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December 22, 2019 19:13
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OpenSCAD source code: Adapter for Google Pixel 3a atop stereo zoom microscope
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// Google Pixel 3a mount for stereo zoom microscope | |
// Ed Nisley - KE4ZNU - 2019-12 | |
Layout = "Show"; // [Show,BuildAll,BuildBumpers,BuildPlate,DrillGuide,Phone,Plate,Bumper] | |
/* [Hidden] */ | |
ThreadThick = 0.25; | |
ThreadWidth = 0.40; | |
HoleWindage = 0.2; | |
Protrusion = 0.1; // make holes end cleanly | |
function IntegerMultiple(Size,Unit) = Unit * ceil(Size / Unit); | |
ID = 0; | |
OD = 1; | |
LENGTH = 2; | |
inch = 25.4; | |
//---------------------- | |
// Dimensions | |
Phone = [74.5,156.0,12.0]; // inside Spigen case | |
PhoneRadii = [10.0,10.0,3.0]; // corner rounding, likewise | |
LensOffset = [-17.0,-18.5,0]; // looking at phone screen, (-) sign = from right/top edge | |
PrintReader = [0,Phone.y/2 - 44.0,0]; // fingerprint reader from center | |
PrintReaderDia = [20.0,30.0,0]; // ... hole for access | |
Eyepiece = [11.5,28.0 + 0.50,27.0]; // ID = lens, OD includes clearance | |
Insert = [3.0,4.5,4.0]; // M3 threaded brass insert | |
Screw = [3.0,7.0,3.5]; // OD = washer, LENGTH = washer + head height | |
WallThick = 3.0; // minimum wall thickness | |
Bumper = [2*Screw[OD],20.0,Phone.z]; // bumper edge piece | |
BumperOAL = Bumper.y + Bumper.x; // outside length for corner piece | |
BumperRadius = 2.0; | |
MinMargin = 1.2*Bumper.x; // at least this much extra plate for bumpers | |
echo(str("MinMargin: ",MinMargin)); | |
Plate = [IntegerMultiple(Phone.x + 2*MinMargin,5.0), | |
IntegerMultiple(Phone.y + 2*MinMargin,5.0), | |
false ? 3*ThreadThick : max(Insert[LENGTH] + 2*ThreadThick,WallThick)]; | |
PlateRadius = 5.0; | |
echo(str("Plate: ",Plate," radius: ",PlateRadius)); | |
EmbossDepth = 2*ThreadThick + Protrusion; | |
DebossHeight = EmbossDepth; | |
ScrewOffset = Bumper.x/2; | |
ScrewAdjust = 1.5*Screw[ID]; | |
NumSides = 2*3*4; | |
Gap = 2.0; // between build layout parts | |
//---------------------- | |
// Useful routines | |
module PolyCyl(Dia,Height,ForceSides=0) { // based on nophead's polyholes | |
Sides = (ForceSides != 0) ? ForceSides : (ceil(Dia) + 2); | |
FixDia = Dia / cos(180/Sides); | |
cylinder(r=(FixDia + HoleWindage)/2, | |
h=Height, | |
$fn=Sides); | |
} | |
// Basic shapes | |
// Overall phone outline | |
module Phone() { | |
hull() | |
for (i=[-1,1], j=[-1,1], k=[-1,1]) | |
translate([i*(Phone.x/2 - PhoneRadii.x),j*(Phone.y/2 - PhoneRadii.y),k*(Phone.z/2 - PhoneRadii.z)]) | |
resize(2*PhoneRadii) | |
sphere(r=1,$fn=NumSides); | |
} | |
module Plate() { | |
union() { | |
difference() { | |
union() { | |
hull() | |
for (i=[-1,1], j=[-1,1]) | |
translate([i*(Plate.x/2 - PlateRadius),j*(Plate.y/2 - PlateRadius),0]) | |
cylinder(r=PlateRadius,h=Plate.z,center=true,$fn=NumSides); | |
translate([Phone.x/2,Phone.y/2,-Eyepiece[LENGTH]/3 + Plate.z/2] + LensOffset) | |
cylinder(d=Eyepiece[OD] + 2*WallThick,h=Eyepiece[LENGTH]/3, | |
center=false,$fn=NumSides); | |
translate([Phone.x/2,Phone.y/2,-2*Eyepiece[LENGTH]/3 + Plate.z/2 + Protrusion] + LensOffset) | |
cylinder(d1=Eyepiece[OD] + 10*ThreadThick, | |
d2=Eyepiece[OD] + 2*WallThick, | |
h=Eyepiece[LENGTH]/3, | |
center=false,$fn=NumSides); | |
} | |
translate([Phone.x/2,Phone.y/2,-2*Eyepiece[LENGTH] + Plate.z/2 + Protrusion] + LensOffset) | |
PolyCyl(Eyepiece[OD],2*Eyepiece[LENGTH],NumSides); | |
translate(PrintReader + [0,0,-Plate.z/2 - Protrusion]) | |
cylinder(d1=PrintReaderDia[OD],d2=PrintReaderDia[ID],h=Plate.z + 2*Protrusion,$fn=NumSides); | |
for (i=[-1,1], j=[-1,1]) | |
translate([i*(Phone.x/2 + Bumper.x/2),j*(Phone.y/2 - Bumper.y/2),-Plate.z]) | |
PolyCyl(Insert[OD],2*Plate.z,8); | |
for (i=[-1,1], j=[-1,1]) | |
translate([i*(Phone.x/2 - Bumper.y/2),j*(Phone.y/2 + Bumper.x/2),-Plate.z]) | |
PolyCyl(Insert[OD],2*Plate.z,8); | |
translate([0,-12,Plate.z/2]) // recess for legend | |
cube([55,40,EmbossDepth],center=true); | |
} | |
translate([0,0,Plate.z/2 - EmbossDepth]) | |
linear_extrude(height=DebossHeight,convexity=20) | |
text(text="Pixel 3a",size=6,spacing=1.20, | |
font="Arial:style:Bold",halign="center",valign="center"); | |
translate([0,-15,Plate.z/2 - EmbossDepth]) | |
linear_extrude(height=DebossHeight,convexity=20) | |
text(text="Ed Nisley",size=6,spacing=1.20, | |
font="Arial:style:Bold",halign="center",valign="center"); | |
translate([0,-25,Plate.z/2 - EmbossDepth]) | |
linear_extrude(height=DebossHeight,convexity=20) | |
text(text="softsolder.com",size=4,spacing=1.20, | |
font="Arial:style:Bold",halign="center",valign="center"); | |
} | |
} | |
module BumperPiece() { | |
difference() { | |
translate([0,-BumperOAL/2 + Bumper.x,0]) | |
hull() | |
for (i=[-1,1], j=[-1,1]) | |
translate([i*(Bumper.x/2 - BumperRadius),j*(BumperOAL/2 - BumperRadius),0]) | |
cylinder(r=BumperRadius,h=Bumper.z,center=true,$fn=NumSides); | |
translate([0,-Bumper.y/2,-Bumper.z]) | |
PolyCyl(ScrewAdjust,2*Bumper.z,8); | |
} | |
} | |
// Side bumpers, XY origin at inner corner | |
module BumperCorner() { | |
union() { | |
translate([Bumper.x/2,0,0]) | |
BumperPiece(); | |
translate([0,Bumper.x/2,0]) | |
rotate(-90) | |
BumperPiece(); | |
} | |
} | |
//- Build things | |
if (Layout == "Phone") | |
Phone(); | |
if (Layout == "Plate") | |
Plate(); | |
if (Layout == "Bumper") | |
BumperCorner(); | |
if (Layout == "Show") { | |
color("LightBlue") Plate(); | |
for (i=[-1,1], j=[-1,1]) { | |
a = | |
i > 0 && j > 0 ? 0 : | |
i < 0 && j > 0 ? 90 : | |
i > 0 && j < 0 ? -90 : | |
180 | |
; | |
translate([i*Phone.x/2,j*Phone.y/2,Plate.z/2 + Bumper.z/2]) | |
rotate(a) | |
color("LightGreen") BumperCorner(); | |
translate([0,0,Phone.z/2 + Plate.z/2 + Protrusion]) | |
color("DarkGray",0.5) Phone(); | |
} | |
} | |
if (Layout == "BuildAll") { | |
translate([0,0,Plate.z/2]) | |
rotate([0,180,0]) | |
Plate(); | |
for (i=[-1,1], j=[-1,1]) { | |
a = | |
i > 0 && j > 0 ? 0 : | |
i < 0 && j > 0 ? 90 : | |
i > 0 && j < 0 ? -90 : | |
180 | |
; | |
translate([i*(Plate.x/2 + Gap),j*(Plate.y/2 + Gap),Bumper.z/2]) | |
rotate(a) | |
BumperCorner(); | |
} | |
} | |
if (Layout == "BuildPlate") { | |
translate([0,0,Plate.z/2]) | |
rotate([0,180,0]) | |
Plate(); | |
} | |
if (Layout == "BuildBumpers") { | |
for (i=[-1,1], j=[-1,1]) { | |
a = | |
i > 0 && j > 0 ? 180 : | |
i < 0 && j > 0 ? -90 : | |
i > 0 && j < 0 ? 90 : | |
0 | |
; | |
translate([i*(Bumper.x + Gap),j*(Bumper.x + Gap),Bumper.z/2]) | |
rotate(a) | |
BumperCorner(); | |
} | |
} | |
if (Layout == "DrillGuide") { | |
projection(cut=true) | |
Plate(); | |
} |
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