batteries: (no assemblies) | |
Efficient Light: (no assemblies) | |
FashionRIMsta: (no assemblies) | |
Fences And Floors: (no assemblies) | |
Fresh stockpile filter: FreshStockpileFilter(1.0.0.0) | |
Grenade Fix: Rearmed: GrenadeFixRearmed(2.2.17.0) | |
Hand Me That Brick: HandMeThatBrick(2.2.17.0) | |
I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6355.1261) | |
Infused: 0Harmony(1.0.9.1), Infused(34.0.0.0) | |
JTExport: JTExport(1.0.0.0) | |
Less Arbitrary Surgery: LessArbitrarySurgery(17.1.11.0) | |
Less Rebuff: (no assemblies) | |
Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0) | |
Mass Graves: 0Harmony(1.0.9.1), MassGraves(1.0.0.0) | |
Mending: Mending(1.0.6391.18435) | |
Miniaturisation: (no assemblies) | |
More Batteries: (no assemblies) | |
More Furniture (A17): (no assemblies) | |
More Sculpture: (no assemblies) | |
More Trade Ships: (no assemblies) | |
More Vanilla Turrets: (no assemblies) | |
Mountain Miner: MountainMiner(1.0.6354.29878) | |
Neuter Animals: NeuterAnimals(1.0.6311.3451) | |
Outfitter 0.17.1.4: 0Harmony(1.0.9.1), Outfitter(1.0.0.0) | |
Outfitter A17 - Infused: Outfitter_Infused(0.0.0.0) | |
Path Avoid - A17: 0Harmony(1.0.9.1), PathAvoid(1.0.0.0) | |
PowerSwitch: PowerSwitch(0.15.1.0) | |
QualityBuilder: QualityBuilder(0.17.3.0) | |
QualitySurgeon: QualitySurgeon(0.17.2.0) | |
Refactored Work Priorities: RefactoredWorkPriorities(3.4.17.0) | |
RimFridge - A17: RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0) | |
RimHair Styles Merged: (no assemblies) | |
RIMkea: (no assemblies) | |
SeedsPlease: Seeds(1.0.6370.1416) | |
SeedsPleaseAddonVG: (no assemblies) | |
Set-Up Camp: Nandonalt_SetUpCamp(1.0.0.0) | |
Wall Light: (no assemblies) | |
Veinminer: Veinminer(1.0.0.0) | |
Active Harmony patches: | |
<AddHumanlikeOrders>c__AnonStorey439.<>m__637: post: CombatExtended.Harmony.FloatMenuMakerMap_PatchKnowledge.Postfix | |
<FollowAndMeleeAttack>c__AnonStorey4DE.<>m__7C5: TRANS: [800]ZombieLand.Patches+Toils_Combat_FollowAndMeleeAttack_KillIncappedTarget_Patch.Transpiler | |
<JumpIfTargetDownedDistant>c__AnonStorey4EF.<>m__7D7: TRANS: [800]ZombieLand.Patches+Toils_Jump_JumpIfTargetDownedDistant_Patch.Transpiler | |
<MakeNewToils>c__Iterator1B6.<>m__773: TRANS: [800]ZombieLand.Patches+JobDriver_AttackStatic_TickAction_Patch.Transpiler | |
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix | |
AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaUnlocker.Prefix | |
AreaManager.ExposeData: PRE: CleaningArea.AreaManager_AddStartingAreas_Patch.Prefix | |
AttackTargetsCache.DeregisterTarget: TRANS: ZombieLand.Patches+AttackTargetsCache_DeregisterTarget_Patch.Transpiler | |
AttackTargetsCache.RegisterTarget: TRANS: ZombieLand.Patches+AttackTargetsCache_RegisterTarget_Patch.Transpiler | |
Bill.PawnAllowedToStartAnew: post: ImprovedWorkbenches.Bill_PawnAllowedToStartAnew_Detour.Postfix | |
Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix | |
BillRepeatModeUtility.GetLabel: PRE: ImprovedWorkbenches.BillRepeatModeUtility_GetLabel_Detour.Prefix | |
BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix | |
BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Detour.Prefix | |
BillStack.DoListing: post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix | |
Bill_Production.DoConfigInterface: post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix | |
Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix | |
Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix | |
Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix | |
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix | |
CharacterCardUtility.DrawCharacterCard: TRANS: [700]RMTS_Code.CharacterCardUtility_DrawCharacterCard.Transpiler | |
Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon | |
CompQuality.SetQuality: post: Infused.CompQualityPatch.Postfix | |
Corpse.GiveObservedThought: PRE: [800]ZombieLand.Patches+Corpse_GiveObservedThought_Patch.Prefix | |
DamageFlasher.GetDamagedMat: post: [0]ZombieLand.DamageFlasher_GetDamagedMat_Patch.Postfix | |
DamageFlasher.Notify_DamageApplied: PRE: [800]ZombieLand.DamageFlasher_Notify_DamageApplied_Patch.Prefix | |
DamageWorker_AddInjury.IsHeadshot: post: ZombieLand.Patches+DamageWorker_AddInjury_IsHeadshot_Patch.Postfix | |
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons | |
DefGenerator.GenerateImpliedDefs_PreResolve: post: CombatExtended.Harmony.Harmony_DefGenerator.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix | |
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration | |
Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators | |
Designator_Build.get_Visible: PRE: MassGraves.Harmony_Designator_Build.Prefix | |
Dialog_BillConfig.DoWindowContents: PRE: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.Prefix post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters | |
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton | |
DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix | |
DynamicDrawManager.DrawDynamicThings: PRE: ReverseCommands.Patch1.Prefix | |
EditWindow_DebugInspector.CurrentDebugString: TRANS: ZombieLand.Patches+EditWindow_DebugInspector_CurrentDebugString_Patch.Transpiler | |
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons | |
FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement | |
FactionManager.ExposeData: post: ZombieLand.Patches+FactionManager_ExposeData_Patch.Postfix | |
FloatMenuMakerMap.AddHumanlikeOrders: post: CombatExtended.Harmony.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems TRANS: CombatExtended.Harmony.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Modify_ForceWear | |
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement | |
ForbidUtility.IsForbidden: PRE: [800]ZombieLand.Patches+ForbidUtility_IsForbidden_Patch.Prefix | |
ForbidUtility.SetForbiddenIfOutsideHomeArea: PRE: [800]ZombieLand.Patches+ForbidUtility_SetForbiddenIfOutsideHomeArea_Patch.Prefix | |
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook | |
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook | |
GenHostility.IsActiveThreat: PRE: [800]ZombieLand.Patches+GenHostility_IsActiveThreat_Patch.Prefix | |
GenLeaving.DoLeavingsFor: PRE: RSSW_Code.RSSW_GenLeaving.DoLeavingsForPrefix | |
GenRadial..cctor: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.<SetupRadialPattern>m__C0F: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.NumCellsInRadius: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadialCellsAround: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadialPatternInRadius: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadiusOfNumCells: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.SetupRadialPattern: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_Range | |
GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
HealthUtility.GiveInjuriesOperationFailureCatastrophic: PRE: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureMinorInjuries | |
HealthUtility.GiveInjuriesOperationFailureMinor: PRE: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries | |
HealthUtility.GiveRandomSurgeryInjuries: PRE: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences | |
Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff.get_ShouldRemove: post: [0]ZombieLand.Patches+HediffUtility_CanHealFromTending_Patch.Postfix | |
HediffComp_GetsOld.CompPostInjuryHeal: TRANS: CombatExtended.Harmony.HediffComp_GetsOld_CompPostInjuryHeal_Patch.Transpiler | |
HediffComp_TendDuration.CompTended: TRANS: CombatExtended.Harmony.HediffComp_TendDuration_CompTended.Transpiler | |
HediffUtility.CanHealNaturally: PRE: [800]ZombieLand.Patches+HediffUtility_CanHealNaturally_Patch.Prefix | |
Hediff_Injury.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff_Injury.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff_MissingPart.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.Harmony.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix | |
ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix | |
ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix | |
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix | |
ImmunityHandler.ImmunityHandlerTick: PRE: [800]ZombieLand.Patches+ImmunityHandler_ImmunityHandlerTick_Patch.Prefix | |
IncidentWorker_RefugeeChased.TryExecute: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecute.Replacement | |
IncidentWorker_WandererJoin.TryExecute: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecute.Replacement | |
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterRevereseDesignatorCommandPair | |
InspectPaneUtility.DoTabs: PRE: Outfitter.Outfitter_Patches+DoTabs_Prefix.DoTabs | |
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix | |
JobDriver_Wait.CheckForAutoAttack: TRANS: [800]ZombieLand.Patches+JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler, CombatExtended.Harmony.Harmony_JobDriverWait_CheckForAutoAttack.Transpiler | |
JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.Harmony.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix | |
JobGiver_UnloadYourInventory.TryGiveJob: TRANS: CombatExtended.Harmony.Harmony_JobGiver_UnloadYourInventory.Transpiler | |
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix | |
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix | |
ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix | |
ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix | |
ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix | |
ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix | |
ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix | |
ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix | |
Listing_TreeThingFilter.DoThingDef: post: ImprovedWorkbenches.Listing_TreeThingFilter_DoThingDef_Detour.Postfix | |
MainMenuDrawer.DoMainMenuControls: TRANS: ZombieLand.Patches+MainMenuDrawer_DoMainMenuControls_Path.Transpiler | |
MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix | |
MainTabWindow_Menu.DoWindowContents: PRE: ZombieLand.Patches+MainTabWindow_Menu_DoWindowContents_Path.Prefix | |
MainTabWindow_Menu.get_RequestedTabSize: post: ZombieLand.Patches+MainTabWindow_Menu_RequestedTabSize_Path.Postfix | |
MainTabsRoot.HandleLowPriorityShortcuts: PRE: ReverseCommands.Patch2.Prefix | |
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook | |
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook | |
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
MassUtility.Capacity: post: CombatExtended.Harmony.Harmony_MassUtility_Capacity.Postfix | |
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement | |
MusicManagerPlay.get_DangerMusicMode: PRE: [800]ZombieLand.Patches+MusicManagerPlay_DangerMusicMode_Patch.Prefix | |
Page_ModsConfig.DoWindowContents: PRE: ModListBackup.Patches.Page_ModsConfig_Patches.DoWindowContents_Patch.Prefix | |
Page_ModsConfig.Notify_ModsListChanged: PRE: ModListBackup.Patches.Page_ModsConfig_Patches.Notify_ModsListChanged_Patch.Prefix | |
Page_ModsConfig.Notify_SteamItemUnsubscribed: PRE: ModListBackup.Patches.Page_ModsConfig_Patches.Notify_SteamItemUnsubscribed_Patch.Prefix | |
Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode | |
Page_ModsConfig.PreOpen: post: ModListBackup.Patches.Page_ModsConfig_Patches.PreOpen_Patch.Postfix | |
Pawn.AnythingToStrip: PRE: [800]ZombieLand.Patches+Pawn_AnythingToStrip_Patch.Prefix | |
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix | |
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix | |
Pawn.Kill: PRE: [800]ZombieLand.Patches+Pawn_Kill_Patch.Prefix | |
Pawn.ThreatDisabled: PRE: [800]ZombieLand.Patches+Pawn_ThreatDisabled_Patch.Prefix | |
Pawn.get_Downed: PRE: [800]ZombieLand.Patches+Pawn_Downed_Patch.Prefix | |
PawnCollisionTweenerUtility.PawnCollisionPosOffsetFor: PRE: [800]ZombieLand.Patches+PawnCollisionTweenerUtility_PawnCollisionPosOffsetFor_Patch.Prefix | |
PawnColumnWorker_DrugPolicy.DoCell: TRANS: CombatExtended.Harmony.PawnColumnWorkers_SwapButtons.Transpiler | |
PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.MinWidth | |
PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.OptWidth | |
PawnColumnWorker_Outfit.DoCell: TRANS: CombatExtended.Harmony.PawnColumnWorkers_SwapButtons.Transpiler | |
PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.MinWidth | |
PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.OptWidth | |
PawnComponentsUtility.RemoveComponentsOnKilled: post: ZombieLand.Patches+PawnComponentsUtility_RemoveComponentsOnKilled_Patch.Postfix | |
PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: [800]ZombieLand.Patches+PawnDiedOrDownedThoughtsUtility_TryGiveThoughts_Patch.Prefix | |
PawnGenerator.GenerateNewNakedPawn: PRE: [800]ZombieLand.Patches+PawnGenerator_GenerateNewNakedPawn_Patch.Prefix | |
PawnGenerator.GenerateTraits: TRANS: [700]RMTS_Code.PawnGenerator_GenerateTraits.Transpiler | |
PawnGraphicSet..ctor: TRANS: ZombieLand.PawnGraphicSet_Constructor_With_Pawn_Patch.Transpiler | |
PawnGraphicSet.ResolveAllGraphics: post: ZombieLand.Patches+PawnGraphicSet_ResolveAllGraphics_Patch.Postfix, RW_FacialStuff.Detouring.ResolveAllGraphics_Postfix.ResolveAllGraphics | |
PawnInventoryGenerator.GenerateInventoryFor: post: CombatExtended.Harmony.Harmony_PawnInventoryGenerator_GenerateInventoryFor.Postfix | |
PawnNameColorUtility.PawnNameColorOf: PRE: [800]ZombieLand.Patches+PawnNameColorUtility_PawnNameColorOf_Patch.Prefix | |
PawnPathPool.GetEmptyPawnPath: TRANS: ReverseCommands.Patch0.Transpiler | |
PawnRenderer.RenderPawnAt: PRE: [800]ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Prefix | |
PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix | |
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix | |
Pawn_DrawTracker.DrawTrackerTick: post: [0]ZombieLand.Pawn_DrawTrackerDrawTrackerTick_Patch.Postfix | |
Pawn_DrawTracker.get_DrawPos: post: [0]ZombieLand.Pawn_DrawTracker_DrawPos_Patch.Postfix | |
Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.Harmony.Pawn_EquipmentTracker_AddEquipment.Postfix | |
Pawn_EquipmentTracker.TryDropEquipment: post: CombatExtended.Harmony.Pawn_EquipmentTracker_TryDropEquipment.Postfix | |
Pawn_EquipmentTracker.TryStartAttack: TRANS: CombatExtended.Harmony.Pawn_EquipmentTracker_TryStartAttack.Transpiler | |
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.Harmony.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix | |
Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement | |
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix | |
Pawn_HealthTracker.CheckForStateChange: TRANS: CombatExtended.Harmony.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler | |
Pawn_HealthTracker.MakeDowned: post: ZombieLand.Patches+Pawn_HealthTracker_MakeDowned_Patch.Postfix | |
Pawn_HealthTracker.get_PainShockThreshold: TRANS: ZombieLand.Patches+Pawn_HealthTracker_PainShockThreshold_Patch.Transpiler | |
Pawn_InteractionsTracker.InteractionsTrackerTick: TRANS: ZombieLand.Patches+Pawn_InteractionsTracker_InteractionsTrackerTick_Patch.Transpiler | |
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement | |
Pawn_InteractionsTracker.TryInteractWith: TRANS: ZombieLand.Patches+Pawn_InteractionsTracker_TryInteractWith_Patch.Transpiler | |
Pawn_MindState.Notify_DamageTaken: TRANS: ZombieLand.Patches+Pawn_MindState_Notify_DamageTaken_Patch.Transpiler | |
Pawn_MindState.get_MeleeThreatStillThreat: TRANS: [800]ZombieLand.Patches+Pawn_MindState_MeleeThreatStillThreat_Patch.Transpiler | |
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: TRANS: ZombieLand.Patches+Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Transpiler | |
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix | |
Pawn_NeedsTracker.get_AllNeeds: TRANS: ZombieLand.Patches+Pawn_NeedsTracker_AllNeeds_Patch.Transpiler | |
Pawn_PlayerSettings.get_RespectsAllowedArea: post: Hospitality.Harmony.Pawn_PlayerSettings_Patch+RespectsAllowedArea.Postfix | |
Pawn_RecordsTracker.AddTo: TRANS: ZombieLand.Patches+Pawn_RecordsTracker_AddTo_Patch.Transpiler | |
Pawn_RecordsTracker.Increment: TRANS: ZombieLand.Patches+Pawn_RecordsTracker_Increment_Patch.Transpiler | |
Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix | |
Pawn_RelationsTracker.OpinionOf: TRANS: ZombieLand.Patches+Pawn_RelationsTracker_OpinionOf_Patch.Transpiler | |
Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix | |
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix | |
Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix | |
Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix | |
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
PlaySettings.DoPlaySettingsGlobalControls: post: CleaningArea.PlaySettingsPatch.Postfix | |
Projectile.Launch: post: ZombieLand.Patches+Projectile_Launch_Patch.Postfix | |
ProjectileCE.Launch: post: ZombieLand.Patches+Projectile_Launch_Patch.PostfixCombatExtended | |
RaidStrategyWorker_ImmediateAttackSappers.CanBeSapper: post: CombatExtended.Harmony.Harmony_RaidStrategyWorker_ImmediateAttackSappers_CanBeSapper.Postfix | |
RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Prefix | |
Recipe_RemoveBodyPart.GetPartsToApplyOn: post: ZombieLand.Patches+Recipe_RemoveBodyPart_GetPartsToApplyOn_Patch.Postfix | |
Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail | |
RelationsUtility.HasAnySocialMemoryWith: PRE: [800]ZombieLand.Patches+RelationsUtility_HasAnySocialMemoryWith_Patch.Prefix | |
RelationsUtility.PawnsKnowEachOther: PRE: [800]ZombieLand.Patches+RelationsUtility_PawnsKnowEachOther_Patch.Prefix | |
ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix | |
ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix | |
ReservationManager.CanReserve: PRE: [800]ZombieLand.Patches+ReservationManager_CanReserve_Patch.Prefix | |
ReservationManager.Reserve: PRE: [800]ZombieLand.Patches+ReservationManager_Reserve_Patch.Prefix | |
RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix | |
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators | |
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings | |
Scenario.GetFirstConfigPage: TRANS: ZombieLand.Patches+Scenario_GetFirstConfigPage_Patch.Transpiler | |
SelectionDrawer.DrawSelectionOverlays: post: ZombieLand.Patches+SelectionDrawer_DrawSelectionOverlays_Patch.Postfix | |
Selector.HandleMapClicks: PRE: ReverseCommands.Patch3.Prefix | |
SituationalThoughtHandler.AppendSocialThoughts: PRE: [800]ZombieLand.Patches+SituationalThoughtHandler_AppendSocialThoughts_Patch.Prefix | |
SkillRecord.Interval: PRE: RTMadSkills.MadSkills_Patch.Prefix | |
SmokepopBelt.CheckPreAbsorbDamage: PRE: CombatExtended.Harmony.Harmony_SmokepopBelt.Prefix | |
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement | |
Stance_Warmup.StanceTick: TRANS: [800]ZombieLand.Patches+Stance_Warmup_StanceTick_Patch.Transpiler | |
StatExtension.GetStatValue: PRE: [800]ZombieLand.Patches+StatExtension_GetStatValue_Patch.Prefix | |
StunHandler.Notify_DamageApplied: post: CombatExtended.Harmony.Harmony_StunHandler_Notify_DamageApplied.Postfix | |
TargetingParameters.CanTarget: TRANS: [800]ZombieLand.Patches+TargetingParameters_CanTarget_Patch.Transpiler | |
Thing.get_AmbientTemperature: PRE: [800]ZombieLand.Patches+Thing_AmbientTemperature_Patch.Prefix | |
Thing.set_Position: PRE: ZombieLand.Patches+Thing_Position_Patch.Prefix | |
ThingMaker.MakeThing: PRE: ZombieLand.Patches+ThingMaker_MakeThing_Patch.Prefix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix | |
ThingSelectionUtility.SelectableByMapClick: PRE: [800]ZombieLand.Patches+ThingSelectionUtility_SelectableByMapClick_Patch.Prefix | |
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted | |
ThoughtHandler.GetSocialThoughts: PRE: [800]ZombieLand.Patches+ThoughtHandler_GetSocialThoughts_Patch.Prefix | |
ThoughtUtility.CanGetThought: PRE: [800]ZombieLand.Patches+ThoughtUtility_CanGetThought_Patch.Prefix | |
ThoughtWorker_ColonistLeftUnburied.CurrentStateInternal: TRANS: ZombieLand.Patches+ThoughtWorker_ColonistLeftUnburied_CurrentStateInternal_Patch.Transpiler | |
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal | |
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal | |
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement | |
TooltipUtility.ShotCalculationTipString: post: CombatExtended.Harmony.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix | |
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: RSSW_Code.RSSW_TouchPathEndModeUtility.IsCornerTouchAllowedPrefix | |
TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.Harmony.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler | |
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix | |
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook | |
Verb.GetDamageFactorFor: post: ZombieLand.Patches+Verb_GetDamageFactorFor_Patch.Postfix | |
Verb.TryStartCastOn: TRANS: CombatExtended.Harmony.Harmony_Verb_TryStartCastOn.Transpiler | |
VerbTracker.VerbsTick: TRANS: CombatExtended.Harmony.Harmony_VerbTracker_Modify_VerbsTick.Transpiler | |
Widgets.BeginScrollView: PRE: WorkTab.Widgets_BeginScrollView.Prefix | |
Widgets.ButtonText: TRANS: ZombieLand.Patches+Widgets_DoWindowContents_Path.Transpiler | |
Window.ExtraOnGUI: PRE: ModListBackup.Patches.Page_ModsConfig_Patches.ExtraOnGUI_Patch.Prefix | |
WorkGiver_HunterHunt.HasHuntingWeapon: post: CombatExtended.Harmony.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix | |
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.Harmony.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix | |
Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, CombatExtended.Harmony:1.0.9.1, fluffy.medicaltab:1.0.9.1, fluffy.worktab:1.0.9.1, net.pardeike.zombieland:1.0.9.1, rainbeau.rmts:1.0.9.1, rimworld.research_engine:1.0.9.1, HugsLib.FacialStuff:1.0.9.1, HugsLib.AllowTool:1.0.9.1, fluffy.areaunlocker:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, rimworld.infused:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, MassGraves.Harmony:1.0.9.1, net.pardeike.reversecommands:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, de.hatti.rimworld.mod.cleaningarea:1.0.9.1, com.outfitter.rimworld.mod:1.0.9.1, com.pathavoid.rimworld.mod:1.0.9.1, HugsLib.Hospitality:1.0.9.1, HugsLib.ModListBackup:1.0.9.1, HugsLib.ImprovedWorkbenches:1.0.9.1, HugsLib.LessArbitrarySurgery:1.0.9.1 | |
Platform information: (hidden, hold Shift while publishing to include) | |
Log file contents: | |
Initialize engine version: 5.4.1f1 (649f48bbbf0f) | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain | |
desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0 | |
RimWorld 0.17.1557 rev1153 | |
JTExport: detected AC-Enhanced Crafting | |
JTExport probably sucessfully replaced Building.GetGizmos(). Code stolen from CCL/RawCode. | |
JTExport probably sucessfully replaced Zone_Stockpile.GetGizmos(). Code stolen from CCL/RawCode. | |
[MadSkills]: settings initialized, multiplier is 0.5, tiered. | |
[MadSkills]: settings initialized, multiplier is 0.5, tiered. | |
[MadSkills]: settings initialized, multiplier is 0.5, tiered. | |
Duplicate code-linked translation key: Paused in language English | |
Duplicate code-linked translation key: QualityBuilder.Nothing in language English | |
d3d: failed to create 2D texture id=9219 w=31 h=19 mips=6 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9221 w=30 h=13 mips=6 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9223 w=31 h=19 mips=6 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9225 w=31 h=16 mips=6 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9239 w=15 h=11 mips=5 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9245 w=24 h=30 mips=6 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9255 w=30 h=30 mips=6 d3dfmt=21 [invalid call] | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 375) | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 375) | |
Initialized Faction Discovery. | |
OnLevelWasLoaded was found on InitializerBehaviour | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 375) | |
ArchitectSense :: Creating subcategories | |
Outfitter: Adding Harmony Prefix to InspectPaneUtility.DoTabs. | |
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid() | |
ArchitectSense :: Merging MoreFloors with Floors... | |
ResearchPal :: redundant prerequisites for Hyperweave the following research: Complex clothing | |
ResearchPal :: redundant prerequisites for Advanced solar power the following research: Electricity | |
ResearchPal :: redundant prerequisites for Specific Component the following research: Electricity | |
ResearchPal :: redundant prerequisites for Transcendent Power Cells the following research: Microelectronics basics, Electricity, Specific Component | |
ResearchPal :: redundant prerequisites for Transcendent Battery the following research: Microelectronics basics, Electricity, Specific Component, Glitterworld Battery | |
ResearchPal :: redundant prerequisites for Glitterworld Battery the following research: Microelectronics basics, Electricity | |
ResearchPal :: redundant prerequisites for Advanced Battery the following research: Microelectronics basics, Electricity, Batteries | |
ResearchPal :: redundant prerequisites for Improved Battery the following research: Electricity | |
switched Blast turrets(15) and Transcendent Battery(1) | |
switched Transcendent Power Cells(1) and Precision turrets(15) | |
switched Glitterworld Battery(1) and Shredder turrets(15) | |
switched Advanced bionics(31) and Ship computer core(30) | |
switched Advanced Battery(1) and Military grade turrets(15) | |
switched Multibarrel weapons(23) and Military grade turrets(1) | |
switched Charged shot(27) and Multibarrel weapons(1) | |
switched Bionics(31) and Organ transplantation(30) | |
switched Military grade turrets(23) and Charged shot(1) | |
switched Multibarrel weapons(27) and Military grade turrets(1) | |
switched Organ transplantation(31) and Bionics(30) | |
switched Charged shot(23) and Multibarrel weapons(1) | |
switched Military grade turrets(27) and Charged shot(1) | |
switched Bionics(31) and Organ transplantation(30) | |
switched Multibarrel weapons(23) and Military grade turrets(1) | |
switched Charged shot(27) and Multibarrel weapons(1) | |
switched Organ transplantation(31) and Bionics(30) | |
switched Military grade turrets(23) and Charged shot(1) | |
switched Multibarrel weapons(27) and Military grade turrets(1) | |
switched Bionics(31) and Organ transplantation(30) | |
switched Charged shot(23) and Multibarrel weapons(1) | |
switched Military grade turrets(27) and Charged shot(1) | |
switched Organ transplantation(31) and Bionics(30) | |
switched Multibarrel weapons(23) and Military grade turrets(1) | |
switched Charged shot(27) and Multibarrel weapons(1) | |
switched Bionics(31) and Organ transplantation(30) | |
switched Military grade turrets(23) and Charged shot(1) | |
switched Organ transplantation(31) and Bionics(30) | |
switched Bionics(31) and Organ transplantation(30) | |
switched Organ transplantation(31) and Bionics(30) | |
switched Specific Component(10) and Gun turrets(15) | |
switched Improved Battery(11) and Specific Component(15) | |
switched Gun turrets(10) and Mortars(1) | |
switched Multi-analyzer(21) and Hyperweave(3) | |
switched Specific Component(11) and Improved Battery(15) | |
switched Mortars(10) and Gun turrets(1) | |
switched Improved Battery(11) and Specific Component(15) | |
switched Gun turrets(10) and Mortars(1) | |
switched Specific Component(11) and Improved Battery(15) | |
switched Mortars(10) and Gun turrets(1) | |
switched Improved Battery(11) and Specific Component(15) | |
switched Gun turrets(10) and Mortars(1) | |
switched Specific Component(11) and Improved Battery(15) | |
switched Mortars(10) and Gun turrets(1) | |
switched Improved Battery(11) and Specific Component(15) | |
switched Gun turrets(10) and Mortars(1) | |
switched Specific Component(11) and Improved Battery(15) | |
switched Mortars(10) and Gun turrets(1) | |
switched Improved Battery(11) and Specific Component(15) | |
switched Gun turrets(10) and Mortars(1) | |
switched Mortars(10) and Gun turrets(1) | |
switched Nutrient paste(8) and Explosive IEDs(12) | |
switched Solar panels(9) and Synthread(6) | |
switched Microelectronics basics(14) and Autodoors(3) | |
switched Gun complex(18) and Batteries(1) | |
switched Batteries(18) and Explosive IEDs(8) | |
Hospitality injected. | |
[HugsLib] v3.1.2 initialized FacialStuff, Hospitality, ModListBackup, StackXXL, AllowTool, ImprovedWorkbenches, LessArbitrarySurgery | |
[StackXXL] Loaded | |
RW_FacialStuff injected. | |
Faction Discovery injected. | |
AcEnhancedCrafting injected. | |
Outfitter injected. | |
[ModListBackup] Preopen | |
[ModListBackup] Loading all mods | |
[ModListBackup] There are now 84 loaded mods | |
Setting up 2 worker threads for Enlighten. | |
Thread -> id: 1788 -> priority: 1 | |
Thread -> id: 1d9c -> priority: 1 | |
Initialize engine version: 5.4.1f1 (649f48bbbf0f) | |
GfxDevice: creating device client; threaded=1 | |
Direct3D: | |
Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8476] | |
Renderer: NVIDIA GeForce GTX 980 | |
Vendor: NVIDIA | |
VRAM: 3072 MB (via DXGI) | |
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain | |
desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0 | |
RimWorld 0.17.1557 rev1153 | |
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="AnimalThingBase"><defName>Boomrat</defName><label>boomrat</label><description>Either by deliberate genetic weaponization, or as an unusual defense mechanism, these rodent-like creatures create a powerful fire-starting explosion when killed.</description><statBases><MoveSpeed>3.0</MoveSpeed><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.01</MeleeCritChance><ComfyTemperatureMin>-30</ComfyTemperatureMin><MarketValue>130</MarketValue></statBases><comps><li Class="Chemical_Extraction.CompProperties_Extractable"><extractDef>Neutroglycerin</extractDef><extractIntervalDays>1</extractIntervalDays><chemicalAmount>1</chemicalAmount></li></comps><verbs><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_MeleeAttackCE</verbClass><defaultCooldownTime>1.65</defaultCooldownTime><meleeDamageBaseAmount>3</meleeDamageBaseAmount><meleeDamageDef>Scratch</meleeDamageDef><linkedBodyPartsGroup>FrontLeftPaw</linkedBodyPartsGroup><meleeArmorPenetration>0.03</meleeArmorPenetration></li><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_MeleeAttackCE</verbClass><defaultCooldownTime>1.65</defaultCooldownTime><meleeDamageBaseAmount>3</meleeDamageBaseAmount><meleeDamageDef>Scratch</meleeDamageDef><linkedBodyPartsGroup>FrontRightPaw</linkedBodyPartsGroup><meleeArmorPenetration>0.03</meleeArmorPenetration></li><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_MeleeAttackCE</verbClass><defaultCooldownTime>1.65</defaultCooldownTime><meleeDamageBaseAmount>4</meleeDamageBaseAmount><meleeDamageDef>Bite</meleeDamageDef><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><meleeArmorPenetration>0.05</meleeArmorPenetration></li></verbs><race><body>QuadrupedAnimalWithPaws</body><deathActionWorkerClass>DeathActionWorker_SmallExplosion</deathActionWorkerClass><baseBodySize>0.2</baseBodySize><baseHungerRate>0.35</baseHungerRate><baseHealthScale>0.2</baseHealthScale><foodType>OmnivoreRoughAnimal</foodType><leatherColor>(115,37,28)</leatherColor><leatherInsulation>0.7</leatherInsulation><executionRange>4</executionRange><wildness>0.75</wildness><mateMtbHours>8</mateMtbHours><nuzzleMtbHours>120</nuzzleMtbHours><canBePredatorPrey>false</canBePredatorPrey><gestationPeriodDays>12.5</gestationPeriodDays><litterSizeCurve><points><li>(0.5, 0)</li><li>(1, 1)</li><li>(5, 1)</li><li>(5.5, 0)</li></points></litterSizeCurve><lifeExpectancy>8</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.1</minAge></li><li><def>AnimalAdult</def><minAge>0.35</minAge><soundWounded>Pawn_Boomrat_Wounded</soundWounded><soundDeath>Pawn_Boomrat_Death</soundDeath><soundCall>Pawn_Boomrat_Call</soundCall><soundAngry>Pawn_Boomrat_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></race><tradeTags><li>StandardAnimal</li><li>BadassAnimal</li></tradeTags><modExtensions><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>QuadrupedLow</bodyShape></li></modExtensions><comps><li Class="CombatExtended.CompProperties_ShearableRenameable"><compClass>CombatExtended.CompShearableRenameable</compClass><growthLabel>Chemical fullness</growthLabel><shearIntervalDays>5</shearIntervalDays><woolAmount>1</woolAmount><woolDef>FSX</woolDef></li></comps></ThingDef> | |
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="AnimalThingBase"><defName>Boomalope</defName><label>boomalope</label><description>Engineered for chemicals production, the boomalope grows a large sac of volatile chemicals on its back. Though it is weak and fragile for its size, other animals have learned to avoid it because of the huge explosion it produces when it dies.</description><statBases><MoveSpeed>2.15</MoveSpeed><ComfyTemperatureMin>-15</ComfyTemperatureMin><MarketValue>290</MarketValue><MeleeDodgeChance>0.05</MeleeDodgeChance><MeleeCritChance>0.07</MeleeCritChance></statBases><comps><li Class="Chemical_Extraction.CompProperties_Extractable"><extractDef>Neutroglycerin</extractDef><extractIntervalDays>5</extractIntervalDays><chemicalAmount>10</chemicalAmount></li></comps><verbs><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_MeleeAttackCE</verbClass><defaultCooldownTime>1.65</defaultCooldownTime><meleeDamageBaseAmount>20</meleeDamageBaseAmount><meleeDamageDef>Blunt</meleeDamageDef><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><meleeArmorPenetration>0.13</meleeArmorPenetration></li></verbs><race><body>QuadrupedAnimalWithHoovesAndHump</body><deathActionWorkerClass>DeathActionWorker_BigExplosion</deathActionWorkerClass><executionRange>6</executionRange><herdAnimal>true</herdAnimal><baseBodySize>1.5</baseBodySize><baseHungerRate>1</baseHungerRate><baseHealthScale>0.65</baseHealthScale><foodType>VegetarianRoughAnimal</foodType><leatherColor>(176,150,106)</leatherColor><leatherInsulation>0.9</leatherInsulation><wildness>0.6</wildness><canBePredatorPrey>false</canBePredatorPrey><gestationPeriodDays>30</gestationPeriodDays><lifeExpectancy>15</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.2</minAge></li><li><def>AnimalAdult</def><minAge>0.5</minAge><soundWounded>Pawn_Muffalo_Wounded</soundWounded><soundDeath>Pawn_Muffalo_Death</soundDeath><soundCall>Pawn_Muffalo_Call</soundCall><soundAngry>Pawn_Muffalo_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss></race><tradeTags><li>StandardAnimal</li><li>BadassAnimal</li></tradeTags><modExtensions><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>Quadruped</bodyShape></li></modExtensions><comps><li Class="CombatExtended.CompProperties_ShearableRenameable"><compClass>CombatExtended.CompShearableRenameable</compClass><growthLabel>Chemical fullness</growthLabel><shearIntervalDays>20</shearIntervalDays><woolAmount>20</woolAmount><woolDef>FSX</woolDef></li></comps></ThingDef> | |
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BasePawn"><defName>Human</defName><label>human</label><description>A baseline human, mostly unmodified by gene engineering and mostly unchanged by evolutionary pressures on non-Earth planets.</description><statBases><MarketValue>1750</MarketValue><MoveSpeed>4.61</MoveSpeed><Flammability>1.0</Flammability><ComfyTemperatureMin>12</ComfyTemperatureMin><ComfyTemperatureMax>32</ComfyTemperatureMax><LeatherAmount>25</LeatherAmount></statBases><verbs><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_MeleeAttackCE</verbClass><defaultCooldownTime>1.85</defaultCooldownTime><meleeDamageBaseAmount>6</meleeDamageBaseAmount><meleeDamageDef>Blunt</meleeDamageDef><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><meleeArmorPenetration>0.08</meleeArmorPenetration></li><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_MeleeAttackCE</verbClass><defaultCooldownTime>1.85</defaultCooldownTime><meleeDamageBaseAmount>6</meleeDamageBaseAmount><meleeDamageDef>Blunt</meleeDamageDef><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><meleeArmorPenetration>0.08</meleeArmorPenetration></li></verbs><race><thinkTreeMain>Humanlike</thinkTreeMain><thinkTreeConstant>HumanlikeConstant</thinkTreeConstant><intelligence>Humanlike</intelligence><makesFootprints>true</makesFootprints><lifeExpectancy>80</lifeExpectancy><leatherColor>(211,194,143)</leatherColor><leatherCommonalityFactor>0.01</leatherCommonalityFactor><leatherInsulation>0.70</leatherInsulation><leatherMarketValueFactor>2</leatherMarketValueFactor><nameCategory>HumanStandard</nameCategory><body>Human</body><baseBodySize>1</baseBodySize><baseHealthScale>1</baseHealthScale><foodType>OmnivoreHuman</foodType><gestationPeriodDays>45</gestationPeriodDays><litterSizeCurve><points><li>(0.5, 0)</li><li>(1, 1)</li><li>(1.01, 0.02)</li><li>(3.5, 0)</li></points></litterSizeCurve><lifeStageAges><li><def>HumanlikeBaby</def><minAge>0</minAge></li><li><def>HumanlikeToddler</def><minAge>1.2</minAge></li><li><def>HumanlikeChild</def><minAge>4</minAge></li><li><def>HumanlikeTeenager</def><minAge>13</minAge></li><li><def>HumanlikeAdult</def><minAge>18</minAge></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_Punch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_Punch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_Punch_Miss</soundMeleeMiss><specialshadowData><volume>(0.3, 0.8, 0.4)</volume><offset>(0,0,-0.3)</offset></specialshadowData><ageGenerationCurve><points><li>(14,0)</li><li>(16,100)</li><li>(50,100)</li><li>(60,30)</li><li>(70,18)</li><li>(80,10)</li><li>(90,3)</li><li>(100,0)</li></points></ageGenerationCurve><hediffGiverSets><li>OrganicStandard</li></hediffGiverSets></race><recipes><li>InstallPowerClaw</li><li>InstallScytherBlade</li><li>InstallBionicEye</li><li>InstallBionicArm</li><li>InstallBionicLeg</li><li>InstallSimpleProstheticArm</li><li>InstallSimpleProstheticLeg</li><li>InstallPegLeg</li><li>InstallDenture</li><li>InstallJoywire</li><li>InstallPainstopper</li><li>InstallNaturalHeart</li><li>InstallNaturalLung</li><li>InstallNaturalKidney</li><li>InstallNaturalLiver</li><li>ExciseCarcinoma</li><li>RemoveBodyPart</li><li>Euthanize</li><li>Anesthetize</li></recipes><modExtensions><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>Humanoid</bodyShape></li></modExtensions><comps><li><compClass>CombatExtended.CompPawnGizmo</compClass></li><li Class="CombatExtended.CompProperties_Suppressable" /><li><compClass>RW_FacialStuff.CompFace</compClass></li></comps><comps><li><compClass>RW_FacialStuff.CompFace</compClass></li></comps></ThingDef> | |
CombatExtended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194 | |
Combat Extended :: initialized | |
JTExport: detected AC-Enhanced Crafting | |
JTExport probably sucessfully replaced Building.GetGizmos(). Code stolen from CCL/RawCode. | |
JTExport probably sucessfully replaced Zone_Stockpile.GetGizmos(). Code stolen from CCL/RawCode. | |
[MadSkills]: settings initialized, multiplier is 0.5, tiered. | |
[MadSkills]: settings initialized, multiplier is 0.5, tiered. | |
[MadSkills]: settings initialized, multiplier is 0.5, tiered. | |
Duplicate code-linked translation key: Paused in language English | |
Duplicate code-linked translation key: QualityBuilder.Nothing in language English | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Knowledge data was missing key CE_Reload. Adding it... | |
Knowledge data was missing key CE_ReloadNoMag. Adding it... | |
Knowledge data was missing key CE_ReloadAuto. Adding it... | |
Knowledge data was missing key CE_ReloadManned. Adding it... | |
Knowledge data was missing key CE_FireModes. Adding it... | |
Knowledge data was missing key CE_AimModes. Adding it... | |
Knowledge data was missing key CE_Spotting. Adding it... | |
Knowledge data was missing key CE_MortarDirectFire. Adding it... | |
Knowledge data was missing key CE_AimingSystem. Adding it... | |
Knowledge data was missing key CE_Stabilizing. Adding it... | |
Knowledge data was missing key CE_Shields. Adding it... | |
Knowledge data was missing key CE_ArmorSystem. Adding it... | |
Knowledge data was missing key CE_SuppressionReaction. Adding it... | |
Knowledge data was missing key CE_Hunkering. Adding it... | |
Knowledge data was missing key CE_WornBulk. Adding it... | |
Knowledge data was missing key CE_InventoryWeightBulk. Adding it... | |
Knowledge data was missing key CE_Loadouts. Adding it... | |
Knowledge data was missing key CE_AmmoCrafting. Adding it... | |
Knowledge data was missing key CE_ObtainingFSX. Adding it... | |
Knowledge data was missing key CE_ObtainingPrometheum. Adding it... | |
Knowledge data was missing key CE_CentipedeArmor. Adding it... | |
Knowledge data was missing key CE_AmmoSettings. Adding it... | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Knowledge data was missing key CE_Reload. Adding it... | |
Knowledge data was missing key CE_ReloadNoMag. Adding it... | |
Knowledge data was missing key CE_ReloadAuto. Adding it... | |
Knowledge data was missing key CE_ReloadManned. Adding it... | |
Knowledge data was missing key CE_FireModes. Adding it... | |
Knowledge data was missing key CE_AimModes. Adding it... | |
Knowledge data was missing key CE_Spotting. Adding it... | |
Knowledge data was missing key CE_MortarDirectFire. Adding it... | |
Knowledge data was missing key CE_AimingSystem. Adding it... | |
Knowledge data was missing key CE_Stabilizing. Adding it... | |
Knowledge data was missing key CE_Shields. Adding it... | |
Knowledge data was missing key CE_ArmorSystem. Adding it... | |
Knowledge data was missing key CE_SuppressionReaction. Adding it... | |
Knowledge data was missing key CE_Hunkering. Adding it... | |
Knowledge data was missing key CE_WornBulk. Adding it... | |
Knowledge data was missing key CE_InventoryWeightBulk. Adding it... | |
Knowledge data was missing key CE_Loadouts. Adding it... | |
Knowledge data was missing key CE_AmmoCrafting. Adding it... | |
Knowledge data was missing key CE_ObtainingFSX. Adding it... | |
Knowledge data was missing key CE_ObtainingPrometheum. Adding it... | |
Knowledge data was missing key CE_CentipedeArmor. Adding it... | |
Knowledge data was missing key CE_AmmoSettings. Adding it... | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
d3d: failed to create 2D texture id=9839 w=31 h=19 mips=6 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9841 w=30 h=13 mips=6 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9843 w=31 h=19 mips=6 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9845 w=31 h=16 mips=6 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9859 w=15 h=11 mips=5 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9865 w=24 h=30 mips=6 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9875 w=30 h=30 mips=6 d3dfmt=21 [invalid call] | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 375) | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 375) | |
Initialized Faction Discovery. | |
OnLevelWasLoaded was found on InitializerBehaviour | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 375) | |
ArchitectSense :: Creating subcategories | |
Outfitter: Adding Harmony Prefix to InspectPaneUtility.DoTabs. | |
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid() | |
Combat Extended :: Ammo removed | |
ResearchPal :: redundant prerequisites for Hyperweave the following research: Complex clothing | |
ResearchPal :: redundant prerequisites for Advanced solar power the following research: Electricity | |
ResearchPal :: redundant prerequisites for Specific Component the following research: Electricity | |
ResearchPal :: redundant prerequisites for Transcendent Power Cells the following research: Microelectronics basics, Electricity, Specific Component | |
ResearchPal :: redundant prerequisites for Transcendent Battery the following research: Microelectronics basics, Electricity, Specific Component, Glitterworld Battery | |
ResearchPal :: redundant prerequisites for Glitterworld Battery the following research: Microelectronics basics, Electricity | |
ResearchPal :: redundant prerequisites for Advanced Battery the following research: Microelectronics basics, Electricity, Batteries | |
ResearchPal :: redundant prerequisites for Improved Battery the following research: Electricity | |
switched Blast turrets(5) and Transcendent Battery(1) | |
switched Transcendent Power Cells(1) and Precision turrets(5) | |
switched Glitterworld Battery(1) and Charge blaster turrets(5) | |
switched Shredder turrets(16) and Charge blaster turrets(1) | |
switched Advanced bionics(30) and Ship computer core(29) | |
switched Advanced Battery(1) and Charged shot(5) | |
switched Military grade turrets(16) and Charged shot(1) | |
switched Bionics(30) and Organ transplantation(29) | |
switched Charged shot(16) and Military grade turrets(1) | |
switched Organ transplantation(30) and Bionics(29) | |
switched Military grade turrets(16) and Charged shot(1) | |
switched Bionics(30) and Organ transplantation(29) | |
switched Charged shot(16) and Military grade turrets(1) | |
switched Organ transplantation(30) and Bionics(29) | |
switched Military grade turrets(16) and Charged shot(1) | |
switched Bionics(30) and Organ transplantation(29) | |
switched Charged shot(16) and Military grade turrets(1) | |
switched Organ transplantation(30) and Bionics(29) | |
switched Military grade turrets(16) and Charged shot(1) | |
switched Bionics(30) and Organ transplantation(29) | |
switched Charged shot(16) and Military grade turrets(1) | |
switched Organ transplantation(30) and Bionics(29) | |
switched Military grade turrets(16) and Charged shot(1) | |
switched Bionics(30) and Organ transplantation(29) | |
switched Charged shot(16) and Military grade turrets(1) | |
switched Organ transplantation(30) and Bionics(29) | |
switched Advanced firearms(5) and Mortars(1) | |
switched Specific Component(12) and Mortars(5) | |
switched Improved Battery(13) and Specific Component(5) | |
switched Gun turrets(16) and Hyperweave(3) | |
switched Mortars(12) and Advanced firearms(1) | |
switched Specific Component(13) and Improved Battery(5) | |
switched Advanced firearms(12) and Mortars(1) | |
switched Improved Battery(13) and Specific Component(5) | |
switched Mortars(12) and Advanced firearms(1) | |
switched Specific Component(13) and Improved Battery(5) | |
switched Advanced firearms(12) and Mortars(1) | |
switched Improved Battery(13) and Specific Component(5) | |
switched Mortars(12) and Advanced firearms(1) | |
switched Specific Component(13) and Improved Battery(5) | |
switched Advanced firearms(12) and Mortars(1) | |
switched Improved Battery(13) and Specific Component(5) | |
switched Mortars(12) and Advanced firearms(1) | |
switched Specific Component(13) and Improved Battery(5) | |
switched Advanced firearms(12) and Mortars(1) | |
switched Improved Battery(13) and Specific Component(5) | |
switched Mortars(12) and Advanced firearms(1) | |
switched Nutrient paste(8) and Microelectronics basics(14) | |
switched Solar panels(9) and Microelectronics basics(8) | |
switched Microelectronics basics(9) and Autodoors(3) | |
switched Gun complex(18) and Refining(2) | |
switched Refining(18) and Hydroponics(4) | |
switched Hydroponics(18) and Mending(7) | |
Hospitality injected. | |
[HugsLib] v3.1.2 initialized FacialStuff, Hospitality, ModListBackup, StackXXL, AllowTool, ImprovedWorkbenches, LessArbitrarySurgery | |
[StackXXL] Loaded | |
RW_FacialStuff injected. | |
Faction Discovery injected. | |
AcEnhancedCrafting injected. | |
Outfitter injected. | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
[ModListBackup] Preopen | |
[ModListBackup] Loading all mods | |
[ModListBackup] There are now 84 loaded mods | |
Setting up 2 worker threads for Enlighten. | |
Thread -> id: 1fe8 -> priority: 1 | |
Thread -> id: 2028 -> priority: 1 | |
Initialize engine version: 5.4.1f1 (649f48bbbf0f) | |
GfxDevice: creating device client; threaded=1 | |
Direct3D: | |
Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8476] | |
Renderer: NVIDIA GeForce GTX 980 | |
Vendor: NVIDIA | |
VRAM: 3072 MB (via DXGI) | |
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain | |
desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0 | |
RimWorld 0.17.1557 rev1153 | |
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BasePawn"><defName>Human</defName><label>human</label><description>A baseline human, mostly unmodified by gene engineering and mostly unchanged by evolutionary pressures on non-Earth planets.</description><statBases><MarketValue>1750</MarketValue><MoveSpeed>4.61</MoveSpeed><Flammability>1.0</Flammability><ComfyTemperatureMin>12</ComfyTemperatureMin><ComfyTemperatureMax>32</ComfyTemperatureMax><LeatherAmount>25</LeatherAmount></statBases><verbs><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_MeleeAttackCE</verbClass><defaultCooldownTime>1.85</defaultCooldownTime><meleeDamageBaseAmount>6</meleeDamageBaseAmount><meleeDamageDef>Blunt</meleeDamageDef><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><meleeArmorPenetration>0.08</meleeArmorPenetration></li><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_MeleeAttackCE</verbClass><defaultCooldownTime>1.85</defaultCooldownTime><meleeDamageBaseAmount>6</meleeDamageBaseAmount><meleeDamageDef>Blunt</meleeDamageDef><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><meleeArmorPenetration>0.08</meleeArmorPenetration></li></verbs><race><thinkTreeMain>Humanlike</thinkTreeMain><thinkTreeConstant>HumanlikeConstant</thinkTreeConstant><intelligence>Humanlike</intelligence><makesFootprints>true</makesFootprints><lifeExpectancy>80</lifeExpectancy><leatherColor>(211,194,143)</leatherColor><leatherCommonalityFactor>0.01</leatherCommonalityFactor><leatherInsulation>0.70</leatherInsulation><leatherMarketValueFactor>2</leatherMarketValueFactor><nameCategory>HumanStandard</nameCategory><body>Human</body><baseBodySize>1</baseBodySize><baseHealthScale>1</baseHealthScale><foodType>OmnivoreHuman</foodType><gestationPeriodDays>45</gestationPeriodDays><litterSizeCurve><points><li>(0.5, 0)</li><li>(1, 1)</li><li>(1.01, 0.02)</li><li>(3.5, 0)</li></points></litterSizeCurve><lifeStageAges><li><def>HumanlikeBaby</def><minAge>0</minAge></li><li><def>HumanlikeToddler</def><minAge>1.2</minAge></li><li><def>HumanlikeChild</def><minAge>4</minAge></li><li><def>HumanlikeTeenager</def><minAge>13</minAge></li><li><def>HumanlikeAdult</def><minAge>18</minAge></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_Punch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_Punch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_Punch_Miss</soundMeleeMiss><specialshadowData><volume>(0.3, 0.8, 0.4)</volume><offset>(0,0,-0.3)</offset></specialshadowData><ageGenerationCurve><points><li>(14,0)</li><li>(16,100)</li><li>(50,100)</li><li>(60,30)</li><li>(70,18)</li><li>(80,10)</li><li>(90,3)</li><li>(100,0)</li></points></ageGenerationCurve><hediffGiverSets><li>OrganicStandard</li></hediffGiverSets></race><recipes><li>InstallPowerClaw</li><li>InstallScytherBlade</li><li>InstallBionicEye</li><li>InstallBionicArm</li><li>InstallBionicLeg</li><li>InstallSimpleProstheticArm</li><li>InstallSimpleProstheticLeg</li><li>InstallPegLeg</li><li>InstallDenture</li><li>InstallJoywire</li><li>InstallPainstopper</li><li>InstallNaturalHeart</li><li>InstallNaturalLung</li><li>InstallNaturalKidney</li><li>InstallNaturalLiver</li><li>ExciseCarcinoma</li><li>RemoveBodyPart</li><li>Euthanize</li><li>Anesthetize</li></recipes><modExtensions><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>Humanoid</bodyShape></li></modExtensions><comps><li><compClass>CombatExtended.CompPawnGizmo</compClass></li><li Class="CombatExtended.CompProperties_Suppressable" /><li><compClass>RW_FacialStuff.CompFace</compClass></li></comps><comps><li><compClass>RW_FacialStuff.CompFace</compClass></li></comps></ThingDef> | |
CombatExtended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194 | |
Combat Extended :: initialized | |
JTExport: detected AC-Enhanced Crafting | |
JTExport probably sucessfully replaced Building.GetGizmos(). Code stolen from CCL/RawCode. | |
JTExport probably sucessfully replaced Zone_Stockpile.GetGizmos(). Code stolen from CCL/RawCode. | |
[MadSkills]: settings initialized, multiplier is 0.5, tiered. | |
[MadSkills]: settings initialized, multiplier is 0.5, tiered. | |
[MadSkills]: settings initialized, multiplier is 0.5, tiered. | |
Duplicate code-linked translation key: Paused in language English | |
Duplicate code-linked translation key: QualityBuilder.Nothing in language English | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
d3d: failed to create 2D texture id=9839 w=31 h=19 mips=6 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9841 w=30 h=13 mips=6 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9843 w=31 h=19 mips=6 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9845 w=31 h=16 mips=6 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9859 w=15 h=11 mips=5 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9865 w=24 h=30 mips=6 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9875 w=30 h=30 mips=6 d3dfmt=21 [invalid call] | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 375) | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 375) | |
Initialized Faction Discovery. | |
OnLevelWasLoaded was found on InitializerBehaviour | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 375) | |
ArchitectSense :: Creating subcategories | |
Outfitter: Adding Harmony Prefix to InspectPaneUtility.DoTabs. | |
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid() | |
Combat Extended :: Ammo removed | |
ResearchPal :: redundant prerequisites for Hyperweave the following research: Complex clothing | |
ResearchPal :: redundant prerequisites for Advanced solar power the following research: Electricity | |
ResearchPal :: redundant prerequisites for Specific Component the following research: Electricity | |
ResearchPal :: redundant prerequisites for Transcendent Power Cells the following research: Microelectronics basics, Electricity, Specific Component | |
ResearchPal :: redundant prerequisites for Transcendent Battery the following research: Microelectronics basics, Electricity, Specific Component, Glitterworld Battery | |
ResearchPal :: redundant prerequisites for Glitterworld Battery the following research: Microelectronics basics, Electricity | |
ResearchPal :: redundant prerequisites for Advanced Battery the following research: Microelectronics basics, Electricity, Batteries | |
ResearchPal :: redundant prerequisites for Improved Battery the following research: Electricity | |
switched Blast turrets(5) and Transcendent Battery(1) | |
switched Transcendent Power Cells(1) and Precision turrets(5) | |
switched Glitterworld Battery(1) and Charge blaster turrets(5) | |
switched Shredder turrets(16) and Charge blaster turrets(1) | |
switched Advanced bionics(30) and Ship computer core(29) | |
switched Advanced Battery(1) and Charged shot(5) | |
switched Military grade turrets(16) and Charged shot(1) | |
switched Bionics(30) and Organ transplantation(29) | |
switched Charged shot(16) and Military grade turrets(1) | |
switched Organ transplantation(30) and Bionics(29) | |
switched Military grade turrets(16) and Charged shot(1) | |
switched Bionics(30) and Organ transplantation(29) | |
switched Charged shot(16) and Military grade turrets(1) | |
switched Organ transplantation(30) and Bionics(29) | |
switched Military grade turrets(16) and Charged shot(1) | |
switched Bionics(30) and Organ transplantation(29) | |
switched Charged shot(16) and Military grade turrets(1) | |
switched Organ transplantation(30) and Bionics(29) | |
switched Military grade turrets(16) and Charged shot(1) | |
switched Bionics(30) and Organ transplantation(29) | |
switched Charged shot(16) and Military grade turrets(1) | |
switched Organ transplantation(30) and Bionics(29) | |
switched Military grade turrets(16) and Charged shot(1) | |
switched Bionics(30) and Organ transplantation(29) | |
switched Charged shot(16) and Military grade turrets(1) | |
switched Organ transplantation(30) and Bionics(29) | |
switched Advanced firearms(5) and Mortars(1) | |
switched Specific Component(12) and Mortars(5) | |
switched Improved Battery(13) and Specific Component(5) | |
switched Gun turrets(16) and Hyperweave(3) | |
switched Mortars(12) and Advanced firearms(1) | |
switched Specific Component(13) and Improved Battery(5) | |
switched Advanced firearms(12) and Mortars(1) | |
switched Improved Battery(13) and Specific Component(5) | |
switched Mortars(12) and Advanced firearms(1) | |
switched Specific Component(13) and Improved Battery(5) | |
switched Advanced firearms(12) and Mortars(1) | |
switched Improved Battery(13) and Specific Component(5) | |
switched Mortars(12) and Advanced firearms(1) | |
switched Specific Component(13) and Improved Battery(5) | |
switched Advanced firearms(12) and Mortars(1) | |
switched Improved Battery(13) and Specific Component(5) | |
switched Mortars(12) and Advanced firearms(1) | |
switched Specific Component(13) and Improved Battery(5) | |
switched Advanced firearms(12) and Mortars(1) | |
switched Improved Battery(13) and Specific Component(5) | |
switched Mortars(12) and Advanced firearms(1) | |
switched Nutrient paste(8) and Microelectronics basics(14) | |
switched Solar panels(9) and Microelectronics basics(8) | |
switched Microelectronics basics(9) and Autodoors(3) | |
switched Gun complex(18) and Refining(2) | |
switched Refining(18) and Hydroponics(4) | |
switched Hydroponics(18) and Mending(7) | |
Hospitality injected. | |
[HugsLib] v3.1.2 initialized FacialStuff, Hospitality, ModListBackup, StackXXL, AllowTool, ImprovedWorkbenches, LessArbitrarySurgery | |
[StackXXL] Loaded | |
RW_FacialStuff injected. | |
Faction Discovery injected. | |
AcEnhancedCrafting injected. | |
Outfitter injected. | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
[ModListBackup] Preopen | |
[ModListBackup] Loading all mods | |
[ModListBackup] There are now 84 loaded mods | |
Setting up 2 worker threads for Enlighten. | |
Thread -> id: 780 -> priority: 1 | |
Thread -> id: 2e3c -> priority: 1 | |
Initialize engine version: 5.4.1f1 (649f48bbbf0f) | |
GfxDevice: creating device client; threaded=1 | |
Direct3D: | |
Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8476] | |
Renderer: NVIDIA GeForce GTX 980 | |
Vendor: NVIDIA | |
VRAM: 3072 MB (via DXGI) | |
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain | |
desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0 | |
RimWorld 0.17.1557 rev1153 | |
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="AnimalThingBase"><defName>Boomrat</defName><label>boomrat</label><description>Either by deliberate genetic weaponization, or as an unusual defense mechanism, these rodent-like creatures create a powerful fire-starting explosion when killed.</description><statBases><MoveSpeed>3.0</MoveSpeed><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.01</MeleeCritChance><ComfyTemperatureMin>-30</ComfyTemperatureMin><MarketValue>130</MarketValue></statBases><comps><li Class="Chemical_Extraction.CompProperties_Extractable"><extractDef>Neutroglycerin</extractDef><extractIntervalDays>1</extractIntervalDays><chemicalAmount>1</chemicalAmount></li></comps><verbs><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_MeleeAttackCE</verbClass><defaultCooldownTime>1.65</defaultCooldownTime><meleeDamageBaseAmount>3</meleeDamageBaseAmount><meleeDamageDef>Scratch</meleeDamageDef><linkedBodyPartsGroup>FrontLeftPaw</linkedBodyPartsGroup><meleeArmorPenetration>0.03</meleeArmorPenetration></li><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_MeleeAttackCE</verbClass><defaultCooldownTime>1.65</defaultCooldownTime><meleeDamageBaseAmount>3</meleeDamageBaseAmount><meleeDamageDef>Scratch</meleeDamageDef><linkedBodyPartsGroup>FrontRightPaw</linkedBodyPartsGroup><meleeArmorPenetration>0.03</meleeArmorPenetration></li><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_MeleeAttackCE</verbClass><defaultCooldownTime>1.65</defaultCooldownTime><meleeDamageBaseAmount>4</meleeDamageBaseAmount><meleeDamageDef>Bite</meleeDamageDef><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><meleeArmorPenetration>0.05</meleeArmorPenetration></li></verbs><race><body>QuadrupedAnimalWithPaws</body><deathActionWorkerClass>DeathActionWorker_SmallExplosion</deathActionWorkerClass><baseBodySize>0.2</baseBodySize><baseHungerRate>0.35</baseHungerRate><baseHealthScale>0.2</baseHealthScale><foodType>OmnivoreRoughAnimal</foodType><leatherColor>(115,37,28)</leatherColor><leatherInsulation>0.7</leatherInsulation><executionRange>4</executionRange><wildness>0.75</wildness><mateMtbHours>8</mateMtbHours><nuzzleMtbHours>120</nuzzleMtbHours><canBePredatorPrey>false</canBePredatorPrey><gestationPeriodDays>12.5</gestationPeriodDays><litterSizeCurve><points><li>(0.5, 0)</li><li>(1, 1)</li><li>(5, 1)</li><li>(5.5, 0)</li></points></litterSizeCurve><lifeExpectancy>8</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.1</minAge></li><li><def>AnimalAdult</def><minAge>0.35</minAge><soundWounded>Pawn_Boomrat_Wounded</soundWounded><soundDeath>Pawn_Boomrat_Death</soundDeath><soundCall>Pawn_Boomrat_Call</soundCall><soundAngry>Pawn_Boomrat_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></race><tradeTags><li>StandardAnimal</li><li>BadassAnimal</li></tradeTags><modExtensions><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>QuadrupedLow</bodyShape></li></modExtensions><comps><li Class="CombatExtended.CompProperties_ShearableRenameable"><compClass>CombatExtended.CompShearableRenameable</compClass><growthLabel>Chemical fullness</growthLabel><shearIntervalDays>5</shearIntervalDays><woolAmount>1</woolAmount><woolDef>FSX</woolDef></li></comps></ThingDef> | |
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="AnimalThingBase"><defName>Boomalope</defName><label>boomalope</label><description>Engineered for chemicals production, the boomalope grows a large sac of volatile chemicals on its back. Though it is weak and fragile for its size, other animals have learned to avoid it because of the huge explosion it produces when it dies.</description><statBases><MoveSpeed>2.15</MoveSpeed><ComfyTemperatureMin>-15</ComfyTemperatureMin><MarketValue>290</MarketValue><MeleeDodgeChance>0.05</MeleeDodgeChance><MeleeCritChance>0.07</MeleeCritChance></statBases><comps><li Class="Chemical_Extraction.CompProperties_Extractable"><extractDef>Neutroglycerin</extractDef><extractIntervalDays>5</extractIntervalDays><chemicalAmount>10</chemicalAmount></li></comps><verbs><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_MeleeAttackCE</verbClass><defaultCooldownTime>1.65</defaultCooldownTime><meleeDamageBaseAmount>20</meleeDamageBaseAmount><meleeDamageDef>Blunt</meleeDamageDef><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><meleeArmorPenetration>0.13</meleeArmorPenetration></li></verbs><race><body>QuadrupedAnimalWithHoovesAndHump</body><deathActionWorkerClass>DeathActionWorker_BigExplosion</deathActionWorkerClass><executionRange>6</executionRange><herdAnimal>true</herdAnimal><baseBodySize>1.5</baseBodySize><baseHungerRate>1</baseHungerRate><baseHealthScale>0.65</baseHealthScale><foodType>VegetarianRoughAnimal</foodType><leatherColor>(176,150,106)</leatherColor><leatherInsulation>0.9</leatherInsulation><wildness>0.6</wildness><canBePredatorPrey>false</canBePredatorPrey><gestationPeriodDays>30</gestationPeriodDays><lifeExpectancy>15</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.2</minAge></li><li><def>AnimalAdult</def><minAge>0.5</minAge><soundWounded>Pawn_Muffalo_Wounded</soundWounded><soundDeath>Pawn_Muffalo_Death</soundDeath><soundCall>Pawn_Muffalo_Call</soundCall><soundAngry>Pawn_Muffalo_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss></race><tradeTags><li>StandardAnimal</li><li>BadassAnimal</li></tradeTags><modExtensions><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>Quadruped</bodyShape></li></modExtensions><comps><li Class="CombatExtended.CompProperties_ShearableRenameable"><compClass>CombatExtended.CompShearableRenameable</compClass><growthLabel>Chemical fullness</growthLabel><shearIntervalDays>20</shearIntervalDays><woolAmount>20</woolAmount><woolDef>FSX</woolDef></li></comps></ThingDef> | |
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BasePawn"><defName>Human</defName><label>human</label><description>A baseline human, mostly unmodified by gene engineering and mostly unchanged by evolutionary pressures on non-Earth planets.</description><statBases><MarketValue>1750</MarketValue><MoveSpeed>4.61</MoveSpeed><Flammability>1.0</Flammability><ComfyTemperatureMin>12</ComfyTemperatureMin><ComfyTemperatureMax>32</ComfyTemperatureMax><LeatherAmount>25</LeatherAmount></statBases><verbs><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_MeleeAttackCE</verbClass><defaultCooldownTime>1.85</defaultCooldownTime><meleeDamageBaseAmount>6</meleeDamageBaseAmount><meleeDamageDef>Blunt</meleeDamageDef><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><meleeArmorPenetration>0.08</meleeArmorPenetration></li><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_MeleeAttackCE</verbClass><defaultCooldownTime>1.85</defaultCooldownTime><meleeDamageBaseAmount>6</meleeDamageBaseAmount><meleeDamageDef>Blunt</meleeDamageDef><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><meleeArmorPenetration>0.08</meleeArmorPenetration></li></verbs><race><thinkTreeMain>Humanlike</thinkTreeMain><thinkTreeConstant>HumanlikeConstant</thinkTreeConstant><intelligence>Humanlike</intelligence><makesFootprints>true</makesFootprints><lifeExpectancy>80</lifeExpectancy><leatherColor>(211,194,143)</leatherColor><leatherCommonalityFactor>0.01</leatherCommonalityFactor><leatherInsulation>0.70</leatherInsulation><leatherMarketValueFactor>2</leatherMarketValueFactor><nameCategory>HumanStandard</nameCategory><body>Human</body><baseBodySize>1</baseBodySize><baseHealthScale>1</baseHealthScale><foodType>OmnivoreHuman</foodType><gestationPeriodDays>45</gestationPeriodDays><litterSizeCurve><points><li>(0.5, 0)</li><li>(1, 1)</li><li>(1.01, 0.02)</li><li>(3.5, 0)</li></points></litterSizeCurve><lifeStageAges><li><def>HumanlikeBaby</def><minAge>0</minAge></li><li><def>HumanlikeToddler</def><minAge>1.2</minAge></li><li><def>HumanlikeChild</def><minAge>4</minAge></li><li><def>HumanlikeTeenager</def><minAge>13</minAge></li><li><def>HumanlikeAdult</def><minAge>18</minAge></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_Punch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_Punch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_Punch_Miss</soundMeleeMiss><specialshadowData><volume>(0.3, 0.8, 0.4)</volume><offset>(0,0,-0.3)</offset></specialshadowData><ageGenerationCurve><points><li>(14,0)</li><li>(16,100)</li><li>(50,100)</li><li>(60,30)</li><li>(70,18)</li><li>(80,10)</li><li>(90,3)</li><li>(100,0)</li></points></ageGenerationCurve><hediffGiverSets><li>OrganicStandard</li></hediffGiverSets></race><recipes><li>InstallPowerClaw</li><li>InstallScytherBlade</li><li>InstallBionicEye</li><li>InstallBionicArm</li><li>InstallBionicLeg</li><li>InstallSimpleProstheticArm</li><li>InstallSimpleProstheticLeg</li><li>InstallPegLeg</li><li>InstallDenture</li><li>InstallJoywire</li><li>InstallPainstopper</li><li>InstallNaturalHeart</li><li>InstallNaturalLung</li><li>InstallNaturalKidney</li><li>InstallNaturalLiver</li><li>ExciseCarcinoma</li><li>RemoveBodyPart</li><li>Euthanize</li><li>Anesthetize</li></recipes><modExtensions><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>Humanoid</bodyShape></li></modExtensions><comps><li><compClass>CombatExtended.CompPawnGizmo</compClass></li><li Class="CombatExtended.CompProperties_Suppressable" /><li><compClass>RW_FacialStuff.CompFace</compClass></li></comps><comps><li><compClass>RW_FacialStuff.CompFace</compClass></li></comps></ThingDef> | |
CombatExtended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194 | |
Combat Extended :: initialized | |
JTExport: detected AC-Enhanced Crafting | |
JTExport probably sucessfully replaced Building.GetGizmos(). Code stolen from CCL/RawCode. | |
JTExport probably sucessfully replaced Zone_Stockpile.GetGizmos(). Code stolen from CCL/RawCode. | |
[MadSkills]: settings initialized, multiplier is 0.5, tiered. | |
[MadSkills]: settings initialized, multiplier is 0.5, tiered. | |
[MadSkills]: settings initialized, multiplier is 0.5, tiered. | |
Duplicate code-linked translation key: Paused in language English | |
Duplicate code-linked translation key: QualityBuilder.Nothing in language English | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons | |
d3d: failed to create 2D texture id=9839 w=31 h=19 mips=6 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9841 w=30 h=13 mips=6 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9843 w=31 h=19 mips=6 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9845 w=31 h=16 mips=6 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9859 w=15 h=11 mips=5 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9865 w=24 h=30 mips=6 d3dfmt=21 [invalid call] | |
d3d: failed to create 2D texture id=9875 w=30 h=30 mips=6 d3dfmt=21 [invalid call] | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 375) | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 375) | |
Initialized Faction Discovery. | |
OnLevelWasLoaded was found on InitializerBehaviour | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 375) | |
ArchitectSense :: Creating subcategories | |
Outfitter: Adding Harmony Prefix to InspectPaneUtility.DoTabs. | |
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid() | |
Combat Extended :: Ammo removed | |
ResearchPal :: redundant prerequisites for Hyperweave the following research: Complex clothing | |
ResearchPal :: redundant prerequisites for Advanced solar power the following research: Electricity | |
ResearchPal :: redundant prerequisites for Specific Component the following research: Electricity | |
ResearchPal :: redundant prerequisites for Transcendent Power Cells the following research: Microelectronics basics, Electricity, Specific Component | |
ResearchPal :: redundant prerequisites for Transcendent Battery the following research: Microelectronics basics, Electricity, Specific Component, Glitterworld Battery | |
ResearchPal :: redundant prerequisites for Glitterworld Battery the following research: Microelectronics basics, Electricity | |
ResearchPal :: redundant prerequisites for Advanced Battery the following research: Microelectronics basics, Electricity, Batteries | |
ResearchPal :: redundant prerequisites for Improved Battery the following research: Electricity | |
switched Blast turrets(5) and Transcendent Battery(1) | |
switched Transcendent Power Cells(1) and Precision turrets(5) | |
switched Glitterworld Battery(1) and Charge blaster turrets(5) | |
switched Shredder turrets(16) and Charge blaster turrets(1) | |
switched Advanced bionics(30) and Ship computer core(29) | |
switched Advanced Battery(1) and Charged shot(5) | |
switched Military grade turrets(16) and Charged shot(1) | |
switched Bionics(30) and Organ transplantation(29) | |
switched Charged shot(16) and Military grade turrets(1) | |
switched Organ transplantation(30) and Bionics(29) | |
switched Military grade turrets(16) and Charged shot(1) | |
switched Bionics(30) and Organ transplantation(29) | |
switched Charged shot(16) and Military grade turrets(1) | |
switched Organ transplantation(30) and Bionics(29) | |
switched Military grade turrets(16) and Charged shot(1) | |
switched Bionics(30) and Organ transplantation(29) | |
switched Charged shot(16) and Military grade turrets(1) | |
switched Organ transplantation(30) and Bionics(29) | |
switched Military grade turrets(16) and Charged shot(1) | |
switched Bionics(30) and Organ transplantation(29) | |
switched Charged shot(16) and Military grade turrets(1) | |
switched Organ transplantation(30) and Bionics(29) | |
switched Military grade turrets(16) and Charged shot(1) | |
switched Bionics(30) and Organ transplantation(29) | |
switched Charged shot(16) and Military grade turrets(1) | |
switched Organ transplantation(30) and Bionics(29) | |
switched Advanced firearms(5) and Mortars(1) | |
switched Specific Component(12) and Mortars(5) | |
switched Improved Battery(13) and Specific Component(5) | |
switched Gun turrets(16) and Hyperweave(3) | |
switched Mortars(12) and Advanced firearms(1) | |
switched Specific Component(13) and Improved Battery(5) | |
switched Advanced firearms(12) and Mortars(1) | |
switched Improved Battery(13) and Specific Component(5) | |
switched Mortars(12) and Advanced firearms(1) | |
switched Specific Component(13) and Improved Battery(5) | |
switched Advanced firearms(12) and Mortars(1) | |
switched Improved Battery(13) and Specific Component(5) | |
switched Mortars(12) and Advanced firearms(1) | |
switched Specific Component(13) and Improved Battery(5) | |
switched Advanced firearms(12) and Mortars(1) | |
switched Improved Battery(13) and Specific Component(5) | |
switched Mortars(12) and Advanced firearms(1) | |
switched Specific Component(13) and Improved Battery(5) | |
switched Advanced firearms(12) and Mortars(1) | |
switched Improved Battery(13) and Specific Component(5) | |
switched Mortars(12) and Advanced firearms(1) | |
switched Nutrient paste(8) and Microelectronics basics(14) | |
switched Solar panels(9) and Microelectronics basics(8) | |
switched Microelectronics basics(9) and Autodoors(3) | |
switched Gun complex(18) and Refining(2) | |
switched Refining(18) and Hydroponics(4) | |
switched Hydroponics(18) and Mending(7) | |
Hospitality injected. | |
[HugsLib] v3.1.2 initialized FacialStuff, Hospitality, ModListBackup, StackXXL, AllowTool, ImprovedWorkbenches, LessArbitrarySurgery | |
[StackXXL] Loaded | |
RW_FacialStuff injected. | |
Faction Discovery injected. | |
AcEnhancedCrafting injected. | |
Outfitter injected. | |
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