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DialControl Refactored
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data class DialConfig( | |
val dialSize: Dp = 240.dp, | |
val indicatorSize: Dp = 32.dp, | |
@FloatRange(from = 0.0, to = 1.0) val cutOffFraction: Float = 0.4f, | |
) | |
@Composable | |
private fun <T> DialControl( | |
options: List<T>, | |
optionContent: @Composable (T) -> Unit, | |
config: DialConfig, | |
modifier: Modifier = Modifier, | |
dialColor: Color = MaterialTheme.colorScheme.surfaceContainer, | |
indicator: @Composable () -> Unit, | |
) { | |
Box(modifier = modifier.size(config.dialSize), contentAlignment = Alignment.Center) { | |
DialBackground( | |
color = dialColor, | |
cutOffFraction = config.cutOffFraction, | |
sectionCount = options.size | |
) | |
DialContent( | |
options = options, | |
optionContent = optionContent, | |
cutOffFraction = config.cutOffFraction, | |
dialSize = config.dialSize | |
) | |
indicator() | |
} | |
} | |
@Composable | |
private fun <T> DialContent( | |
options: List<T>, | |
optionContent: @Composable (T) -> Unit, | |
cutOffFraction: Float, | |
dialSize: Dp | |
) { | |
val startDegree = calculateStartAngle(options.size) | |
val sweep = 360f / options.size | |
options.forEachIndexed { index, option -> | |
Box( | |
modifier = Modifier.graphicsLayer { | |
val angle = startDegree + sweep * index | |
val radians = (angle + sweep / 2) * Math.PI / 180 | |
val radius = | |
(dialSize.toPx() / 2) * (cutOffFraction + (1f - cutOffFraction) / 2) | |
translationX = (radius * cos(radians)).toFloat() | |
translationY = (radius * sin(radians)).toFloat() | |
} | |
) { | |
optionContent(option) | |
} | |
} | |
} | |
@Composable | |
private fun DialBackground( | |
color: Color, | |
cutOffFraction: Float, | |
sectionCount: Int, | |
modifier: Modifier = Modifier | |
) { | |
Canvas( | |
modifier = modifier | |
.fillMaxSize() | |
.graphicsLayer { | |
compositingStrategy = CompositingStrategy.Offscreen | |
} | |
) { | |
drawCircle(color = color) | |
scale(cutOffFraction) { | |
drawCircle(color = Color.Black, blendMode = BlendMode.Clear) | |
} | |
var i = 0 | |
val startDegree = calculateStartAngle(sectionCount) | |
val sweep = 360f / sectionCount | |
while (i < sectionCount) { | |
rotate(startDegree + sweep * i) { | |
drawLine( | |
color = Color.Black, | |
start = center, | |
end = Offset(x = size.width, y = size.height / 2), | |
strokeWidth = 6.dp.toPx(), | |
blendMode = BlendMode.Clear | |
) | |
} | |
i++ | |
} | |
} | |
} | |
private fun calculateStartAngle(sectionCount: Int): Float { | |
val sweep = 360f / sectionCount | |
return -90f - sweep / 2 | |
} |
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