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@enthus1ast
Created December 2, 2017 14:30
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[Core] Msg: Running DualityLauncher with flags:
[Core] Msg: Using 'DefaultAssemblyLoader' to load plugins.
[Core] Msg: Environment Info:
Current Directory: /home/z/Downloads/GameOff2017/GameData
Command Line: /home/z/Downloads/GameOff2017/GameData/DualityLauncher.exe
Operating System: Generic UNIX (Unix 4.10.0.40)
64 Bit OS: True
64 Bit Process: True
CLR Version: 4.0.30319.42000
Processor Count: 8
[Core] Msg: Currently Loaded Assemblies:
mscorlib 4.0.0.0
DualityLauncher 2.3.3.0
Duality 2.14.0.0
System.Runtime 4.1.0.0
System.Core 4.0.0.0
System.IO 4.1.0.0
System.Collections 4.0.10.0
System.Reflection 4.1.0.0
DualityPrimitives 2.0.4.0
System.Runtime.InteropServices 4.1.0.0
FarseerDuality 4.1.4.0
System.Threading 4.0.10.0
System.Linq 4.1.0.0
System.Runtime.Extensions 4.1.0.0
System.Globalization 4.0.10.0
System 4.0.0.0
System.Diagnostics.Debug 4.0.10.0
System.Resources.ResourceManager 4.0.0.0
[Core] Msg: Plugin Base Directories:
Plugins
[Core] Msg: Available Assembly Paths:
Plugins/Compatibility.core.dll
Plugins/DefaultOpenTKBackend.core.dll
Plugins/DotNetFrameworkBackend.core.dll
Plugins/GamePlugin.core.dll
Plugins/Humper.dll
Plugins/OpenALSoft32.dll
Plugins/OpenALSoft64.dll
Plugins/Tilemaps.core.dll
[Core] Msg: Scanning for core plugins...
[Core] Msg: Plugins/Compatibility.core.dll...
[Core] Msg: Assembly loaded: Compatibility.core 2.0.2.0
[Core] Msg: Assembly loaded: System.Linq.Expressions 4.1.0.0
[Core] Msg: Assembly loaded: Anonymously Hosted DynamicMethods Assembly 0.0.0.0
[Core] Msg: Assembly loaded: System.Runtime 4.1.0.0
[Core] Msg: Assembly loaded: System.Runtime.InteropServices 4.1.0.0
[Core] Msg: Assembly loaded: Mono.Security 4.0.0.0
[Core] Msg: Plugins/DefaultOpenTKBackend.core.dll...
[Core] Msg: Assembly loaded: DefaultOpenTKBackend.core 2.0.19.0
[Core] Msg: Assembly loaded: OpenTK 1.1.8.0
[Core] Msg: Plugins/DotNetFrameworkBackend.core.dll...
[Core] Msg: Assembly loaded: DotNetFrameworkBackend.core 2.1.1.0
[Core] Msg: Plugins/GamePlugin.core.dll...
[Core] Msg: Assembly loaded: GamePlugin.core 1.0.0.0
[Core] Msg: Assembly loaded: System.Runtime 4.1.0.0
[Core] Msg: Assembly loaded: System.Runtime.InteropServices 4.1.0.0
[Core] Msg: Plugins/Tilemaps.core.dll...
[Core] Msg: Assembly loaded: Tilemaps.core 1.1.14.0
[Core] Msg: Assembly loaded: System.Runtime 4.1.0.0
[Core] Msg: Assembly loaded: System.Runtime.InteropServices 4.1.0.0
[Core] Msg: Loading auxiliary libraries...
[Core] Msg: Assembly loaded: Humper 1.0.6544.14477
[Core] Msg: Initializing ISystemBackend...
[Core] Msg: Assembly loaded: System.Text.RegularExpressions 4.1.0.0
[Core] Msg: Assembly loaded: System.Xml.XDocument 4.0.10.0
[Core] Msg: Assembly loaded: System.Xml.Linq 4.0.0.0
[Core] Msg: Assembly loaded: System.Xml 4.0.0.0
[Core] Msg: Assembly loaded: NVorbis 0.7.5.0
[Core] Msg: Assembly loaded: System.Runtime 4.1.0.0
[Core] Msg: Assembly loaded: System.Collections 4.0.10.0
[Core] Msg: Assembly loaded: System.Runtime.Extensions 4.1.0.0
[Core] Msg: Assembly loaded: System.Collections 4.0.10.0
[Core] Msg: Assembly loaded: System.Runtime.Extensions 4.1.0.0
[Core] Msg: .Net Framework...
[Core] Msg: Assembly loaded: System.Xml.ReaderWriter 4.0.10.0
[Core] Msg: Assembly loaded: System.Text.Encoding 4.0.10.0
[Core] Msg: Assembly loaded: System.Reflection.Extensions 4.0.0.0
[Core] Msg: Initializing IGraphicsBackend...
[Core] Msg: OpenGL 2.1 (OpenTK)...
[Core] Msg: Initializing OpenTK...
[Core] Msg: Platform Backend: Default
EnableHighResolution: True
[Core] Msg: Assembly loaded: System.Drawing 4.0.0.0
[Core] Msg: Available display devices:
[Core] Msg: First : 1920x1080 at 60 Hz, 32 bpp, pos [ 0, 0] (Primary)
[Core] Msg: Initializing IAudioBackend...
[Core] Msg: OpenAL (OpenTK)...
[Core] Msg: Available devices:
Eingebautes Tongerät Analog Stereo
[Core] Msg: Current device: OpenAL Soft
[Core] Msg: OpenAL Version: 1.1 ALSOFT 1.17.2
Vendor: OpenAL Community
Renderer: OpenAL Soft
Effects: True
[Core] Msg: 256 sources available
[Core] Msg: Initializing core plugins...
[Core] Msg: Compatibility.core...
[Core] Msg: DefaultOpenTKBackend.core...
[Core] Msg: DotNetFrameworkBackend.core...
[Core] Msg: GamePlugin.core...
[Core] Msg: Tilemaps.core...
[Core] Msg: DualityApp initialized
Debug Mode: False
Command line arguments:
[Core] Msg: Opening Window...
[Core] Msg: Window Specification:
Buffers: 2
Samples: 0
ColorFormat: 24 (8880)
AccumFormat: 64 (16161616)
Depth: 24
Stencil: 0
VSync: Adaptive
SwapInterval: -1
[Core] Msg: OpenGL Version: 4.5.0 NVIDIA 384.90
Vendor: NVIDIA Corporation
Renderer: Quadro K3000M/PCIe/SSE2
Shader Version: 4.50 NVIDIA
[Core] Msg: Initializing default content...
[Core] Msg: Assembly loaded: System.Collections.Concurrent 4.0.10.0
[Core] Msg: Assembly loaded: System.Threading.Tasks.Parallel 4.0.0.0
[Core] Msg: Assembly loaded: System.IO.Compression 4.0.0.0
[Core] Msg: Assembly loaded: System.Collections 4.0.10.0
[Core] Msg: Assembly loaded: System.IO 4.1.0.0
[Core] Msg: Assembly loaded: System.Runtime.Extensions 4.1.0.0
[Core] Msg: Assembly loaded: System.Threading 4.0.10.0
[Core] Msg: Assembly loaded: System.Linq 4.1.0.0
[Core] Msg: Assembly loaded: System.Text.Encoding 4.0.10.0
[Core] Msg: ...done!
[Core] Msg: Assembly loaded: System.Collections 4.0.10.0
[Core] Msg: Assembly loaded: System.Runtime.Extensions 4.1.0.0
[Core] Msg: Assembly loaded: DualityPrimitives 2.0.4.0
[Core] Msg: Loading Resource 'Data\UI_MainMenu.Scene.res'
[Core] Msg: Determining OpenGL context capabilities...
[Core] Msg: Requested 16 MSAA samples, but got 0 samples instead.
[Core] Msg: Assuming MSAA is unavailable. Duality will not use Alpha-to-Coverage masking techniques.
[Core] Msg: Assembly loaded: System.Linq 4.1.0.0
[Core] Msg: Loading Resource 'Data\Media\audio\music\02_Failien_Funk.Sound.res'
[Core] Msg: Loading Resource 'Data\Media\audio\music\02_Failien_Funk.AudioData.res'
[Core] Msg: Loading Resource 'Data\Media\fonts\m5x7.Font.res'
[Edit] Msg: Clicked!
[Core] Msg: Loading Resource 'Data\StageSelect.Scene.res'
[Core] Msg: Loading Resource 'Data\Stages\Stage 1.Stage.res'
[Core] Msg: Loading Resource 'Data\Media\snapshots\stage1.Material.res'
[Core] Msg: Loading Resource 'Data\Media\snapshots\stage1.Texture.res'
[Core] Msg: Loading Resource 'Data\Media\snapshots\stage1.Pixmap.res'
[Edit] Msg: Clicked!
[Core] ERR: ArgumentException: Can't switch to Scene 'Data\PlayerSetup.Scene.Res' because it doesn't seem to exist.
Parameter name: scene
CallStack:
at Duality.Resources.Scene.SwitchTo (Duality.ContentRef`1[T] scene, System.Boolean forceImmediately) [0x0003b] in <6b9e8d62690c42b8bf942fff6eea8bb0>:0
at Khronos.Data.GameSetup.SwitchToPlayerSetup () [0x00000] in <cd90716f264249c680a2de8f7367bc18>:0
at Khronos.UI.Screens.StageSelect.<OnInitialize>b__17_0 (System.Object sender, System.EventArgs args) [0x00025] in <cd90716f264249c680a2de8f7367bc18>:0
at (wrapper delegate-invoke) <Module>:invoke_void_object_EventArgs (object,System.EventArgs)
at Khronos.UI.Screens.StageSelect.OnUpdate () [0x00160] in <cd90716f264249c680a2de8f7367bc18>:0
at Khronos.UI.GUI.OnUpdate () [0x0001e] in <cd90716f264249c680a2de8f7367bc18>:0
at Duality.Resources.Scene+<>c.<Update>b__83_3 (Duality.ICmpUpdatable cmp) [0x00000] in <6b9e8d62690c42b8bf942fff6eea8bb0>:0
at Duality.Resources.Scene.UpdateComponents[T] (System.Action`1[T] updateAction) [0x002a0] in <6b9e8d62690c42b8bf942fff6eea8bb0>:0
at Duality.Resources.Scene.<Update>b__83_2 () [0x00001] in <6b9e8d62690c42b8bf942fff6eea8bb0>:0
at Duality.DualityApp.EditorGuard (System.Action action) [0x00042] in <6b9e8d62690c42b8bf942fff6eea8bb0>:0
at Duality.Resources.Scene.Update () [0x00216] in <6b9e8d62690c42b8bf942fff6eea8bb0>:0
at Duality.DualityApp.Update (System.Boolean forceFixedStep) [0x0003c] in <6b9e8d62690c42b8bf942fff6eea8bb0>:0
at Duality.DualityApp.Update () [0x00001] in <6b9e8d62690c42b8bf942fff6eea8bb0>:0
at Duality.Backend.DefaultOpenTK.NativeWindow.OnUpdateFrame (OpenTK.FrameEventArgs e) [0x0009b] in <98a8fce23fc94312bb885e0ccc8316d9>:0
at Duality.Backend.DefaultOpenTK.NativeWindow+InternalWindow.OnUpdateFrame (OpenTK.FrameEventArgs e) [0x00009] in <98a8fce23fc94312bb885e0ccc8316d9>:0
at OpenTK.GameWindow.OnUpdateFrameInternal (OpenTK.FrameEventArgs e) [0x00010] in <9686c8acd17645babf5aeeca572fa5d6>:0
at OpenTK.GameWindow.RaiseUpdateFrame (System.Double elapsed, System.Double& timestamp) [0x0000c] in <9686c8acd17645babf5aeeca572fa5d6>:0
at OpenTK.GameWindow.DispatchUpdateAndRenderFrame (System.Object sender, System.EventArgs e) [0x00031] in <9686c8acd17645babf5aeeca572fa5d6>:0
at OpenTK.GameWindow.Run (System.Double updates_per_second, System.Double frames_per_second) [0x000c6] in <9686c8acd17645babf5aeeca572fa5d6>:0
at OpenTK.GameWindow.Run () [0x00000] in <9686c8acd17645babf5aeeca572fa5d6>:0
at Duality.Backend.DefaultOpenTK.NativeWindow.Duality.Backend.INativeWindow.Run () [0x00001] in <98a8fce23fc94312bb885e0ccc8316d9>:0
at Duality.Launcher.Program.Main (System.String[] args) [0x001cc] in <aee8153dd8c64b28924d0e93a369687a>:0
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