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@endel
endel / gist:3623976
Created September 4, 2012 17:40 — forked from emerleite/gist:3621544
Velocity 2012 - Anotações
http://estelle.github.com/mobileperf/#slide55
https://github.com/impressiver/velocity2012
https://github.com/jonlives/velocity_resources
Chef - Jon Cowie (Etsy)
Ele tem um handler que consegue mandar o que falha para or irc usando
@gabriel-laet
gabriel-laet / _webpack-example.md
Last active February 7, 2016 15:24
webpack setup example

Just an example of how you can make your webpack config more declarative an re-usable.

You can have a generic webpack.config.js that includes most of your common setup (loaders, plugins and all that) and an attribute in your project's package.json (or anywhere you think it makes sense) containing your project's entries or any other setup you might want to change.

  • npm start - live reload, http://localhost:8000
  • npm run build - build to dist folder
  • npm run build -- -p - production build to folder
  • npm run watch - watch to dist folder
@guewen
guewen / magento_api.rb
Last active February 23, 2016 13:59
Magento API simple client in Ruby
# Copyright Camptocamp SA 2012
# License: AGPL (GNU Affero General Public License)[http://www.gnu.org/licenses/agpl-3.0.txt]
# Author Guewen Baconnier
require "xmlrpc/client"
require 'pp'
XMLRPC::Config::ENABLE_NIL_PARSER = true
XMLRPC::Config::ENABLE_NIL_CREATE = true
class MagentoAPI
@txus
txus / Readme.md
Created March 11, 2012 17:19
RubyScript - A transcompiler transforming a subset of Ruby to JavaScript

RubyScript

A ~400LOC transcompiler transforming a subset of Ruby to JavaScript.

Installing and usage

curl https://raw.github.com/gist/2017173/efebd33d6ff430347ddb953c587318c8934cfd1e/rubyscript.rb > rubyscript
chmod +x rubyscript
./rubyscript my_file.rb > my_file.js
@justinbmeyer
justinbmeyer / fastfix.js
Created April 13, 2012 14:17
Makes jQuery.event.fix fast
(function(){
var set = function(obj, prop, val){
Object.defineProperty(obj,prop,{
value : val
})
return val;
};
@hagino3000
hagino3000 / method_missing.js
Last active January 16, 2020 13:11
__noSuchMethod__ for Chrome
/**
* Enable route to __noSuchMethod__ when unknown method calling.
*
* @param {Object} obj Target object.
* @return {Object}
*/
function enableMethodMissing(obj) {
var functionHandler = createBaseHandler({});
functionHandler.get = function(receiver, name) {
@lucas-tulio
lucas-tulio / cpf-generator.sql
Last active September 5, 2021 16:09
Gerador de CPF em MySQL
select concat(substr(cpf, 1, 3), '.', substr(cpf, 4, 3), '.', substr(cpf, 7, 3), '-', first_dig, if(second_soma % 11 < 2, 0, 11 - (second_soma % 11))) AS cpf
from (
select cpf, first_dig, second_one+second_two+second_three+second_four+second_five+second_six+second_seven+second_eight+second_nine+second_ten AS second_soma
from (
select
cpf,
11*original_one AS second_one,
10*original_two AS second_two,
9*original_three AS second_three,
8*original_four AS second_four,
@dhoelzgen
dhoelzgen / base_controller.rb
Last active October 7, 2021 16:19
CORS in Rails 4 APIs
class API::V1::BaseController < ApplicationController
skip_before_filter :verify_authenticity_token
before_filter :cors_preflight_check
after_filter :cors_set_access_control_headers
def cors_set_access_control_headers
headers['Access-Control-Allow-Origin'] = '*'
headers['Access-Control-Allow-Methods'] = 'POST, GET, PUT, DELETE, OPTIONS'
@momo-the-monster
momo-the-monster / threejsatlasloader.js
Last active May 5, 2022 14:51
Three.JS Atlas Loader
// json is a JSON atlas generated by TexturePacker
// imagepath is a url to the full texture atlas image
var atlasTexture = THREE.ImageUtils.loadTexture( imagepath, undefined, function() {
for (var key in json.frames) {
var tex = atlasTexture.clone();
var frame = json.frames[key].frame;
tex.repeat.x = ( frame.w / atlasTexture.image.width );
@matheusmessora
matheusmessora / gist:425cbdfab455e574a93b822b37a46868
Created March 8, 2020 17:17
Unity Editor script to export Tilemaps (x,y) position
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEngine.Tilemaps;
[CustomEditor(typeof(Tilemap))]
public class CollisionsScript : Editor
{
private Tilemap tilemap { get { return (target as Tilemap); } }