Skip to content

Instantly share code, notes, and snippets.

Embed
What would you like to do?
private double convertTouchEventPointToAngle(float xPos, float yPos) {
// transform touch coordinate into component coordinate
float x = xPos - mTranslateX;
float y = yPos - mTranslateY;
x = (mClockwise) ? x : -x;
double angle = Math.toDegrees(Math.atan2(y, x) + (Math.PI / 2));
angle = (angle < 0) ? (angle + 360) : angle;
return angle;
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
You can’t perform that action at this time.